Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
JusttMarco
Horus
Level 60
God Stats
4W - 5L
1,500 SR
Queue Stats
6W - 10L
1,257 Elo+
Solo
Charybdis
Charybdis
KILLER_TIGER_09
Charybdis
Level 123
God Stats
3W - 1L
1,271 SR
Queue Stats
99W - 90L
1,458 Elo+
Party 1
Chang'e
Chang'e
TRVP--Clouddude
Chang'e
Level 66
God Stats
0W - 3L
1,171 SR
Queue Stats
17W - 18L
1,356 Elo+
Solo
Bacchus
Bacchus
mgorski96
Bacchus
Level 46
God Stats
13W - 18L
1,484 SR
Queue Stats
106W - 95L
1,465 Elo+
Party 1
Team Averages
Level 73
1,385 SR
1,407 Elo+

VS

Team Averages
Level 101
1,473 SR
1,530 Elo+
Fenrir
Fenrir
 
Fenrir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
DatHotShhi
Persephone
Level 125
God Stats
7W - 8L
1,571 SR
Queue Stats
24W - 22L
1,515 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GELO408
Morgan Le Fay
Level 115
God Stats
3W - 3L
1,348 SR
Queue Stats
476W - 478L
1,455 Elo+
Solo
Bellona
Bellona
vk2k21
Bellona
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,710 Elo+
Solo
Danzaburou
Danzaburou
xSkaixo
Danzaburou
Level 65
God Stats
33W - 24L
1,443 SR
Queue Stats
161W - 167L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
2 / 0 / 0
4,486
748
3,364
2,845
959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Horus
7
0 / 0 / 1
3,629
605
505
3,113
1,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charybdis
KILLER_TIGER_09
Charybdis
6
0 / 2 / 0
3,251
542
127
3,203
770
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 3 / 0
3,462
577
2,051
5,236
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
mgorski96
Bacchus
1
0 / 0 / 0
2,684
447
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
1 / 1 / 1
4,116
686
1,976
4,854
1,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
DatHotShhi
Persephone
6
0 / 1 / 0
3,814
636
1,207
1,700
383
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
GELO408
Morgan Le Fay
9
2 / 0 / 0
4,607
768
3,484
2,796
765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
vk2k21
Bellona
5
0 / 0 / 0
3,459
577
487
3,517
1,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Danzaburou
xSkaixo
Danzaburou
8
1 / 0 / 0
4,566
761
811
2,477
639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
4
5
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
0
0
2
W
Fenrir
 
Fenrir
1
1
1
1.5
W
Persephone
DatHotShhi
Persephone
0
1
0
0
W
Morgan Le Fay
GELO408
Morgan Le Fay
2
0
0
2
L
Horus
0
0
1
0.5
L
Charybdis
KILLER_TIGER_09
Charybdis
0
2
0
0
L
0
3
0
0
L
Bacchus
mgorski96
Bacchus
0
0
0
0
W
Bellona
vk2k21
Bellona
0
0
0
0
W
Danzaburou
xSkaixo
Danzaburou
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,047
Damage
7,965
14,397
Taken
15,344
4,386
Mitigated
4,433
3,263
Healing
6,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,364
145
0
1,000
2,845
959
0
436
2,409
17,450
42
W
Fenrir
 
Fenrir
1,976
777
0
2,999
4,854
1,242
0
959
3,861
0
17,561
W
Persephone
DatHotShhi
Persephone
1,207
0
106
164
1,700
383
483
553
1,096
17,462
0
W
Morgan Le Fay
GELO408
Morgan Le Fay
3,484
520
0
1,304
2,796
765
0
1,426
1,370
25,618
2,646
L
Horus
505
215
40
216
3,113
1,278
0
659
2,454
0
14,241
L
Charybdis
KILLER_TIGER_09
Charybdis
127
51
0
377
3,203
770
0
623
2,580
0
11,819
L
2,051
97
200
1,430
5,236
1,379
0
2,949
2,287
15,585
149
L
Bacchus
mgorski96
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
vk2k21
Bellona
487
82
0
534
3,517
1,404
0
1,937
1,146
0
7,326
W
Danzaburou
xSkaixo
Danzaburou
811
436
0
1,180
2,477
639
1,686
0
2,477
0
27,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,512
Gold Earned
20,562
119
Minions Killed
172
0
Camps Cleared
0
456,254
Distance Traveled
614,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,486
748
36
6
0
128,144
0
W
Fenrir
4,116
686
34
6
0
152,404
0
W
Persephone
3,814
636
28
5
0
113,679
0
W
Morgan Le Fay
4,607
768
41
7
0
116,216
0
L
Horus
3,629
605
28
5
0
111,215
0
L
Charybdis
3,251
542
19
3
0
76,758
0
L
Chang'e
3,462
577
36
6
0
140,137
0
L
Bacchus
2,684
447
0
0
0
0
0
W
Bellona
3,459
577
13
2
0
119,669
0
W
Danzaburou
4,566
761
56
9
0
112,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role