Player Matchup

King Arthur
King Arthur
DornCoug
King Arthur
Level 146
God Stats
0W - 2L
1,296 SR
Queue Stats
41W - 33L
1,612 Elo+
Party 1
Geb
Geb
KaSpEr069
Geb
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 11L
1,470 Elo+
Party 1
Ix Chel
Ix Chel
Rejinold
Ix Chel
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 39L
1,673 Elo+
Party 1
Medusa
Medusa
babywhorules
Medusa
Level 56
God Stats
5W - 2L
1,816 SR
Queue Stats
80W - 51L
1,639 Elo+
Party 1
Loki
Loki
ㅤADㅤ
Loki
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,568 Elo+
Party 1
Team Averages
Level 115
1,523 SR
1,592 Elo+

VS

Team Averages
Level 111
1,479 SR
1,523 Elo+
Achilles
Achilles
 
Achilles
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Hexiiii
Cupid
Level 114
God Stats
1W - 6L
1,252 SR
Queue Stats
151W - 135L
1,602 Elo+
Party 2
Ares
Ares
trav2s
Ares
Level 43
God Stats
7W - 2L
1,644 SR
Queue Stats
175W - 142L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DornCoug
King Arthur
6
0 / 5 / 1
4,325
433
2,571
6,853
2,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 2 / 2
5,698
570
2,559
6,374
3,916
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
Rejinold
Ix Chel
10
0 / 2 / 2
5,149
515
3,627
5,391
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
10
1 / 0 / 0
5,533
553
4,704
3,950
1,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
10
1 / 2 / 0
5,131
513
1,950
7,160
1,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
4 / 1 / 3
6,909
691
4,741
6,402
3,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ra
 
Ra
12
3 / 1 / 1
6,382
638
2,947
4,673
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
 
Loki
9
2 / 0 / 6
5,321
532
6,823
5,983
1,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
Hexiiii
Cupid
11
1 / 0 / 0
5,439
544
1,744
3,620
1,155
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
trav2s
Ares
10
1 / 1 / 3
5,427
543
1,819
6,365
3,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
11
11
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
1
3
5.5
W
Ra
 
Ra
3
1
1
3.5
W
Loki
 
Loki
2
0
6
5
L
King Arthur
DornCoug
King Arthur
0
5
1
0.1
W
Cupid
Hexiiii
Cupid
1
0
0
1
L
1
2
2
1
L
Ix Chel
Rejinold
Ix Chel
0
2
2
0.5
L
Medusa
1
0
0
1
W
Ares
trav2s
Ares
1
1
3
2.5
L
Loki
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,411
Damage
18,074
29,728
Taken
27,043
11,431
Mitigated
11,384
8,498
Healing
12,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,741
1,325
0
2,320
6,402
3,544
0
1,464
4,938
6,133
34,255
W
Ra
 
Ra
2,947
391
426
1,630
4,673
1,638
0
1,182
3,491
49,448
601
W
Loki
 
Loki
6,823
1,656
0
3,550
5,983
1,915
0
1,760
4,223
0
33,687
L
King Arthur
DornCoug
King Arthur
2,571
220
0
913
6,853
2,824
0
1,533
5,320
0
14,408
W
Cupid
Hexiiii
Cupid
1,744
1,040
58
2,321
3,620
1,155
0
549
3,071
0
41,943
L
2,559
211
0
1,076
6,374
3,916
0
1,615
4,759
11,161
0
L
Ix Chel
Rejinold
Ix Chel
3,627
263
594
1,336
5,391
1,651
0
1,020
4,312
33,428
664
L
Medusa
4,704
1,657
0
1,463
3,950
1,199
0
364
3,586
0
48,671
W
Ares
trav2s
Ares
1,819
373
0
1,846
6,365
3,132
0
1,064
5,301
11,966
171
L
Loki
1,950
338
0
3,116
7,160
1,841
0
924
6,236
0
33,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,836
Gold Earned
29,478
260
Minions Killed
335
0
Camps Cleared
0
956,630
Distance Traveled
1,011,343
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,909
691
79
8
0
192,625
2
W
Ra
6,382
638
105
11
0
196,208
1
W
Loki
5,321
532
56
6
0
222,191
0
L
King Arthur
4,325
433
27
3
0
137,213
0
W
Cupid
5,439
544
71
7
0
197,254
0
L
Geb
5,698
570
20
2
0
211,666
2
L
Ix Chel
5,149
515
65
7
0
181,495
2
L
Medusa
5,533
553
77
8
0
192,532
2
W
Ares
5,427
543
24
2
0
203,065
4
L
Loki
5,131
513
71
7
0
233,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role