Player Matchup

Odin
Odin
FortheBoyzzzz
Odin
Level 25
God Stats
0W - 1L
1,076 SR
Queue Stats
13W - 33L
1,212 Elo+
Party 1
Susano
Susano
PORK SLAMMER911
Susano
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 65L
1,143 Elo+
Party 1
Terra
Terra
Papers n Weed
Terra
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 70L
1,238 Elo+
Party 1
Neith
Neith
S0UR C4EAM
Neith
Level 29
God Stats
1W - 4L
1,413 SR
Queue Stats
24W - 59L
1,239 Elo+
Party 1
Tiamat
Tiamat
fiftybars
Tiamat
Level 45
God Stats
0W - 4L
1,500 SR
Queue Stats
31W - 68L
1,310 Elo+
Party 1
Team Averages
Level 37
1,398 SR
1,228 Elo+

VS

Team Averages
Level 46
1,433 SR
1,350 Elo+
Cupid
Cupid
Dr3amDrip13
Cupid
Level 40
God Stats
2W - 1L
1,497 SR
Queue Stats
40W - 46L
1,336 Elo+
Solo
Cthulhu
Cthulhu
OHG DarkSoul
Cthulhu
Level 26
God Stats
2W - 4L
1,270 SR
Queue Stats
9W - 22L
1,280 Elo+
Party 2
Baba Yaga
Baba Yaga
OHG Orange
Baba Yaga
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 26L
1,305 Elo+
Party 2
Achilles
Achilles
OHG Snipe
Achilles
Level 46
God Stats
2W - 5L
1,248 SR
Queue Stats
33W - 59L
1,331 Elo+
Party 2
Thor
Thor
TutiGamingRD
Thor
Level 91
God Stats
2W - 3L
1,649 SR
Queue Stats
101W - 91L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
7,285
455
3,734
9,864
6,359
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 4 / 0
6,831
427
3,664
14,952
4,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 4 / 0
6,336
396
2,582
13,191
5,319
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
12
0 / 4 / 2
7,023
439
8,461
11,043
3,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
fiftybars
Tiamat
13
0 / 1 / 1
7,041
440
4,536
9,221
4,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 2
8,831
552
8,025
7,817
2,445
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
OHG DarkSoul
Cthulhu
13
3 / 1 / 11
8,551
534
12,167
9,536
8,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Baba Yaga
OHG Orange
Baba Yaga
13
0 / 1 / 4
8,044
503
5,233
6,177
3,422
Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
OHG Snipe
Achilles
14
2 / 0 / 3
8,495
531
6,744
10,365
9,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 0 / 4
7,537
471
3,950
9,866
3,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
14
14
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
L
1
1
0
1
W
Cthulhu
OHG DarkSoul
Cthulhu
3
1
11
8.5
W
Baba Yaga
OHG Orange
Baba Yaga
0
1
4
2
W
Achilles
OHG Snipe
Achilles
2
0
3
3.5
L
1
4
0
0.25
L
1
4
0
0.25
L
Neith
0
4
2
0.25
W
2
0
4
4
L
Tiamat
fiftybars
Tiamat
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,977
Damage
36,119
58,271
Taken
43,761
24,078
Mitigated
26,925
18,542
Healing
18,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,025
4,284
532
3,174
7,817
2,445
786
1,601
6,058
0
55,105
L
3,734
999
0
1,820
9,864
6,359
0
2,536
6,722
0
32,246
W
Cthulhu
OHG DarkSoul
Cthulhu
12,167
571
623
3,333
9,536
8,110
82
1,859
7,650
41,061
0
W
Baba Yaga
OHG Orange
Baba Yaga
5,233
138
0
2,135
6,177
3,422
86
1,886
3,846
39,739
1,619
W
Achilles
OHG Snipe
Achilles
6,744
2,316
0
3,536
10,365
9,804
349
0
10,365
0
48,538
L
3,664
626
0
6,464
14,952
4,904
0
1,313
13,342
0
53,373
L
2,582
198
56
2,734
13,191
5,319
0
5,226
7,368
25,593
0
L
Neith
8,461
2,067
0
4,143
11,043
3,058
0
3,282
7,098
0
54,408
W
3,950
826
0
4,736
9,866
3,144
0
1,575
8,189
0
43,682
L
Tiamat
fiftybars
Tiamat
4,536
316
0
3,325
9,221
4,438
0
3,502
5,588
27,682
3,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,516
Gold Earned
41,458
338
Minions Killed
363
0
Camps Cleared
0
1,642,729
Distance Traveled
1,611,851
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,831
552
101
6
0
328,936
2
L
Odin
7,285
455
58
4
0
340,561
0
W
Cthulhu
8,551
534
67
4
0
363,467
6
W
Baba Yaga
8,044
503
63
4
0
297,214
0
W
Achilles
8,495
531
65
4
0
278,461
1
L
Susano
6,831
427
93
6
0
364,290
0
L
Terra
6,336
396
26
2
0
332,890
8
L
Neith
7,023
439
92
6
0
295,059
0
W
Thor
7,537
471
67
4
0
343,773
5
L
Tiamat
7,041
440
69
4
0
309,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role