Player Matchup

Surtr
Surtr
Beavis16
Surtr
Level 122
God Stats
8W - 10L
1,598 SR
Queue Stats
245W - 234L
1,494 Elo+
Party 1
Maui
Maui
Cipher21451
Maui
Level 106
God Stats
12W - 21L
1,375 SR
Queue Stats
479W - 497L
1,518 Elo+
Party 1
Anhur
Anhur
Jackofhearts137
Anhur
Level 103
God Stats
36W - 35L
1,535 SR
Queue Stats
583W - 524L
1,543 Elo+
Party 1
Apollo
Apollo
OGxSamurai
Apollo
Level 105
God Stats
1W - 0L
1,240 SR
Queue Stats
174W - 164L
1,501 Elo+
Party 1
Discordia
Discordia
mahimoon
Discordia
Level 107
God Stats
2W - 5L
1,272 SR
Queue Stats
282W - 281L
1,491 Elo+
Party 1
Team Averages
Level 109
1,404 SR
1,509 Elo+

VS

Team Averages
Level 159
1,569 SR
1,516 Elo+
King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
BlackStormLightn
Lancelot
Level 137
God Stats
2W - 3L
1,561 SR
Queue Stats
52W - 55L
1,468 Elo+
Party 2
Ullr
Ullr
CompaMaRiiO
Ullr
Level 69
God Stats
4W - 10L
1,531 SR
Queue Stats
186W - 185L
1,553 Elo+
Solo
Baron Samedi
Baron Samedi
OG GRizzLy x
Baron Samedi
Level 255
God Stats
14W - 14L
1,659 SR
Queue Stats
387W - 421L
1,526 Elo+
Solo
Scylla
Scylla
Sniper1511
Scylla
Level 173
God Stats
7W - 6L
1,593 SR
Queue Stats
181W - 147L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Beavis16
Surtr
14
4 / 3 / 3
8,323
595
6,762
11,274
5,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
2 / 1 / 5
7,133
510
3,379
6,981
4,670
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
3 / 1 / 3
8,754
625
7,460
8,369
3,111
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Apollo
OGxSamurai
Apollo
14
5 / 2 / 1
8,832
631
11,540
11,554
4,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
mahimoon
Discordia
13
3 / 3 / 3
7,786
556
3,873
4,865
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
1 / 3 / 0
8,039
574
7,712
15,588
10,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 6 / 4
6,713
480
5,800
12,143
4,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

2
0 / 1 / 0
4,448
318
186
872
61
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Baron Samedi
OG GRizzLy x
Baron Samedi
13
2 / 4 / 0
7,499
536
5,842
14,153
10,968
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Sniper1511
Scylla
15
5 / 3 / 0
8,556
611
6,129
5,566
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
17
Kills
10
10
Deaths
17
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
3
0
0.33
W
Surtr
Beavis16
Surtr
4
3
3
1.83
L
2
6
4
0.67
W
2
1
5
4.5
L
0
1
0
0
W
3
1
3
4.5
L
Baron Samedi
OG GRizzLy x
Baron Samedi
2
4
0
0.5
W
Apollo
OGxSamurai
Apollo
5
2
1
2.75
L
Scylla
Sniper1511
Scylla
5
3
0
1.67
W
Discordia
mahimoon
Discordia
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,014
Damage
25,669
43,043
Taken
48,322
19,160
Mitigated
26,972
10,204
Healing
12,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,712
1,257
0
4,490
15,588
10,042
0
401
15,187
0
58,852
W
Surtr
Beavis16
Surtr
6,762
3,125
0
1,990
11,274
5,577
618
1,843
9,245
1,753
51,763
L
5,800
1,310
0
3,190
12,143
4,097
0
2,939
9,204
0
30,201
W
3,379
616
0
626
6,981
4,670
30
2,790
4,065
26,098
668
L
186
59
0
77
872
61
0
79
793
0
2,596
W
7,460
3,638
0
3,883
8,369
3,111
670
4,318
4,051
0
70,719
L
Baron Samedi
OG GRizzLy x
Baron Samedi
5,842
442
231
3,717
14,153
10,968
0
2,318
11,835
48,858
0
W
Apollo
OGxSamurai
Apollo
11,540
8,630
0
3,205
11,554
4,609
0
908
10,604
0
62,735
L
Scylla
Sniper1511
Scylla
6,129
375
0
382
5,566
1,804
0
1,908
3,658
64,592
283
W
Discordia
mahimoon
Discordia
3,873
332
0
500
4,865
1,193
0
1,513
3,240
47,966
441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,828
Gold Earned
35,255
432
Minions Killed
371
0
Camps Cleared
0
1,434,758
Distance Traveled
1,134,265
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,039
574
112
8
0
258,666
0
W
Surtr
8,323
595
78
6
0
326,622
0
L
Lancelot
6,713
480
43
3
0
326,059
2
W
Maui
7,133
510
36
3
0
286,167
0
L
Ullr
4,448
318
2
0
0
20,968
0
W
Anhur
8,754
625
113
8
0
263,378
0
L
Baron Samedi
7,499
536
69
5
0
250,858
0
W
Apollo
8,832
631
109
8
0
268,544
0
L
Scylla
8,556
611
145
10
0
277,714
0
W
Discordia
7,786
556
96
7
0
290,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role