Player Matchup

Danzaburou
Danzaburou
Bronze III
ITiinyI
Danzaburou
Bronze III
Level 118
God Stats
1W - 0L
1,624 SR
Queue Stats
2W - 1L
1,549 MMR
Party 1
Sylvanus
Sylvanus
Silver II
RapidlyBenched
Sylvanus
Silver II
Level 114
God Stats
1W - 0L
1,157 SR
Queue Stats
3W - 2L
1,518 MMR
Party 1
Susano
Susano
Bronze III
ltadoriYuji
Susano
Bronze III
Level 139
God Stats
1W - 0L
1,412 SR
Queue Stats
2W - 1L
1,549 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 124
1,398 SR
1,539 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,459 SR
1,538 MMR
King Arthur
King Arthur
Gold IV
IlluminatiOlimac
King Arthur
Gold IV
Level 151
God Stats
21W - 19L
1,554 SR
Queue Stats
262W - 283L
1,540 MMR
Solo
Medusa
Medusa
Gold IV
OhIzHaVooC
Medusa
Gold IV
Level 127
God Stats
12W - 14L
1,683 SR
Queue Stats
89W - 98L
1,532 MMR
Solo
Chang'e
Chang'e
Gold III
WayToDawn34
Chang'e
Gold III
Level 162
God Stats
0W - 4L
1,139 SR
Queue Stats
119W - 139L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ITiinyI
Danzaburou
18
5 / 2 / 10
12,117
1,010
12,340
11,056
4,698
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
18
4 / 2 / 12
11,039
920
12,201
14,151
11,426
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
17
8 / 3 / 4
11,549
962
13,288
13,596
5,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Bans
KumbhakarnaVulcanArtioNe ZhaAres

VS

Bans
CthulhuBakasuraAthenaPeleKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IlluminatiOlimac
King Arthur
16
5 / 3 / 2
9,825
819
7,774
18,944
14,716
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
OhIzHaVooC
Medusa
13
0 / 7 / 6
8,502
709
9,258
12,027
4,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
WayToDawn34
Chang'e
14
2 / 7 / 4
9,221
768
10,215
14,167
4,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
17
Kills
7
7
Deaths
17
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ITiinyI
Danzaburou
5
2
10
5
L
King Arthur
IlluminatiOlimac
King Arthur
5
3
2
2
L
Medusa
OhIzHaVooC
Medusa
0
7
6
0.43
W
Sylvanus
4
2
12
5
L
Chang'e
WayToDawn34
Chang'e
2
7
4
0.57
W
Susano
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,829
Damage
27,247
38,803
Taken
45,138
21,197
Mitigated
23,342
15,650
Healing
9,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ITiinyI
Danzaburou
12,340
6,156
0
5,340
11,056
4,698
3,964
1,645
9,404
0
51,374
L
King Arthur
IlluminatiOlimac
King Arthur
7,774
841
0
4,647
18,944
14,716
0
5,797
13,147
0
23,355
L
Medusa
OhIzHaVooC
Medusa
9,258
2,270
0
986
12,027
4,484
832
2,913
9,114
0
28,580
W
Sylvanus
12,201
2,091
1,246
6,178
14,151
11,426
494
4,875
9,262
36,080
2,226
L
Chang'e
WayToDawn34
Chang'e
10,215
0
1,272
2,919
14,167
4,142
660
3,289
10,878
33,235
0
W
Susano
13,288
3,759
0
2,886
13,596
5,073
56
4,059
9,523
0
49,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,705
Gold Earned
27,548
174
Minions Killed
123
0
Camps Cleared
0
639,878
Distance Traveled
624,417
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,117
1,010
77
6
0
211,956
3
L
King Arthur
9,825
819
40
3
0
221,814
0
L
Medusa
8,502
709
36
3
0
197,994
2
W
Sylvanus
11,039
920
44
4
0
194,968
0
L
Chang'e
9,221
768
47
4
0
204,609
2
W
Susano
11,549
962
53
4
0
232,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role