Player Matchup

Yemoja
Yemoja
Feeblecyyy
Yemoja
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,479 Elo+
Party 1
Zhong Kui
Zhong Kui
PurpleHzzz
Zhong Kui
Level 78
God Stats
13W - 10L
1,640 SR
Queue Stats
23W - 17L
1,592 Elo+
Party 1
Hou Yi
Hou Yi
TiggoBitties101
Hou Yi
Level 69
God Stats
7W - 13L
1,457 SR
Queue Stats
37W - 40L
1,488 Elo+
Party 1
Team Averages
Level 78
1,532 SR
1,520 Elo+

VS

Team Averages
Level 84
1,395 SR
1,517 Elo+
Danzaburou
Danzaburou
TeamSlayer123
Danzaburou
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 27L
1,565 Elo+
Party 2
Chaac
Chaac
Top Jesh
Chaac
Level 76
God Stats
1W - 2L
1,604 SR
Queue Stats
26W - 15L
1,607 Elo+
Party 2
Janus
Janus
Villagran96
Janus
Level 35
God Stats
1W - 1L
1,082 SR
Queue Stats
10W - 15L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Feeblecyyy
Yemoja
13
2 / 4 / 3
7,960
796
4,180
8,890
5,886
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
PurpleHzzz
Zhong Kui
12
2 / 6 / 3
7,821
782
5,815
9,050
5,966
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 6 / 4
7,869
787
3,668
11,018
3,659
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TeamSlayer123
Danzaburou
15
6 / 3 / 9
9,936
994
8,888
8,999
3,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
Top Jesh
Chaac
14
3 / 2 / 12
8,404
840
7,298
10,407
11,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
7 / 0 / 7
9,730
973
8,768
4,519
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
5
Kills
16
16
Deaths
5
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Feeblecyyy
Yemoja
2
4
3
0.88
L
Zhong Kui
PurpleHzzz
Zhong Kui
2
6
3
0.58
W
Danzaburou
TeamSlayer123
Danzaburou
6
3
9
3.5
L
1
6
4
0.5
W
Chaac
Top Jesh
Chaac
3
2
12
4.5
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,663
Damage
24,954
28,958
Taken
23,925
15,511
Mitigated
16,200
5,471
Healing
3,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Feeblecyyy
Yemoja
4,180
284
779
828
8,890
5,886
0
3,775
5,064
13,825
299
L
Zhong Kui
PurpleHzzz
Zhong Kui
5,815
621
370
1,974
9,050
5,966
0
2,824
6,196
11,722
795
W
Danzaburou
TeamSlayer123
Danzaburou
8,888
2,790
0
911
8,999
3,469
1,420
3,392
5,607
0
39,956
L
3,668
1,558
0
1,520
11,018
3,659
0
2,175
8,809
0
24,056
W
Chaac
Top Jesh
Chaac
7,298
444
0
1,985
10,407
11,003
41
4,023
6,384
0
19,029
W
8,768
398
0
212
4,519
1,728
508
2,335
2,184
35,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,650
Gold Earned
28,070
79
Minions Killed
154
0
Camps Cleared
0
457,348
Distance Traveled
548,299
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,960
796
21
2
0
164,004
1
L
Zhong Kui
7,821
782
13
1
0
145,052
0
W
Danzaburou
9,936
994
73
7
0
172,016
0
L
Hou Yi
7,869
787
45
5
0
148,292
0
W
Chaac
8,404
840
23
2
0
185,369
0
W
Janus
9,730
973
58
6
0
190,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role