Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
caballerox12
Baba Yaga
Level 143
God Stats
1W - 1L
1,276 SR
Queue Stats
37W - 68L
1,394 Elo+
Party 3
Apollo
Apollo
iMBieber
Apollo
Level 129
God Stats
37W - 25L
1,657 SR
Queue Stats
110W - 154L
1,476 Elo+
Party 3
Hou Yi
Hou Yi
larajacckson1
Hou Yi
Level 99
God Stats
5W - 6L
1,532 SR
Queue Stats
105W - 159L
1,454 Elo+
Party 3
Surtr
Surtr
vakuh
Surtr
Level 66
God Stats
4W - 8L
1,386 SR
Queue Stats
101W - 140L
1,485 Elo+
Party 3
Team Averages
Level 113
1,470 SR
1,462 Elo+

VS

Team Averages
Level 154
1,512 SR
1,533 Elo+
Fafnir
Fafnir
 
Fafnir
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Breakawaynut7O
Loki
Level 149
God Stats
0W - 1L
1,599 SR
Queue Stats
32W - 27L
1,604 Elo+
Party 1
Ix Chel
Ix Chel
Crimz3n
Ix Chel
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 51L
1,596 Elo+
Party 1
Jing Wei
Jing Wei
Exotic_BBoy510
Jing Wei
Level 125
God Stats
4W - 7L
1,458 SR
Queue Stats
91W - 119L
1,480 Elo+
Party 2
Fenrir
Fenrir
Legend-Nut
Fenrir
Level 155
God Stats
7W - 11L
1,504 SR
Queue Stats
139W - 175L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
1 / 3 / 9
6,208
564
4,763
9,033
3,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
caballerox12
Baba Yaga
10
3 / 2 / 2
6,147
559
3,139
5,809
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
iMBieber
Apollo
12
8 / 1 / 3
7,335
667
8,963
7,097
2,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
3 / 0 / 4
6,257
569
6,014
5,028
1,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
vakuh
Surtr
12
4 / 1 / 0
7,399
673
7,161
8,944
5,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
0 / 4 / 3
4,697
427
2,854
9,563
8,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 4 / 0
5,487
499
4,671
9,734
6,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Crimz3n
Ix Chel
11
2 / 5 / 3
6,209
564
5,349
8,784
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
9
0 / 5 / 1
4,849
441
3,532
6,943
1,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Legend-Nut
Fenrir
11
5 / 1 / 0
6,580
598
4,564
7,965
2,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
19
Kills
7
7
Deaths
19
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
3
9
1.83
L
Fafnir
 
Fafnir
0
4
3
0.38
L
0
4
0
0
L
Ix Chel
Crimz3n
Ix Chel
2
5
3
0.7
L
Jing Wei
0
5
1
0.1
L
Fenrir
Legend-Nut
Fenrir
5
1
0
5
W
Baba Yaga
caballerox12
Baba Yaga
3
2
2
2
W
Apollo
iMBieber
Apollo
8
1
3
9.5
W
3
0
4
5
W
Surtr
vakuh
Surtr
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,040
Damage
20,970
35,911
Taken
42,989
14,601
Mitigated
21,617
13,636
Healing
8,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
4,763
815
0
380
9,033
3,206
0
2,601
6,432
0
37,992
L
Fafnir
 
Fafnir
2,854
511
0
2,075
9,563
8,393
0
1,019
8,544
6,543
1,405
L
4,671
565
0
2,236
9,734
6,040
0
651
8,370
0
33,796
L
Ix Chel
Crimz3n
Ix Chel
5,349
683
150
1,999
8,784
2,690
0
1,241
7,543
37,930
0
L
Jing Wei
3,532
2,705
0
901
6,943
1,512
0
173
6,770
0
27,044
L
Fenrir
Legend-Nut
Fenrir
4,564
1,428
0
1,549
7,965
2,982
0
743
7,162
0
38,881
W
Baba Yaga
caballerox12
Baba Yaga
3,139
126
110
1,792
5,809
2,109
0
2,282
3,527
32,243
448
W
Apollo
iMBieber
Apollo
8,963
5,658
0
3,542
7,097
2,196
294
1,138
5,959
0
37,793
W
6,014
2,800
0
3,534
5,028
1,472
1,365
1,913
3,115
0
33,312
W
Surtr
vakuh
Surtr
7,161
2,368
0
4,278
8,944
5,618
75
0
8,187
2,097
44,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,346
Gold Earned
27,822
308
Minions Killed
240
0
Camps Cleared
0
1,090,256
Distance Traveled
1,090,753
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,208
564
64
6
0
269,059
0
L
Fafnir
4,697
427
10
1
0
213,479
0
L
Loki
5,487
499
51
5
0
218,979
0
L
Ix Chel
6,209
564
65
6
0
192,552
1
L
Jing Wei
4,849
441
47
4
0
217,738
4
L
Fenrir
6,580
598
67
6
0
248,005
0
W
Baba Yaga
6,147
559
42
4
0
211,718
0
W
Apollo
7,335
667
65
6
0
225,260
0
W
Hou Yi
6,257
569
51
5
0
187,312
0
W
Surtr
7,399
673
86
8
0
196,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role