Player Matchup

Bastet
Bastet
Gold II
 
Bastet
Gold II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
 
Kumbhakarna
Gold IV
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold I
Boykа
Anhur
Gold I
Level 185
God Stats
17W - 21L
1,497 SR
Queue Stats
262W - 262L
1,545 MMR
Solo
Ra
Ra
Gold I
MMaconi
Ra
Gold I
Level 149
God Stats
0W - 2L
1,335 SR
Queue Stats
401W - 409L
1,539 MMR
Solo
King Arthur
King Arthur
Gold IV
WalnutPlum12569
King Arthur
Gold IV
Level 174
God Stats
10W - 13L
1,505 SR
Queue Stats
416W - 425L
1,424 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 140
1,467 SR
1,502 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 146
1,485 SR
1,523 MMR
Cthulhu
Cthulhu
Gold I
 
Cthulhu
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ishtar
Ishtar
Platinum I
ElLibroDeGelo
Ishtar
Platinum I
Level 128
God Stats
1W - 3L
1,297 SR
Queue Stats
111W - 103L
1,760 MMR
Solo
Bacchus
Bacchus
Gold IV
GCzikNTC
Bacchus
Gold IV
Level 158
God Stats
6W - 4L
1,652 SR
Queue Stats
147W - 145L
1,341 MMR
Party 2
Achilles
Achilles
Gold IV
Johnjit0
Achilles
Gold IV
Level 140
God Stats
29W - 32L
1,478 SR
Queue Stats
117W - 127L
1,338 MMR
Party 1
Poseidon
Poseidon
Gold I
KLAWNY
Poseidon
Gold I
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 60L
1,676 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
7
2 / 1 / 2
3,986
797
2,839
4,871
1,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kumbhakarna
 
Kumbhakarna
6
0 / 0 / 0
3,356
671
432
3,276
1,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Boykа
Anhur
6
0 / 0 / 0
3,356
671
951
1,901
444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
2 / 2 / 0
3,806
761
2,098
3,030
817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
WalnutPlum12569
King Arthur
1
0 / 0 / 0
1,014
203
0
0
0
Bans
AwilixJanusAthenaCabrakan

VS

Bans
Ao KuangUllrCu ChulainnFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 0 / 0
4,053
811
449
1,717
929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 0 / 0
3,778
756
1,284
1,114
282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bacchus
GCzikNTC
Bacchus
6
0 / 0 / 1
3,875
775
784
2,346
1,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Johnjit0
Achilles
6
1 / 2 / 1
3,444
689
1,929
4,624
1,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
KLAWNY
Poseidon
8
2 / 2 / 1
4,167
833
2,303
3,234
619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
4
Kills
3
3
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
1
2
3
L
Kumbhakarna
 
Kumbhakarna
0
0
0
0
W
Cthulhu
 
Cthulhu
0
0
0
0
L
Anhur
Boykа
Anhur
0
0
0
0
W
0
0
0
0
W
Bacchus
GCzikNTC
Bacchus
0
0
1
0.5
W
Achilles
Johnjit0
Achilles
1
2
1
0.75
W
Poseidon
KLAWNY
Poseidon
2
2
1
1.25
L
2
2
0
1
L
King Arthur
WalnutPlum12569
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,320
Damage
6,749
13,078
Taken
13,035
3,700
Mitigated
4,596
5,193
Healing
5,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
2,839
873
0
2,840
4,871
1,159
0
1,239
3,626
0
18,261
L
Kumbhakarna
 
Kumbhakarna
432
172
0
550
3,276
1,280
0
333
2,903
8,332
0
W
Cthulhu
 
Cthulhu
449
151
0
750
1,717
929
54
56
1,661
20,639
0
L
Anhur
Boykа
Anhur
951
672
0
844
1,901
444
0
284
1,617
0
20,155
W
1,284
1,112
0
663
1,114
282
0
98
1,016
0
26,797
W
Bacchus
GCzikNTC
Bacchus
784
0
0
1,427
2,346
1,460
0
502
1,844
4,631
0
W
Achilles
Johnjit0
Achilles
1,929
754
0
2,316
4,624
1,306
0
1,088
3,536
0
11,967
W
Poseidon
KLAWNY
Poseidon
2,303
411
0
750
3,234
619
0
750
2,448
22,449
1,308
L
2,098
409
96
863
3,030
817
0
1,571
1,459
17,117
0
L
King Arthur
WalnutPlum12569
King Arthur
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,518
Gold Earned
19,317
133
Minions Killed
189
0
Camps Cleared
0
458,074
Distance Traveled
535,505
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
3,986
797
38
8
0
138,776
0
L
Kumbhakarna
3,356
671
21
4
0
119,638
2
W
Cthulhu
4,053
811
44
9
0
105,968
0
L
Anhur
3,356
671
36
7
0
93,188
0
W
Ishtar
3,778
756
62
12
0
98,880
0
W
Bacchus
3,875
775
8
2
0
103,723
1
W
Achilles
3,444
689
28
6
0
109,448
0
W
Poseidon
4,167
833
47
9
0
117,486
0
L
Ra
3,806
761
38
8
0
106,472
0
L
King Arthur
1,014
203
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role