Player Matchup

Kuzenbo
Kuzenbo
CP9_LUCC1
Kuzenbo
Level 88
God Stats
9W - 8L
1,625 SR
Queue Stats
68W - 98L
1,450 Elo+
Party 2
Terra
Terra
ILicionI
Terra
Level 158
God Stats
4W - 3L
1,639 SR
Queue Stats
293W - 278L
1,508 Elo+
Solo
Chernobog
Chernobog
cephIapod
Chernobog
Level 108
God Stats
3W - 5L
1,698 SR
Queue Stats
149W - 181L
1,487 Elo+
Party 2
Bastet
Bastet
mangoseb
Bastet
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 127L
1,490 Elo+
Party 2
Surtr
Surtr
nl99a
Surtr
Level 62
God Stats
12W - 12L
1,582 SR
Queue Stats
81W - 102L
1,509 Elo+
Party 2
Team Averages
Level 103
1,609 SR
1,489 Elo+

VS

Team Averages
Level 121
1,646 SR
1,519 Elo+
Bacchus
Bacchus
ChRiSss619
Bacchus
Level 149
God Stats
7W - 7L
1,607 SR
Queue Stats
371W - 362L
1,451 Elo+
Solo
Ix Chel
Ix Chel
HeavyConcept
Ix Chel
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 51L
1,555 Elo+
Party 1
Cupid
Cupid
ImScoots
Cupid
Level 85
God Stats
2W - 2L
1,590 SR
Queue Stats
85W - 75L
1,538 Elo+
Party 1
Kumbhakarna
Kumbhakarna
rorothepollo03
Kumbhakarna
Level 125
God Stats
9W - 3L
1,937 SR
Queue Stats
258W - 224L
1,554 Elo+
Solo
Chaac
Chaac
scratch4832
Chaac
Level 97
God Stats
4W - 2L
1,597 SR
Queue Stats
158W - 142L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CP9_LUCC1
Kuzenbo
12
0 / 6 / 2
7,268
428
7,681
15,548
9,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Terra
ILicionI
Terra
13
1 / 3 / 1
7,915
466
4,933
16,757
17,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
cephIapod
Chernobog
14
1 / 7 / 2
8,336
490
8,808
14,306
5,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
mangoseb
Bastet
14
5 / 7 / 0
8,486
499
9,065
16,964
5,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Surtr
nl99a
Surtr
16
2 / 2 / 1
9,447
556
10,579
15,416
13,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChRiSss619
Bacchus
14
6 / 1 / 11
9,497
559
8,945
12,703
13,515
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
HeavyConcept
Ix Chel
18
7 / 1 / 3
10,382
611
16,162
9,722
3,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cupid
ImScoots
Cupid
16
6 / 3 / 6
10,104
594
13,016
14,413
5,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Kumbhakarna
rorothepollo03
Kumbhakarna
18
6 / 1 / 7
9,630
566
12,142
14,063
6,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
0 / 3 / 3
9,174
540
6,826
15,018
13,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
9
Kills
25
25
Deaths
9
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
CP9_LUCC1
Kuzenbo
0
6
2
0.17
W
Bacchus
ChRiSss619
Bacchus
6
1
11
11.5
W
Ix Chel
HeavyConcept
Ix Chel
7
1
3
8.5
L
Terra
ILicionI
Terra
1
3
1
0.5
W
Cupid
ImScoots
Cupid
6
3
6
3
L
Chernobog
cephIapod
Chernobog
1
7
2
0.29
L
Bastet
mangoseb
Bastet
5
7
0
0.71
L
Surtr
nl99a
Surtr
2
2
1
1.25
W
Kumbhakarna
rorothepollo03
Kumbhakarna
6
1
7
9.5
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,066
Damage
57,091
78,991
Taken
65,919
51,317
Mitigated
42,849
16,166
Healing
24,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
CP9_LUCC1
Kuzenbo
7,681
1,255
0
1,570
15,548
9,089
13
10,738
4,427
45,908
400
W
Bacchus
ChRiSss619
Bacchus
8,945
1,024
0
2,520
12,703
13,515
0
3,487
9,049
29,536
1,394
W
Ix Chel
HeavyConcept
Ix Chel
16,162
1,259
2,342
4,061
9,722
3,438
531
3,963
5,593
83,938
1,503
L
Terra
ILicionI
Terra
4,933
617
547
6,137
16,757
17,050
0
8,549
7,718
28,309
1,439
W
Cupid
ImScoots
Cupid
13,016
7,176
144
5,513
14,413
5,560
600
1,410
12,951
0
82,787
L
Chernobog
cephIapod
Chernobog
8,808
5,216
0
3,789
14,306
5,490
0
2,205
12,101
0
63,851
L
Bastet
mangoseb
Bastet
9,065
2,780
0
2,328
16,964
5,842
0
9,931
6,791
0
58,352
L
Surtr
nl99a
Surtr
10,579
3,160
0
1,795
15,416
13,846
0
4,229
11,187
1,677
74,472
W
Kumbhakarna
rorothepollo03
Kumbhakarna
12,142
1,348
0
5,323
14,063
6,695
0
2,284
11,583
87,173
0
W
6,826
980
0
4,485
15,018
13,641
0
1,314
13,652
0
79,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,452
Gold Earned
48,787
453
Minions Killed
618
0
Camps Cleared
0
1,684,524
Distance Traveled
1,773,939
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,268
428
74
4
0
324,179
0
W
Bacchus
9,497
559
39
2
0
375,229
4
W
Ix Chel
10,382
611
149
9
0
357,332
4
L
Terra
7,915
466
55
3
0
331,800
1
W
Cupid
10,104
594
133
8
0
317,106
0
L
Chernobog
8,336
490
104
6
0
333,603
4
L
Bastet
8,486
499
92
5
0
368,010
0
L
Surtr
9,447
556
128
8
0
326,932
1
W
Kumbhakarna
9,630
566
129
8
0
390,702
2
W
Chaac
9,174
540
168
10
0
333,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role