Player Matchup

Yemoja
Yemoja
Bronze IV
NOOBzeus
Yemoja
Bronze IV
Level 114
God Stats
0W - 1L
1,750 SR
Queue Stats
0W - 6L
1,314 MMR
Party 2
Bellona
Bellona
Bronze IV
ParacelsusAba
Bellona
Bronze IV
Level 66
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 6L
1,314 MMR
Party 2
Merlin
Merlin
Bronze IV
sleepywarrior93
Merlin
Bronze IV
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,314 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 89
1,512 SR
1,314 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,468 SR
1,290 MMR
Hachiman
Hachiman
Gold IV
ISEEI_YUI
Hachiman
Gold IV
Level 98
God Stats
2W - 1L
1,482 SR
Queue Stats
106W - 123L
1,396 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
Sired5610
Gilgamesh
Gold V
Level 108
God Stats
2W - 4L
1,382 SR
Queue Stats
89W - 99L
1,252 MMR
Party 1
Agni
Agni
Silver II
brahianXD
Agni
Silver II
Level 145
God Stats
4W - 0L
1,540 SR
Queue Stats
25W - 30L
1,223 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
NOOBzeus
Yemoja
16
1 / 3 / 5
9,915
661
7,044
18,658
22,739
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
17
4 / 4 / 3
10,862
724
9,573
17,887
22,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

17
2 / 5 / 4
10,814
721
8,761
10,836
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
JanusKuzenboSurtrOdinMartichoras

VS

Bans
MedusaChang'eVulcanBacchusDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ISEEI_YUI
Hachiman
20
6 / 2 / 4
13,222
881
14,651
10,677
4,741
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Sired5610
Gilgamesh
17
2 / 2 / 10
12,042
803
11,444
15,582
18,038
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
18
4 / 3 / 6
12,348
823
16,405
10,769
3,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
7
Kills
12
12
Deaths
7
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ISEEI_YUI
Hachiman
6
2
4
4
L
Yemoja
NOOBzeus
Yemoja
1
3
5
1.17
L
Bellona
4
4
3
1.38
W
Gilgamesh
Sired5610
Gilgamesh
2
2
10
3.5
W
Agni
4
3
6
2.33
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,378
Damage
42,500
47,381
Taken
37,028
49,883
Mitigated
26,592
8,200
Healing
5,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ISEEI_YUI
Hachiman
14,651
7,506
0
2,010
10,677
4,741
3,206
4,355
6,150
0
58,631
L
Yemoja
NOOBzeus
Yemoja
7,044
1,191
3,263
3,408
18,658
22,739
0
5,044
13,374
26,932
0
L
Bellona
9,573
2,681
0
1,529
17,887
22,853
0
6,164
11,496
0
20,420
W
Gilgamesh
Sired5610
Gilgamesh
11,444
1,850
0
462
15,582
18,038
54
6,398
8,742
0
35,122
W
Agni
16,405
1,005
350
2,463
10,769
3,813
314
5,101
5,258
60,991
1,073
L
8,761
557
0
0
10,836
4,291
0
4,820
5,883
45,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,591
Gold Earned
37,612
139
Minions Killed
208
0
Camps Cleared
0
734,530
Distance Traveled
823,138
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,222
881
85
6
0
279,375
0
L
Yemoja
9,915
661
33
2
0
246,335
1
L
Bellona
10,862
724
24
2
0
266,323
0
W
Gilgamesh
12,042
803
37
2
0
271,737
0
W
Agni
12,348
823
86
6
0
272,026
0
L
Merlin
10,814
721
82
5
0
221,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role