Player Matchup

Lancelot
Lancelot
CorrosiveRifle
Lancelot
Level 128
God Stats
3W - 4L
1,556 SR
Queue Stats
81W - 58L
1,550 Elo+
Solo
Poseidon
Poseidon
Kcauq17
Poseidon
Level 129
God Stats
11W - 4L
1,966 SR
Queue Stats
305W - 281L
1,560 Elo+
Solo
Charybdis
Charybdis
MAC LUCKYSHOT
Charybdis
Level 163
God Stats
57W - 34L
1,636 SR
Queue Stats
75W - 60L
1,593 Elo+
Party 1
Anubis
Anubis
VULCAN ELITE630
Anubis
Level 106
God Stats
2W - 3L
1,350 SR
Queue Stats
25W - 27L
1,479 Elo+
Solo
Kumbhakarna
Kumbhakarna
Vytriolic
Kumbhakarna
Level 217
God Stats
2W - 3L
1,382 SR
Queue Stats
75W - 72L
1,559 Elo+
Party 1
Team Averages
Level 149
1,578 SR
1,548 Elo+

VS

Team Averages
Level 121
1,627 SR
1,545 Elo+
Discordia
Discordia
Alexpillo
Discordia
Level 149
God Stats
2W - 2L
1,632 SR
Queue Stats
192W - 184L
1,533 Elo+
Party 2
Ao Kuang
Ao Kuang
Grague290
Ao Kuang
Level 57
God Stats
3W - 2L
1,597 SR
Queue Stats
135W - 122L
1,537 Elo+
Party 2
Cthulhu
Cthulhu
Morrni
Cthulhu
Level 77
God Stats
14W - 14L
1,682 SR
Queue Stats
62W - 62L
1,590 Elo+
Solo
Cernunnos
Cernunnos
t5uba5a
Cernunnos
Level 169
God Stats
0W - 3L
1,665 SR
Queue Stats
438W - 420L
1,528 Elo+
Solo
Hercules
Hercules
xAlbertox123
Hercules
Level 153
God Stats
2W - 2L
1,559 SR
Queue Stats
303W - 270L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
18
8 / 1 / 4
10,313
607
12,207
12,584
5,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Poseidon
Kcauq17
Poseidon
15
4 / 5 / 3
9,391
552
12,038
12,581
3,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
MAC LUCKYSHOT
Charybdis
17
4 / 2 / 4
9,798
576
16,104
16,076
6,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

16
3 / 1 / 3
9,854
580
11,441
13,386
6,163
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kumbhakarna
Vytriolic
Kumbhakarna
14
1 / 2 / 9
8,911
524
6,320
14,777
13,910
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alexpillo
Discordia
17
3 / 1 / 4
9,415
554
11,033
8,933
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
Grague290
Ao Kuang
14
2 / 3 / 3
7,827
460
3,682
11,827
3,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Morrni
Cthulhu
15
2 / 5 / 1
9,113
536
9,906
18,531
13,203
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cernunnos
t5uba5a
Cernunnos
17
2 / 7 / 2
9,620
566
15,836
18,918
6,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
xAlbertox123
Hercules
13
2 / 4 / 5
8,365
492
5,130
18,018
11,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
20
Kills
11
11
Deaths
20
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Discordia
Alexpillo
Discordia
3
1
4
5
W
Lancelot
8
1
4
10
L
Ao Kuang
Grague290
Ao Kuang
2
3
3
1.17
W
Poseidon
Kcauq17
Poseidon
4
5
3
1.1
W
Charybdis
MAC LUCKYSHOT
Charybdis
4
2
4
3
L
Cthulhu
Morrni
Cthulhu
2
5
1
0.5
W
3
1
3
4.5
W
Kumbhakarna
Vytriolic
Kumbhakarna
1
2
9
2.75
L
Cernunnos
t5uba5a
Cernunnos
2
7
2
0.43
L
Hercules
xAlbertox123
Hercules
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,110
Damage
45,587
69,404
Taken
76,227
36,261
Mitigated
37,284
30,373
Healing
22,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Alexpillo
Discordia
11,033
542
0
756
8,933
2,750
0
4,793
4,140
82,568
0
W
Lancelot
12,207
2,479
0
7,881
12,584
5,838
0
4,611
7,973
0
83,862
L
Ao Kuang
Grague290
Ao Kuang
3,682
267
0
3,824
11,827
3,709
0
3,160
8,667
41,761
8,202
W
Poseidon
Kcauq17
Poseidon
12,038
2,934
0
3,824
12,581
3,970
0
7,208
5,373
69,154
2,012
W
Charybdis
MAC LUCKYSHOT
Charybdis
16,104
8,629
0
8,480
16,076
6,380
1,328
2,648
13,428
0
102,268
L
Cthulhu
Morrni
Cthulhu
9,906
528
0
3,443
18,531
13,203
0
9,511
9,020
65,341
1,515
W
11,441
330
0
7,895
13,386
6,163
61
6,894
6,492
72,688
1,326
W
Kumbhakarna
Vytriolic
Kumbhakarna
6,320
254
0
2,293
14,777
13,910
92
3,148
11,629
19,791
3,128
L
Cernunnos
t5uba5a
Cernunnos
15,836
6,668
0
5,987
18,918
6,563
0
3,627
15,291
0
97,175
L
Hercules
xAlbertox123
Hercules
5,130
1,717
2,377
5,822
18,018
11,059
0
8,127
9,891
0
16,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,267
Gold Earned
44,340
577
Minions Killed
516
0
Camps Cleared
0
1,805,921
Distance Traveled
1,694,610
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,415
554
143
8
0
354,320
0
W
Lancelot
10,313
607
115
7
0
458,711
2
L
Ao Kuang
7,827
460
80
5
0
373,165
0
W
Poseidon
9,391
552
120
7
0
352,475
3
W
Charybdis
9,798
576
188
11
0
314,863
0
L
Cthulhu
9,113
536
113
7
0
327,324
0
W
Anubis
9,854
580
132
8
0
287,649
3
W
Kumbhakarna
8,911
524
22
1
0
392,223
4
L
Cernunnos
9,620
566
154
9
0
289,051
0
L
Hercules
8,365
492
26
2
0
350,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role