Player Matchup

Horus
Horus
Gold IV
Defquon01
Horus
Gold IV
Level 147
God Stats
1W - 1L
1,892 SR
Queue Stats
66W - 64L
1,670 MMR
Solo
Poseidon
Poseidon
Silver III
Nøkkelen
Poseidon
Silver III
Level 171
God Stats
1W - 1L
1,425 SR
Queue Stats
5W - 2L
1,528 MMR
Party 1
Anhur
Anhur
Silver III
nitramlol
Anhur
Silver III
Level 147
God Stats
1W - 0L
1,386 SR
Queue Stats
5W - 2L
1,528 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 155
1,568 SR
1,575 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 109
1,403 SR
1,474 MMR
Hera
Hera
Silver III
Chatertom91
Hera
Silver III
Level 104
God Stats
0W - 2L
1,245 SR
Queue Stats
110W - 189L
1,137 MMR
Solo
Jormungandr
Jormungandr
Gold IV
ConvertibleBurt4
Jormungandr
Gold IV
Level 97
God Stats
11W - 21L
1,552 SR
Queue Stats
197W - 219L
1,490 MMR
Party 2
Chiron
Chiron
Platinum I
Deelarnixter001
Chiron
Platinum I
Level 126
God Stats
4W - 12L
1,412 SR
Queue Stats
440W - 452L
1,796 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Defquon01
Horus
16
3 / 2 / 7
10,101
842
7,405
12,700
9,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Poseidon
Nøkkelen
Poseidon
18
5 / 2 / 6
11,597
966
11,401
11,253
4,517
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
nitramlol
Anhur
17
4 / 2 / 5
10,478
873
5,603
8,894
3,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AchillesKuzenboCthulhuNe ZhaThoth

VS

Bans
KumbhakarnaAresMedusaOdinFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 5
8,994
750
7,630
6,846
1,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
ConvertibleBurt4
Jormungandr
16
3 / 5 / 2
9,818
818
7,920
13,181
6,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 2 / 3
9,393
783
9,440
8,887
2,643
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
12
Kills
6
6
Deaths
12
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
L
Jormungandr
ConvertibleBurt4
Jormungandr
3
5
2
0.8
L
2
2
3
1.75
W
Horus
Defquon01
Horus
3
2
7
3.25
W
Poseidon
Nøkkelen
Poseidon
5
2
6
4
W
Anhur
nitramlol
Anhur
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,409
Damage
24,990
32,847
Taken
28,914
17,450
Mitigated
11,467
15,708
Healing
6,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,630
1,208
0
0
6,846
1,835
638
3,333
3,238
23,184
0
L
Jormungandr
ConvertibleBurt4
Jormungandr
7,920
1,267
0
2,920
13,181
6,989
352
4,960
7,628
20,144
0
L
9,440
2,173
641
2,507
8,887
2,643
970
2,640
5,809
0
31,932
W
Horus
Defquon01
Horus
7,405
2,440
1,520
5,723
12,700
9,512
444
5,295
7,122
0
21,453
W
Poseidon
Nøkkelen
Poseidon
11,401
3,055
0
6,325
11,253
4,517
1,811
5,841
5,158
65,140
794
W
Anhur
nitramlol
Anhur
5,603
2,202
0
2,140
8,894
3,421
1,784
3,814
4,736
0
31,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,176
Gold Earned
28,205
183
Minions Killed
112
0
Camps Cleared
0
689,944
Distance Traveled
618,882
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,994
750
33
3
0
206,337
7
L
Jormungandr
9,818
818
29
2
0
207,114
0
L
Chiron
9,393
783
50
4
0
205,431
0
W
Horus
10,101
842
23
2
0
240,429
1
W
Poseidon
11,597
966
114
10
0
220,358
0
W
Anhur
10,478
873
46
4
0
229,157
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role