Player Matchup

Geb
Geb
Gold IV
 
Geb
Gold IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold I
MistahNastee
Mercury
Gold I
Level 223
God Stats
13W - 8L
1,589 SR
Queue Stats
98W - 93L
1,616 MMR
Party 1
Neith
Neith
Silver I
PrancinPwney
Neith
Silver I
Level 127
God Stats
7W - 4L
1,893 SR
Queue Stats
29W - 37L
1,317 MMR
Party 1
Chang'e
Chang'e
Bronze III
SamSum3213
Chang'e
Bronze III
Level 118
God Stats
1W - 0L
1,430 SR
Queue Stats
1W - 1L
1,454 MMR
Solo
Ra
Ra
Gold III
YodieGn
Ra
Gold III
Level 121
God Stats
3W - 0L
1,321 SR
Queue Stats
32W - 35L
1,582 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 146
1,547 SR
1,494 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,542 SR
1,491 MMR
Cernunnos
Cernunnos
Bronze III
CookiiDough
Cernunnos
Bronze III
Level 81
God Stats
0W - 1L
1,544 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
Lunaa Monroy
Nu Wa
Bronze III
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 16L
1,560 MMR
Solo
Raijin
Raijin
Gold V
SenseiRayn
Raijin
Gold V
Level 155
God Stats
3W - 2L
1,845 SR
Queue Stats
131W - 142L
1,432 MMR
Solo
Camazotz
Camazotz
Bronze IV
TheXzHunter
Camazotz
Bronze IV
Level 118
God Stats
0W - 1L
1,286 SR
Queue Stats
1W - 5L
1,406 MMR
Party 2
Sylvanus
Sylvanus
Gold II
Zz IMarley
Sylvanus
Gold II
Level 199
God Stats
23W - 28L
1,534 SR
Queue Stats
416W - 411L
1,556 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
1 / 3 / 16
12,413
517
11,042
24,837
29,076
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
MistahNastee
Mercury
20
10 / 3 / 9
14,671
611
17,728
21,681
9,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

20
7 / 1 / 5
15,380
641
10,697
15,043
4,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Chang'e
SamSum3213
Chang'e
19
6 / 1 / 6
13,625
568
16,472
27,969
9,985
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
14 / 3 / 7
14,434
601
23,724
17,700
6,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Bans
LancelotArachneAo KuangBastetKumbhakarna

VS

Bans
SobekErlang ShenMedusaAchillesNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CookiiDough
Cernunnos
15
1 / 8 / 3
9,698
404
16,358
21,071
6,256
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
0 / 7 / 2
10,342
431
13,002
11,408
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Raijin
SenseiRayn
Raijin
20
5 / 6 / 4
12,818
534
16,656
23,542
8,547
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Camazotz
TheXzHunter
Camazotz
17
5 / 11 / 5
11,440
477
13,570
28,059
9,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sylvanus
Zz IMarley
Sylvanus
12
0 / 7 / 6
8,713
363
5,308
21,786
16,193

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
31
38
Kills
11
11
Deaths
39
43
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
3
16
3
L
Cernunnos
CookiiDough
Cernunnos
1
8
3
0.31
L
0
7
2
0.14
W
Mercury
MistahNastee
Mercury
10
3
9
4.83
W
7
1
5
9.5
W
Chang'e
SamSum3213
Chang'e
6
1
6
9
L
Raijin
SenseiRayn
Raijin
5
6
4
1.17
L
Camazotz
TheXzHunter
Camazotz
5
11
5
0.68
W
14
3
7
5.83
L
Sylvanus
Zz IMarley
Sylvanus
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,663
Damage
64,894
107,230
Taken
105,866
60,441
Mitigated
43,235
52,353
Healing
17,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
11,042
1,764
0
2,321
24,837
29,076
1,451
6,162
18,629
38,964
2,261
L
Cernunnos
CookiiDough
Cernunnos
16,358
8,301
0
4,469
21,071
6,256
0
13,698
7,134
0
62,844
L
13,002
2,731
0
1,368
11,408
2,964
0
3,368
7,939
78,248
1,018
W
Mercury
MistahNastee
Mercury
17,728
10,441
0
5,247
21,681
9,964
996
7,066
14,536
0
147,897
W
10,697
4,186
0
8,107
15,043
4,875
7,071
7,011
7,882
0
140,874
W
Chang'e
SamSum3213
Chang'e
16,472
1,259
8,189
20,799
27,969
9,985
1,625
8,353
19,434
93,183
4,552
L
Raijin
SenseiRayn
Raijin
16,656
881
0
2,394
23,542
8,547
285
11,817
11,104
110,717
0
L
Camazotz
TheXzHunter
Camazotz
13,570
4,431
0
5,985
28,059
9,275
0
11,049
16,632
0
70,482
W
23,724
2,154
2,565
5,125
17,700
6,541
99
9,213
8,380
105,260
122
L
Sylvanus
Zz IMarley
Sylvanus
5,308
2,157
238
2,606
21,786
16,193
0
9,570
11,926
24,605
9,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,523
Gold Earned
53,011
738
Minions Killed
561
0
Camps Cleared
0
2,467,781
Distance Traveled
2,045,822
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,413
517
34
1
0
490,042
4
L
Cernunnos
9,698
404
99
4
0
392,283
4
L
Nu Wa
10,342
431
130
5
0
450,880
0
W
Mercury
14,671
611
160
7
0
593,921
6
W
Neith
15,380
641
247
10
0
439,611
0
W
Chang'e
13,625
568
140
6
0
436,862
0
L
Raijin
12,818
534
191
8
0
422,040
0
L
Camazotz
11,440
477
86
4
0
444,298
0
W
Ra
14,434
601
157
7
0
507,345
4
L
Sylvanus
8,713
363
55
2
0
336,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role