Player Matchup

Chiron
Chiron
 
Chiron
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Bermudav3
Ra
Level 157
God Stats
0W - 2L
1,274 SR
Queue Stats
159W - 130L
1,523 Elo+
Solo
Kali
Kali
arct1c22
Kali
Level 104
God Stats
21W - 15L
1,732 SR
Queue Stats
256W - 234L
1,633 Elo+
Party 1
Amaterasu
Amaterasu
kainaluboy808
Amaterasu
Level 154
God Stats
68W - 54L
1,877 SR
Queue Stats
1,227W - 1,187L
1,590 Elo+
Solo
Sobek
Sobek
snailtale
Sobek
Level 124
God Stats
11W - 13L
1,555 SR
Queue Stats
464W - 434L
1,586 Elo+
Party 1
Team Averages
Level 140
1,587 SR
1,566 Elo+

VS

Team Averages
Level 169
1,587 SR
1,579 Elo+
Ishtar
Ishtar
HazzyFcrazzy
Ishtar
Level 149
God Stats
14W - 6L
1,771 SR
Queue Stats
101W - 87L
1,578 Elo+
Solo
Sobek
Sobek
Meshari2v
Sobek
Level 153
God Stats
6W - 2L
1,682 SR
Queue Stats
261W - 272L
1,543 Elo+
Party 2
Mulan
Mulan
MoistForApophis
Mulan
Level 187
God Stats
120W - 80L
1,579 SR
Queue Stats
405W - 358L
1,562 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
iDettol__
Morgan Le Fay
Level 159
God Stats
5W - 6L
1,402 SR
Queue Stats
452W - 500L
1,528 Elo+
Party 2
King Arthur
King Arthur
the2armedmen
King Arthur
Level 195
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 9L
1,684 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
3 / 3 / 1
6,186
562
5,503
8,899
2,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
1 / 5 / 1
6,940
631
2,539
7,690
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
10
2 / 4 / 1
5,999
545
4,792
10,102
3,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Amaterasu
kainaluboy808
Amaterasu
10
0 / 3 / 0
5,030
457
3,666
11,107
10,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
snailtale
Sobek
8
0 / 3 / 3
5,507
501
3,323
10,851
6,418
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
5 / 3 / 1
7,223
657
8,341
8,818
2,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Meshari2v
Sobek
12
1 / 1 / 8
6,880
625
5,375
8,637
5,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
9 / 2 / 1
8,063
733
5,163
8,273
2,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morgan Le Fay
iDettol__
Morgan Le Fay
12
0 / 0 / 5
7,234
658
6,695
4,265
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
the2armedmen
King Arthur
12
3 / 1 / 3
7,369
670
8,106
8,848
7,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
6
Kills
18
18
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
3
1
1.17
L
1
5
1
0.3
W
Ishtar
5
3
1
1.83
W
Sobek
Meshari2v
Sobek
1
1
8
5
W
9
2
1
4.75
L
Kali
2
4
1
0.63
W
Morgan Le Fay
iDettol__
Morgan Le Fay
0
0
5
2.5
L
Amaterasu
kainaluboy808
Amaterasu
0
3
0
0
L
Sobek
snailtale
Sobek
0
3
3
0.5
W
King Arthur
the2armedmen
King Arthur
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,823
Damage
33,680
48,649
Taken
38,841
24,611
Mitigated
19,190
15,630
Healing
15,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,503
2,057
190
1,961
8,899
2,424
0
1,617
7,253
0
40,540
L
2,539
606
492
2,540
7,690
2,407
0
4,047
3,600
53,774
0
W
Ishtar
8,341
5,466
0
2,751
8,818
2,726
852
961
7,857
0
50,606
W
Sobek
Meshari2v
Sobek
5,375
448
1,891
3,797
8,637
5,157
0
2,111
6,526
13,430
2,724
W
5,163
455
0
5,004
8,273
2,959
204
1,253
6,825
0
59,490
L
Kali
4,792
2,293
0
3,643
10,102
3,352
0
1,040
9,026
0
38,797
W
Morgan Le Fay
iDettol__
Morgan Le Fay
6,695
656
0
711
4,265
1,241
0
1,301
2,782
59,693
1,041
L
Amaterasu
kainaluboy808
Amaterasu
3,666
1,127
0
4,489
11,107
10,010
0
0
10,605
1,364
24,727
L
Sobek
snailtale
Sobek
3,323
524
0
2,315
10,851
6,418
0
4,761
6,090
9,960
1,324
W
King Arthur
the2armedmen
King Arthur
8,106
1,002
0
1,555
8,848
7,107
145
518
7,862
0
47,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,662
Gold Earned
36,769
314
Minions Killed
405
0
Camps Cleared
0
1,140,496
Distance Traveled
1,227,075
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,186
562
75
7
0
225,405
0
L
Ra
6,940
631
135
12
0
241,700
4
W
Ishtar
7,223
657
87
8
0
220,313
0
W
Sobek
6,880
625
19
2
0
264,216
1
W
Mulan
8,063
733
101
9
0
263,471
0
L
Kali
5,999
545
54
5
0
280,192
0
W
Morgan Le Fay
7,234
658
117
11
0
250,670
4
L
Amaterasu
5,030
457
38
3
0
161,313
0
L
Sobek
5,507
501
12
1
0
231,886
5
W
King Arthur
7,369
670
81
7
0
228,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role