Player Matchup

Jing Wei
Jing Wei
Demo Dee
Jing Wei
Level 89
God Stats
22W - 24L
1,502 SR
Queue Stats
370W - 398L
1,429 Elo+
Party 3
Merlin
Merlin
Drekthoer
Merlin
Level 44
God Stats
6W - 14L
1,324 SR
Queue Stats
133W - 167L
1,413 Elo+
Party 3
Anubis
Anubis
XLegendX716
Anubis
Level 107
God Stats
88W - 57L
1,619 SR
Queue Stats
533W - 559L
1,490 Elo+
Party 1
Sun Wukong
Sun Wukong
l FISTO l
Sun Wukong
Level 159
God Stats
3W - 8L
1,591 SR
Queue Stats
482W - 528L
1,468 Elo+
Party 1
Kumbhakarna
Kumbhakarna
mitsu Albert
Kumbhakarna
Level 66
God Stats
15W - 15L
1,486 SR
Queue Stats
434W - 469L
1,443 Elo+
Solo
Team Averages
Level 93
1,505 SR
1,448 Elo+

VS

Team Averages
Level 57
1,445 SR
1,414 Elo+
Ymir
Ymir
Tay2Xtra
Ymir
Level 36
God Stats
6W - 3L
1,402 SR
Queue Stats
57W - 80L
1,359 Elo+
Party 2
Kumbhakarna
Kumbhakarna
WolfPrintDan
Kumbhakarna
Level 46
God Stats
11W - 13L
1,260 SR
Queue Stats
60W - 79L
1,353 Elo+
Party 2
Mulan
Mulan
ZarakiReaps
Mulan
Level 59
God Stats
12W - 13L
1,534 SR
Queue Stats
27W - 36L
1,468 Elo+
Party 4
Skadi
Skadi
auxiah
Skadi
Level 95
God Stats
4W - 1L
1,834 SR
Queue Stats
33W - 40L
1,493 Elo+
Party 4
Zhong Kui
Zhong Kui
unlucky_AJ
Zhong Kui
Level 47
God Stats
7W - 9L
1,196 SR
Queue Stats
136W - 152L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Demo Dee
Jing Wei
15
0 / 5 / 2
9,394
939
11,922
11,424
4,152
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Drekthoer
Merlin
15
0 / 7 / 3
9,353
935
18,227
9,999
3,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Anubis
15
2 / 1 / 1
10,344
1,034
11,155
9,799
4,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sun Wukong
l FISTO l
Sun Wukong
15
0 / 7 / 3
9,339
934
11,897
15,547
12,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kumbhakarna
mitsu Albert
Kumbhakarna
15
1 / 8 / 2
10,663
1,066
5,235
21,087
24,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

125

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
0 / 0 / 7
9,385
939
3,942
15,201
16,759
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kumbhakarna
WolfPrintDan
Kumbhakarna
17
4 / 1 / 15
11,142
1,114
9,820
22,176
25,126
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

18
12 / 1 / 12
11,863
1,186
13,295
12,000
12,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Skadi
auxiah
Skadi
18
3 / 0 / 19
11,361
1,136
17,644
6,192
1,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
unlucky_AJ
Zhong Kui
17
9 / 1 / 15
12,082
1,208
17,710
8,208
5,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
96
3
Kills
28
28
Deaths
3
11
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Demo Dee
Jing Wei
0
5
2
0.2
L
Merlin
Drekthoer
Merlin
0
7
3
0.21
W
Ymir
0
0
7
3.5
W
Kumbhakarna
WolfPrintDan
Kumbhakarna
4
1
15
11.5
L
Anubis
2
1
1
2.5
W
12
1
12
18
W
Skadi
auxiah
Skadi
3
0
19
12.5
L
Sun Wukong
l FISTO l
Sun Wukong
0
7
3
0.21
L
Kumbhakarna
mitsu Albert
Kumbhakarna
1
8
2
0.25
W
Zhong Kui
unlucky_AJ
Zhong Kui
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,436
Damage
62,411
67,856
Taken
63,777
48,612
Mitigated
61,626
3,672
Healing
8,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Demo Dee
Jing Wei
11,922
8,748
0
0
11,424
4,152
0
5,934
5,233
0
25,213
L
Merlin
Drekthoer
Merlin
18,227
1,653
0
217
9,999
3,335
0
5,176
4,677
40,409
918
W
Ymir
3,942
466
0
1,760
15,201
16,759
0
8,942
6,259
11,791
0
W
Kumbhakarna
WolfPrintDan
Kumbhakarna
9,820
1,081
0
1,679
22,176
25,126
0
12,443
9,733
19,927
749
L
Anubis
11,155
210
0
173
9,799
4,541
0
3,358
6,350
28,716
0
W
13,295
2,041
0
4,703
12,000
12,283
0
5,907
6,093
0
24,790
W
Skadi
auxiah
Skadi
17,644
6,698
177
485
6,192
1,862
0
2,358
3,834
0
55,986
L
Sun Wukong
l FISTO l
Sun Wukong
11,897
1,176
0
2,101
15,547
12,029
0
4,957
10,254
0
29,311
L
Kumbhakarna
mitsu Albert
Kumbhakarna
5,235
1,229
0
1,181
21,087
24,555
0
11,474
9,453
22,837
0
W
Zhong Kui
unlucky_AJ
Zhong Kui
17,710
2,606
0
15
8,208
5,596
0
4,604
3,604
29,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,093
Gold Earned
55,833
192
Minions Killed
208
5
Camps Cleared
7
888,613
Distance Traveled
935,206
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,394
939
33
3
3
176,570
0
L
Merlin
9,353
935
56
6
0
169,598
0
W
Ymir
9,385
939
15
2
1
165,191
0
W
Kumbhakarna
11,142
1,114
15
2
2
194,349
0
L
Anubis
10,344
1,034
28
3
1
188,925
0
W
Mulan
11,863
1,186
26
3
0
196,192
0
W
Skadi
11,361
1,136
123
12
1
202,518
0
L
Sun Wukong
9,339
934
37
4
1
192,481
0
L
Kumbhakarna
10,663
1,066
38
4
0
161,039
0
W
Zhong Kui
12,082
1,208
29
3
3
176,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role