Player Matchup

Ullr
Ullr
BokSoup
Ullr
Level 84
God Stats
1W - 2L
1,578 SR
Queue Stats
90W - 93L
1,490 Elo+
Party 1
Cthulhu
Cthulhu
KaijuNo1
Cthulhu
Level 112
God Stats
2W - 3L
1,721 SR
Queue Stats
126W - 99L
1,553 Elo+
Party 1
Nox
Nox
MidKnghtRose
Nox
Level 69
God Stats
9W - 13L
1,543 SR
Queue Stats
31W - 44L
1,466 Elo+
Solo
King Arthur
King Arthur
NicoTheAwesome
King Arthur
Level 120
God Stats
49W - 42L
1,542 SR
Queue Stats
207W - 189L
1,487 Elo+
Solo
Osiris
Osiris
deztroyer22
Osiris
Level 102
God Stats
8W - 4L
1,614 SR
Queue Stats
88W - 69L
1,549 Elo+
Party 1
Team Averages
Level 97
1,599 SR
1,509 Elo+

VS

Team Averages
Level 183
1,375 SR
1,499 Elo+
Ares
Ares
 
Ares
Level 244
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
B1RotaryEngine
Kukulkan
Level 158
God Stats
3W - 5L
1,304 SR
Queue Stats
112W - 102L
1,518 Elo+
Solo
Mulan
Mulan
LotLizardWizard
Mulan
Level 156
God Stats
3W - 1L
1,448 SR
Queue Stats
85W - 87L
1,503 Elo+
Solo
Neith
Neith
Shownu-girl
Neith
Level 248
God Stats
22W - 21L
1,537 SR
Queue Stats
36W - 46L
1,449 Elo+
Solo
Nemesis
Nemesis
a torteIIni
Nemesis
Level 110
God Stats
2W - 5L
1,087 SR
Queue Stats
86W - 79L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
BokSoup
Ullr
10
0 / 2 / 1
5,922
456
5,422
6,693
2,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
KaijuNo1
Cthulhu
10
0 / 4 / 2
5,576
429
8,519
10,085
8,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 4 / 0
5,821
448
363
6,641
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
NicoTheAwesome
King Arthur
14
4 / 2 / 0
7,477
575
4,034
11,231
4,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Osiris
11
0 / 7 / 1
6,330
487
4,358
13,596
8,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 0 / 4
6,947
534
3,788
12,752
9,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
13
3 / 0 / 3
8,020
617
5,390
3,542
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
8 / 2 / 3
9,059
697
12,350
9,185
6,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
1 / 2 / 7
6,683
514
4,611
5,862
2,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
a torteIIni
Nemesis
14
5 / 0 / 7
7,941
611
6,312
5,832
2,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
4
Kills
19
19
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
0
4
4
W
Kukulkan
3
0
3
4.5
L
Ullr
BokSoup
Ullr
0
2
1
0.25
L
Cthulhu
KaijuNo1
Cthulhu
0
4
2
0.25
W
8
2
3
4.75
L
0
4
0
0
L
King Arthur
NicoTheAwesome
King Arthur
4
2
0
2
W
1
2
7
2.25
W
Nemesis
a torteIIni
Nemesis
5
0
7
8.5
L
Osiris
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,696
Damage
32,451
48,246
Taken
37,173
25,926
Mitigated
21,049
6,993
Healing
11,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,788
447
0
3,752
12,752
9,560
0
4,370
8,382
18,835
0
W
Kukulkan
5,390
873
0
529
3,542
1,184
539
682
2,860
53,697
527
L
Ullr
BokSoup
Ullr
5,422
2,871
0
921
6,693
2,079
0
2,307
4,340
0
35,906
L
Cthulhu
KaijuNo1
Cthulhu
8,519
1,081
82
960
10,085
8,293
0
1,840
8,209
37,477
1,202
W
12,350
2,093
0
3,937
9,185
6,043
0
254
8,465
0
61,069
L
363
49
0
250
6,641
1,933
0
3,941
2,700
25,868
0
L
King Arthur
NicoTheAwesome
King Arthur
4,034
839
0
2,248
11,231
4,899
0
1,031
10,126
0
68,306
W
4,611
1,654
434
1,518
5,862
2,022
255
2,289
3,573
0
42,564
W
Nemesis
a torteIIni
Nemesis
6,312
2,210
0
1,104
5,832
2,240
162
1,012
4,750
0
47,420
L
Osiris
4,358
2,003
0
2,532
13,596
8,722
0
0
12,955
0
37,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,126
Gold Earned
38,650
354
Minions Killed
374
0
Camps Cleared
0
1,309,698
Distance Traveled
1,347,311
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,947
534
21
2
0
266,877
7
W
Kukulkan
8,020
617
91
7
0
206,666
0
L
Ullr
5,922
456
57
4
0
248,219
2
L
Cthulhu
5,576
429
57
4
0
277,563
2
W
Mulan
9,059
697
93
7
0
273,456
0
L
Nox
5,821
448
48
4
0
274,977
0
L
King Arthur
7,477
575
120
9
0
277,870
0
W
Neith
6,683
514
87
7
0
239,032
4
W
Nemesis
7,941
611
82
6
0
361,280
0
L
Osiris
6,330
487
72
6
0
231,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role