Player Matchup

Ymir
Ymir
 
Ymir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DJ WOLF TCP
Anubis
Level 159
God Stats
19W - 9L
1,635 SR
Queue Stats
385W - 336L
1,618 Elo+
Solo
Fenrir
Fenrir
ItsTooMoist
Fenrir
Level 185
God Stats
3W - 1L
1,527 SR
Queue Stats
43W - 76L
1,419 Elo+
Party 1
Izanami
Izanami
ItsTooMuch
Izanami
Level 107
God Stats
2W - 2L
1,328 SR
Queue Stats
24W - 25L
1,551 Elo+
Party 1
Ratatoskr
Ratatoskr
TheDullard
Ratatoskr
Level 155
God Stats
2W - 1L
1,619 SR
Queue Stats
199W - 204L
1,490 Elo+
Party 1
Team Averages
Level 142
1,522 SR
1,516 Elo+

VS

Team Averages
Level 120
1,558 SR
1,554 Elo+
Sun Wukong
Sun Wukong
BRIMST0NE
Sun Wukong
Level 86
God Stats
7W - 4L
1,691 SR
Queue Stats
239W - 219L
1,507 Elo+
Solo
Mercury
Mercury
Drtocino
Mercury
Level 143
God Stats
0W - 3L
1,165 SR
Queue Stats
195W - 177L
1,510 Elo+
Solo
Cthulhu
Cthulhu
PocketSαnd
Cthulhu
Level 141
God Stats
107W - 93L
1,652 SR
Queue Stats
672W - 636L
1,561 Elo+
Solo
Agni
Agni
SantyGamerMx
Agni
Level 126
God Stats
2W - 4L
1,650 SR
Queue Stats
48W - 33L
1,659 Elo+
Solo
Medusa
Medusa
luisisbad
Medusa
Level 102
God Stats
29W - 20L
1,634 SR
Queue Stats
125W - 115L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 0 / 4
4,363
873
1,487
3,186
1,346
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
8
2 / 0 / 0
4,807
961
2,348
1,905
645
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fenrir
7
4 / 0 / 1
4,343
869
2,158
3,923
1,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
ItsTooMuch
Izanami
8
3 / 0 / 2
4,468
894
2,278
2,679
726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ratatoskr
TheDullard
Ratatoskr
7
0 / 0 / 0
3,888
778
1,169
3,331
1,013
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BRIMST0NE
Sun Wukong
5
0 / 3 / 0
3,130
626
1,092
4,230
1,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Drtocino
Mercury
6
0 / 1 / 0
3,221
644
602
3,143
888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
PocketSαnd
Cthulhu
7
0 / 0 / 0
4,249
850
2,079
2,287
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 3 / 0
3,370
674
906
3,680
550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Medusa
luisisbad
Medusa
3
0 / 2 / 0
2,841
568
1,263
1,758
354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
9
Kills
0
0
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
4
2
L
Sun Wukong
BRIMST0NE
Sun Wukong
0
3
0
0
W
Anubis
2
0
0
2
L
Mercury
Drtocino
Mercury
0
1
0
0
W
Fenrir
4
0
1
4.5
W
Izanami
ItsTooMuch
Izanami
3
0
2
4
L
Cthulhu
PocketSαnd
Cthulhu
0
0
0
0
L
0
3
0
0
W
Ratatoskr
TheDullard
Ratatoskr
0
0
0
0
L
Medusa
luisisbad
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,440
Damage
5,942
15,024
Taken
15,098
5,094
Mitigated
4,811
5,174
Healing
2,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,487
707
0
981
3,186
1,346
267
0
3,186
9,867
1,525
L
Sun Wukong
BRIMST0NE
Sun Wukong
1,092
327
0
839
4,230
1,807
0
1,058
3,172
0
8,532
W
Anubis
2,348
266
0
1,222
1,905
645
0
598
1,307
29,406
0
L
Mercury
Drtocino
Mercury
602
234
0
353
3,143
888
0
46
3,097
0
13,408
W
Fenrir
2,158
452
0
979
3,923
1,364
0
995
2,848
0
19,292
W
Izanami
ItsTooMuch
Izanami
2,278
1,469
0
1,550
2,679
726
90
0
2,679
0
29,251
L
Cthulhu
PocketSαnd
Cthulhu
2,079
503
0
1,103
2,287
1,212
0
0
2,287
22,632
1,074
L
906
252
0
518
3,680
550
0
2,302
1,378
16,277
0
W
Ratatoskr
TheDullard
Ratatoskr
1,169
322
0
442
3,331
1,013
0
1,103
2,048
436
19,076
L
Medusa
luisisbad
Medusa
1,263
698
0
166
1,758
354
0
418
1,340
0
7,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,869
Gold Earned
16,811
217
Minions Killed
133
0
Camps Cleared
0
609,500
Distance Traveled
541,857
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,363
873
29
6
0
124,151
1
L
Sun Wukong
3,130
626
17
3
0
124,963
2
W
Anubis
4,807
961
59
12
0
107,522
0
L
Mercury
3,221
644
28
6
0
134,666
2
W
Fenrir
4,343
869
35
7
0
146,601
0
W
Izanami
4,468
894
56
11
0
101,960
0
L
Cthulhu
4,249
850
51
10
0
119,068
0
L
Agni
3,370
674
27
5
0
115,750
0
W
Ratatoskr
3,888
778
38
8
0
129,266
0
L
Medusa
2,841
568
10
2
0
47,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role