Player Matchup

Gilgamesh
Gilgamesh
R4NCHSOLO
Gilgamesh
Level 62
God Stats
6W - 4L
1,611 SR
Queue Stats
115W - 118L
1,399 Elo+
Party 1
Anhur
Anhur
TsunamiFour
Anhur
Level 27
God Stats
11W - 8L
1,685 SR
Queue Stats
101W - 83L
1,460 Elo+
Party 1
Anubis
Anubis
Way2CrispyYa
Anubis
Level 145
God Stats
3W - 6L
1,190 SR
Queue Stats
102W - 118L
1,426 Elo+
Party 1
Team Averages
Level 78
1,495 SR
1,429 Elo+

VS

Team Averages
Level 74
1,376 SR
1,451 Elo+
Merlin
Merlin
JoeTops
Merlin
Level 67
God Stats
0W - 2L
1,172 SR
Queue Stats
2W - 5L
1,380 Elo+
Party 2
Bellona
Bellona
LegitXGarbage
Bellona
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,528 Elo+
Party 2
Cernunnos
Cernunnos
XDGToasty
Cernunnos
Level 86
God Stats
3W - 7L
1,455 SR
Queue Stats
190W - 237L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
R4NCHSOLO
Gilgamesh
14
4 / 2 / 11
8,646
961
7,964
12,108
11,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
4 / 0 / 9
9,286
1,032
5,456
7,139
2,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Anubis
15
7 / 2 / 8
9,344
1,038
8,936
7,212
3,150
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JoeTops
Merlin
14
2 / 2 / 2
8,221
913
8,467
5,409
1,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
11
1 / 6 / 2
6,984
776
3,376
9,800
3,360
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
XDGToasty
Cernunnos
12
1 / 7 / 3
7,081
787
7,220
10,163
2,338
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
15
Kills
4
4
Deaths
15
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
JoeTops
Merlin
2
2
2
1.5
L
Bellona
1
6
2
0.33
W
Gilgamesh
R4NCHSOLO
Gilgamesh
4
2
11
4.75
W
4
0
9
8.5
W
Anubis
7
2
8
5.5
L
Cernunnos
XDGToasty
Cernunnos
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,356
Damage
19,063
26,459
Taken
25,372
16,627
Mitigated
6,778
6,908
Healing
2,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
JoeTops
Merlin
8,467
67
0
840
5,409
1,080
0
2,665
2,661
23,879
0
L
Bellona
3,376
648
198
835
9,800
3,360
0
3,125
6,415
0
13,046
W
Gilgamesh
R4NCHSOLO
Gilgamesh
7,964
1,631
546
1,447
12,108
11,208
327
2,695
9,413
857
11,557
W
5,456
2,440
0
1,543
7,139
2,269
2,127
2,711
4,428
0
33,208
W
Anubis
8,936
725
534
2,838
7,212
3,150
940
3,087
4,125
36,116
0
L
Cernunnos
XDGToasty
Cernunnos
7,220
2,517
0
796
10,163
2,338
0
4,023
5,846
0
18,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,276
Gold Earned
22,286
125
Minions Killed
78
0
Camps Cleared
0
519,340
Distance Traveled
480,299
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,221
913
35
4
0
154,453
0
L
Bellona
6,984
776
15
2
0
176,052
0
W
Gilgamesh
8,646
961
13
1
0
196,956
1
W
Anhur
9,286
1,032
70
8
0
170,472
0
W
Anubis
9,344
1,038
42
5
0
151,912
0
L
Cernunnos
7,081
787
28
3
0
149,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role