Player Matchup

Jormungandr
Jormungandr
BushDidIt3764
Jormungandr
Level 99
God Stats
3W - 6L
1,431 SR
Queue Stats
450W - 461L
1,427 Elo+
Party 1
Arachne
Arachne
Dingle69420
Arachne
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 81L
1,550 Elo+
Party 2
Lancelot
Lancelot
JaayV
Lancelot
Level 157
God Stats
0W - 2L
1,370 SR
Queue Stats
116W - 133L
1,518 Elo+
Party 1
Sylvanus
Sylvanus
NoCritPlz
Sylvanus
Level 29
God Stats
0W - 2L
1,337 SR
Queue Stats
46W - 51L
1,540 Elo+
Party 2
Chiron
Chiron
TrueAtIas
Chiron
Level 138
God Stats
10W - 5L
1,785 SR
Queue Stats
197W - 188L
1,541 Elo+
Party 1
Team Averages
Level 102
1,485 SR
1,515 Elo+

VS

Team Averages
Level 170
1,688 SR
1,557 Elo+
Set
Set
DαnLeFay
Set
Level 124
God Stats
1W - 0L
1,756 SR
Queue Stats
31W - 39L
1,503 Elo+
Party 3
Hachiman
Hachiman
Guttles
Hachiman
Level 159
God Stats
3W - 5L
1,672 SR
Queue Stats
221W - 203L
1,561 Elo+
Solo
Tyr
Tyr
Jeαn
Tyr
Level 177
God Stats
5W - 5L
1,687 SR
Queue Stats
314W - 284L
1,555 Elo+
Party 3
Cthulhu
Cthulhu
L4LOAS05
Cthulhu
Level 222
God Stats
3W - 1L
1,776 SR
Queue Stats
112W - 106L
1,609 Elo+
Party 3
Athena
Athena
MaYrAs
Athena
Level 167
God Stats
7W - 6L
1,552 SR
Queue Stats
226W - 273L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BushDidIt3764
Jormungandr
12
0 / 1 / 1
6,508
592
7,011
11,200
8,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Dingle69420
Arachne
9
1 / 6 / 3
5,391
490
5,850
9,441
3,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Lancelot
JaayV
Lancelot
12
4 / 1 / 1
6,458
587
7,109
8,757
3,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
NoCritPlz
Sylvanus
10
2 / 4 / 1
5,768
524
5,528
11,969
6,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chiron
TrueAtIas
Chiron
13
2 / 0 / 2
6,962
633
5,182
4,437
1,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,569
597
2,301
7,106
2,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Guttles
Hachiman
13
6 / 3 / 2
7,521
684
10,550
9,676
2,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
Jeαn
Tyr
11
1 / 3 / 5
5,851
532
4,756
9,285
3,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
L4LOAS05
Cthulhu
12
2 / 1 / 0
7,088
644
7,899
11,176
4,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Athena
MaYrAs
Athena
10
3 / 0 / 5
6,516
592
3,916
8,546
6,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
9
Kills
12
12
Deaths
9
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BushDidIt3764
Jormungandr
0
1
1
0.5
L
Arachne
Dingle69420
Arachne
1
6
3
0.42
W
0
2
0
0
W
Hachiman
Guttles
Hachiman
6
3
2
2.33
L
Lancelot
JaayV
Lancelot
4
1
1
4.5
W
Tyr
Jeαn
Tyr
1
3
5
1.17
W
Cthulhu
L4LOAS05
Cthulhu
2
1
0
2
W
Athena
MaYrAs
Athena
3
0
5
5.5
L
Sylvanus
NoCritPlz
Sylvanus
2
4
1
0.63
L
Chiron
TrueAtIas
Chiron
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,680
Damage
29,422
45,804
Taken
45,789
22,878
Mitigated
19,744
17,859
Healing
17,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BushDidIt3764
Jormungandr
7,011
2,039
0
4,836
11,200
8,127
0
6,301
4,083
50,583
1,985
L
Arachne
Dingle69420
Arachne
5,850
4,413
0
1,829
9,441
3,073
0
1,080
8,361
0
21,503
W
2,301
512
0
912
7,106
2,229
0
0
7,106
0
51,021
W
Hachiman
Guttles
Hachiman
10,550
5,721
0
4,747
9,676
2,640
923
2,635
7,041
0
58,816
L
Lancelot
JaayV
Lancelot
7,109
1,279
0
4,986
8,757
3,692
0
1,085
7,532
0
54,876
W
Tyr
Jeαn
Tyr
4,756
758
0
2,159
9,285
3,614
170
582
8,703
0
40,821
W
Cthulhu
L4LOAS05
Cthulhu
7,899
1,464
0
5,686
11,176
4,896
0
5,970
4,585
49,890
0
W
Athena
MaYrAs
Athena
3,916
1,264
1,365
2,212
8,546
6,365
0
2,009
6,497
22,065
740
L
Sylvanus
NoCritPlz
Sylvanus
5,528
1,923
695
3,178
11,969
6,513
0
2,024
9,945
21,904
6,289
L
Chiron
TrueAtIas
Chiron
5,182
1,883
153
2,182
4,437
1,473
0
260
4,177
0
51,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,087
Gold Earned
33,545
376
Minions Killed
423
0
Camps Cleared
0
1,193,401
Distance Traveled
1,242,569
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,508
592
100
9
0
198,408
0
L
Arachne
5,391
490
34
3
0
250,391
0
W
Set
6,569
597
106
10
0
241,693
1
W
Hachiman
7,521
684
116
11
0
201,104
2
L
Lancelot
6,458
587
84
8
0
281,139
0
W
Tyr
5,851
532
72
7
0
288,377
0
W
Cthulhu
7,088
644
92
8
0
246,387
3
W
Athena
6,516
592
37
3
0
265,008
5
L
Sylvanus
5,768
524
46
4
0
213,878
4
L
Chiron
6,962
633
112
10
0
249,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role