Player Matchup

Vulcan
Vulcan
Silver I
 
Vulcan
Silver I
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver I
Bryan is fat486
Achilles
Silver I
Level 122
God Stats
62W - 73L
1,481 SR
Queue Stats
109W - 143L
1,124 MMR
Solo
Fenrir
Fenrir
Silver II
RICK_A_SAW__97
Fenrir
Silver II
Level 154
God Stats
7W - 6L
1,485 SR
Queue Stats
145W - 148L
1,113 MMR
Solo
Khepri
Khepri
Silver II
Vinsmoke Jones
Khepri
Silver II
Level 139
God Stats
1W - 2L
1,209 SR
Queue Stats
115W - 132L
1,094 MMR
Solo
Apollo
Apollo
Silver V
VocalBoot423044
Apollo
Silver V
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,082 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 156
1,435 SR
1,183 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,547 SR
1,099 MMR
Artio
Artio
Silver II
Hunter26X26
Artio
Silver II
Level 144
God Stats
76W - 97L
1,474 SR
Queue Stats
131W - 154L
1,043 MMR
Solo
Janus
Janus
Silver III
Idovoices7
Janus
Silver III
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,142 MMR
Solo
Anhur
Anhur
Silver II
Syddf
Anhur
Silver II
Level 159
God Stats
1W - 2L
1,614 SR
Queue Stats
422W - 450L
1,069 MMR
Solo
King Arthur
King Arthur
Silver II
Viper169th_2
King Arthur
Silver II
Level 154
God Stats
4W - 6L
1,484 SR
Queue Stats
97W - 105L
1,091 MMR
Solo
Pele
Pele
Silver I
koiii7
Pele
Silver I
Level 127
God Stats
21W - 12L
1,662 SR
Queue Stats
864W - 918L
1,149 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
8
2 / 0 / 2
4,779
683
2,237
2,059
542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
8
3 / 2 / 1
4,660
666
3,614
5,920
2,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
3 / 1 / 2
4,555
651
2,399
4,735
1,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
2 / 1 / 3
4,664
666
1,830
4,906
2,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 1 / 3
4,269
610
2,851
3,577
795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
HadesLancelotKumbhakarnaNox

VS

Bans
ThanatosNutAresCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,461
494
1,699
4,976
1,591
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
6
0 / 2 / 0
3,736
534
0
2,659
631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Syddf
Anhur
7
2 / 3 / 0
4,234
605
2,573
4,216
1,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Viper169th_2
King Arthur
8
1 / 3 / 2
4,958
708
4,217
7,706
4,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pele
koiii7
Pele
7
2 / 2 / 0
4,267
610
2,171
3,859
1,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
11
Kills
5
5
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
0
2
3
W
Achilles
3
2
1
1.75
L
0
1
1
0.5
L
Janus
0
2
0
0
W
3
1
2
4
L
Anhur
Syddf
Anhur
2
3
0
0.67
W
2
1
3
3.5
L
King Arthur
Viper169th_2
King Arthur
1
3
2
0.67
W
1
1
3
2.5
L
Pele
koiii7
Pele
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,931
Damage
10,660
21,197
Taken
23,416
7,694
Mitigated
8,356
7,684
Healing
6,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
2,237
204
0
615
2,059
542
229
0
2,059
24,268
840
W
Achilles
3,614
1,172
0
1,928
5,920
2,553
0
0
5,920
0
20,090
L
1,699
152
480
2,127
4,976
1,591
0
929
4,047
7,201
0
L
Janus
0
0
0
250
2,659
631
0
1,886
605
12,824
0
W
2,399
740
0
1,244
4,735
1,715
0
260
4,475
0
22,745
L
Anhur
Syddf
Anhur
2,573
1,780
0
674
4,216
1,042
0
586
3,630
0
18,977
W
1,830
384
0
2,471
4,906
2,089
0
659
4,247
11,166
0
L
King Arthur
Viper169th_2
King Arthur
4,217
839
0
1,590
7,706
4,092
0
0
7,404
0
24,870
W
2,851
1,950
0
1,426
3,577
795
0
780
2,797
0
27,332
L
Pele
koiii7
Pele
2,171
594
0
1,430
3,859
1,000
0
315
3,544
0
23,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,927
Gold Earned
20,656
180
Minions Killed
174
0
Camps Cleared
0
726,744
Distance Traveled
684,782
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
4,779
683
42
6
0
140,478
4
W
Achilles
4,660
666
36
5
0
137,717
0
L
Artio
3,461
494
8
1
0
150,390
4
L
Janus
3,736
534
30
4
0
106,288
0
W
Fenrir
4,555
651
37
5
0
167,147
0
L
Anhur
4,234
605
42
6
0
126,949
0
W
Khepri
4,664
666
20
3
0
149,345
0
L
King Arthur
4,958
708
46
7
0
134,285
0
W
Apollo
4,269
610
45
6
0
132,057
0
L
Pele
4,267
610
48
7
0
166,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role