Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
RaidenXL13
Odin
Level 57
God Stats
3W - 6L
1,500 SR
Queue Stats
64W - 72L
1,477 Elo+
Solo
Bakasura
Bakasura
RedHairedDon
Bakasura
Level 147
God Stats
2W - 1L
1,281 SR
Queue Stats
170W - 234L
1,479 Elo+
Party 1
Medusa
Medusa
RedHairedRad
Medusa
Level 127
God Stats
16W - 26L
1,517 SR
Queue Stats
151W - 198L
1,472 Elo+
Party 1
Ix Chel
Ix Chel
RedHairedTye
Ix Chel
Level 135
God Stats
4W - 4L
1,440 SR
Queue Stats
63W - 95L
1,481 Elo+
Party 1
Team Averages
Level 123
1,448 SR
1,482 Elo+

VS

Team Averages
Level 112
1,571 SR
1,512 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
Lizzum
Chernobog
Level 63
God Stats
2W - 2L
1,630 SR
Queue Stats
58W - 57L
1,516 Elo+
Solo
Cerberus
Cerberus
RiddleFox
Cerberus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,455 Elo+
Party 2
Ares
Ares
WOODEATER69
Ares
Level 86
God Stats
13W - 7L
1,726 SR
Queue Stats
18W - 12L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
5 / 1 / 5
6,139
558
7,713
5,876
2,707
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 3
6,266
570
3,689
8,806
5,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
RedHairedDon
Bakasura
14
8 / 0 / 3
7,658
696
6,135
9,176
3,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
13
2 / 0 / 6
7,475
680
2,415
4,582
1,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ix Chel
RedHairedTye
Ix Chel
12
1 / 2 / 4
6,491
590
5,618
5,424
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
5 / 6 / 1
7,026
639
7,469
10,795
4,830
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
 
Ymir
12
2 / 0 / 2
6,182
562
1,821
5,238
2,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Chernobog
Lizzum
Chernobog
10
0 / 5 / 0
5,569
506
1,600
7,445
1,849
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
RiddleFox
Cerberus
8
0 / 2 / 2
4,920
447
2,242
7,454
4,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 4 / 3
5,000
455
4,317
10,265
6,543
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
17
Kills
7
7
Deaths
17
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
1
5
7.5
L
Cabrakan
 
Cabrakan
5
6
1
0.92
L
Ymir
 
Ymir
2
0
2
3
L
Chernobog
Lizzum
Chernobog
0
5
0
0
W
1
4
3
0.63
W
Bakasura
RedHairedDon
Bakasura
8
0
3
9.5
W
Medusa
2
0
6
5
W
Ix Chel
RedHairedTye
Ix Chel
1
2
4
1.5
L
Cerberus
RiddleFox
Cerberus
0
2
2
0.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,570
Damage
17,449
33,864
Taken
41,197
14,081
Mitigated
19,286
14,621
Healing
10,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,713
531
0
2,652
5,876
2,707
0
3,053
2,794
22,462
0
L
Cabrakan
 
Cabrakan
7,469
1,373
0
1,982
10,795
4,830
0
708
9,598
34,623
1,383
L
Ymir
 
Ymir
1,821
434
0
4,076
5,238
2,001
0
867
4,238
42,051
0
L
Chernobog
Lizzum
Chernobog
1,600
902
0
1,697
7,445
1,849
0
2,180
5,041
0
39,944
W
3,689
1,050
0
1,564
8,806
5,257
0
6,000
2,780
0
27,873
W
Bakasura
RedHairedDon
Bakasura
6,135
4,192
0
7,228
9,176
3,349
0
2,142
6,997
0
47,738
W
Medusa
2,415
489
0
1,219
4,582
1,293
893
849
3,733
0
52,892
W
Ix Chel
RedHairedTye
Ix Chel
5,618
547
462
1,496
5,424
1,475
0
3,399
1,855
45,713
0
L
Cerberus
RiddleFox
Cerberus
2,242
112
0
2,024
7,454
4,063
0
3,711
3,298
19,188
890
L
4,317
362
0
986
10,265
6,543
0
5,101
4,732
21,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,029
Gold Earned
28,697
360
Minions Killed
327
0
Camps Cleared
0
1,225,593
Distance Traveled
1,110,185
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,139
558
20
2
0
264,487
0
L
Cabrakan
7,026
639
73
7
0
187,334
0
L
Ymir
6,182
562
98
9
0
264,732
0
L
Chernobog
5,569
506
76
7
0
211,978
0
W
Odin
6,266
570
52
5
0
190,785
0
W
Bakasura
7,658
696
104
9
0
303,428
1
W
Medusa
7,475
680
110
10
0
227,064
3
W
Ix Chel
6,491
590
74
7
0
239,829
3
L
Cerberus
4,920
447
55
5
0
217,466
0
L
Ares
5,000
455
25
2
0
228,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role