Player Matchup

Hou Yi
Hou Yi
Invobw
Hou Yi
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 9L
1,520 Elo+
Party 2
Hades
Hades
Joewind
Hades
Level 143
God Stats
6W - 4L
1,632 SR
Queue Stats
47W - 43L
1,522 Elo+
Party 3
Arachne
Arachne
The Noble Onyx
Arachne
Level 127
God Stats
13W - 8L
1,558 SR
Queue Stats
137W - 143L
1,453 Elo+
Party 3
Horus
Horus
sully161
Horus
Level 148
God Stats
4W - 0L
1,739 SR
Queue Stats
12W - 11L
1,475 Elo+
Party 2
Baron Samedi
Baron Samedi
thereaper21
Baron Samedi
Level 143
God Stats
17W - 12L
1,670 SR
Queue Stats
183W - 170L
1,549 Elo+
Solo
Team Averages
Level 135
1,620 SR
1,504 Elo+

VS

Team Averages
Level 132
1,507 SR
1,508 Elo+
Pele
Pele
Ajohku
Pele
Level 66
God Stats
2W - 3L
1,569 SR
Queue Stats
63W - 51L
1,551 Elo+
Party 4
Artio
Artio
Cheyo
Artio
Level 153
God Stats
3W - 2L
1,570 SR
Queue Stats
111W - 117L
1,444 Elo+
Solo
Skadi
Skadi
CrazyDavey
Skadi
Level 125
God Stats
2W - 1L
1,499 SR
Queue Stats
73W - 59L
1,597 Elo+
Party 4
Hercules
Hercules
FSGdillon
Hercules
Level 222
God Stats
3W - 3L
1,509 SR
Queue Stats
69W - 68L
1,516 Elo+
Party 1
Vulcan
Vulcan
TrexSparky
Vulcan
Level 92
God Stats
2W - 5L
1,387 SR
Queue Stats
111W - 124L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Invobw
Hou Yi
16
5 / 2 / 10
10,168
1,017
8,535
10,492
4,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
Joewind
Hades
17
6 / 2 / 11
10,380
1,038
5,693
9,015
4,106
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 2 / 6
11,463
1,146
15,839
13,244
8,134
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
sully161
Horus
16
2 / 2 / 13
9,491
949
8,474
12,120
10,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
thereaper21
Baron Samedi
15
2 / 4 / 14
9,378
938
10,209
6,912
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Ajohku
Pele
13
0 / 6 / 4
8,392
839
3,737
9,708
4,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
Cheyo
Artio
12
0 / 2 / 3
8,076
808
1,895
9,291
8,338
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Skadi
15
4 / 6 / 2
9,509
951
9,042
14,011
5,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
FSGdillon
Hercules
15
7 / 3 / 2
9,463
946
9,991
15,030
17,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
TrexSparky
Vulcan
14
1 / 5 / 3
8,650
865
9,186
8,857
4,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
26
22
Kills
12
12
Deaths
22
54
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Pele
Ajohku
Pele
0
6
4
0.33
L
Artio
Cheyo
Artio
0
2
3
0.75
L
Skadi
4
6
2
0.83
L
Hercules
FSGdillon
Hercules
7
3
2
2.67
W
Hou Yi
Invobw
Hou Yi
5
2
10
5
W
Hades
Joewind
Hades
6
2
11
5.75
W
7
2
6
5
L
Vulcan
TrexSparky
Vulcan
1
5
3
0.5
W
Horus
sully161
Horus
2
2
13
4.25
W
Baron Samedi
thereaper21
Baron Samedi
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,750
Damage
33,851
51,783
Taken
56,897
29,921
Mitigated
39,916
22,559
Healing
7,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Ajohku
Pele
3,737
379
0
1,095
9,708
4,315
0
3,163
6,477
0
17,798
L
Artio
Cheyo
Artio
1,895
490
60
1,274
9,291
8,338
0
1,076
8,178
10,955
0
L
Skadi
9,042
2,808
0
705
14,011
5,317
0
3,195
10,518
0
38,437
L
Hercules
FSGdillon
Hercules
9,991
1,472
0
4,250
15,030
17,842
0
4,334
10,381
1,212
20,354
W
Hou Yi
Invobw
Hou Yi
8,535
3,602
0
3,802
10,492
4,227
3,072
3,508
6,823
0
35,658
W
Hades
Joewind
Hades
5,693
762
346
2,337
9,015
4,106
1,831
1,531
7,364
21,445
0
W
15,839
12,676
0
5,128
13,244
8,134
2,029
1,898
11,170
0
38,731
L
Vulcan
TrexSparky
Vulcan
9,186
77
0
538
8,857
4,104
0
3,668
4,951
29,991
0
W
Horus
sully161
Horus
8,474
2,831
1,884
4,543
12,120
10,646
158
2,783
9,136
0
12,580
W
Baron Samedi
thereaper21
Baron Samedi
10,209
1,234
2,724
1,795
6,912
2,808
1,125
1,867
4,922
19,036
745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,880
Gold Earned
44,090
197
Minions Killed
201
0
Camps Cleared
0
1,039,689
Distance Traveled
860,336
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,392
839
24
2
0
153,395
0
L
Artio
8,076
808
16
2
0
124,211
1
L
Skadi
9,509
951
77
8
0
178,421
0
L
Hercules
9,463
946
23
2
0
203,625
0
W
Hou Yi
10,168
1,017
66
7
0
182,641
0
W
Hades
10,380
1,038
44
4
0
196,836
0
W
Arachne
11,463
1,146
59
6
0
249,711
0
L
Vulcan
8,650
865
61
6
0
200,684
0
W
Horus
9,491
949
6
1
0
223,392
0
W
Baron Samedi
9,378
938
22
2
0
187,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role