Player Matchup

Bacchus
Bacchus
EvilWookie1419
Bacchus
Level 89
God Stats
2W - 10L
1,245 SR
Queue Stats
95W - 113L
1,451 Elo+
Party 1
Yu Huang
Yu Huang
Nearsubzero
Yu Huang
Level 63
God Stats
2W - 3L
1,420 SR
Queue Stats
52W - 54L
1,507 Elo+
Party 1
Mercury
Mercury
TheWoods998
Mercury
Level 109
God Stats
5W - 8L
1,481 SR
Queue Stats
143W - 166L
1,407 Elo+
Party 1
Team Averages
Level 87
1,382 SR
1,455 Elo+

VS

Team Averages
Level 99
1,498 SR
1,470 Elo+
Danzaburou
Danzaburou
Rabbitude
Danzaburou
Level 109
God Stats
45W - 32L
1,596 SR
Queue Stats
1,226W - 1,229L
1,488 Elo+
Solo
Baron Samedi
Baron Samedi
Retrogr4d3
Baron Samedi
Level 85
God Stats
36W - 31L
1,523 SR
Queue Stats
799W - 793L
1,433 Elo+
Solo
Tyr
Tyr
clumziee
Tyr
Level 102
God Stats
2W - 3L
1,374 SR
Queue Stats
356W - 358L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,224
722
5,306
13,498
11,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
Nearsubzero
Yu Huang
15
1 / 1 / 2
8,558
856
9,308
7,328
2,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
TheWoods998
Mercury
10
0 / 3 / 1
6,643
664
1,381
6,635
2,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Rabbitude
Danzaburou
14
3 / 2 / 3
8,595
860
9,812
7,259
2,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Retrogr4d3
Baron Samedi
15
1 / 1 / 5
8,199
820
5,826
7,977
3,090
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
2 / 0 / 4
8,085
809
8,343
10,921
8,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
2
Kills
6
6
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Yu Huang
Nearsubzero
Yu Huang
1
1
2
2
W
Danzaburou
Rabbitude
Danzaburou
3
2
3
2.25
W
Baron Samedi
Retrogr4d3
Baron Samedi
1
1
5
3.5
L
Mercury
TheWoods998
Mercury
0
3
1
0.17
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,995
Damage
23,981
27,461
Taken
26,157
16,536
Mitigated
13,817
5,027
Healing
7,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,306
721
0
2,826
13,498
11,570
0
2,471
10,959
9,330
0
L
Yu Huang
Nearsubzero
Yu Huang
9,308
315
0
2,201
7,328
2,858
0
1,904
5,389
35,280
0
W
Danzaburou
Rabbitude
Danzaburou
9,812
2,615
0
1,011
7,259
2,166
92
4,142
2,519
0
33,348
W
Baron Samedi
Retrogr4d3
Baron Samedi
5,826
40
606
3,778
7,977
3,090
34
4,206
3,269
34,843
0
L
Mercury
TheWoods998
Mercury
1,381
474
0
0
6,635
2,108
0
1,599
5,036
0
8,403
W
8,343
1,234
0
2,047
10,921
8,561
0
4,257
5,726
0
22,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,425
Gold Earned
24,879
108
Minions Killed
138
0
Camps Cleared
0
539,345
Distance Traveled
620,552
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,224
722
13
1
0
201,847
0
L
Yu Huang
8,558
856
75
8
0
195,127
0
W
Danzaburou
8,595
860
56
6
0
179,923
0
W
Baron Samedi
8,199
820
52
5
0
201,113
1
L
Mercury
6,643
664
20
2
0
142,371
0
W
Tyr
8,085
809
30
3
0
239,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role