Player Matchup

Serqet
Serqet
AlsoUpi
Serqet
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 171L
1,606 Elo+
Party 1
Amaterasu
Amaterasu
SaucyyiQ
Amaterasu
Level 74
God Stats
12W - 4L
1,728 SR
Queue Stats
173W - 148L
1,529 Elo+
Party 1
Fafnir
Fafnir
itz_NARFMAN
Fafnir
Level 183
God Stats
6W - 7L
1,461 SR
Queue Stats
487W - 468L
1,492 Elo+
Solo
Tsukuyomi
Tsukuyomi
mathhewbeast
Tsukuyomi
Level 102
God Stats
8W - 10L
1,408 SR
Queue Stats
244W - 230L
1,569 Elo+
Party 1
Hercules
Hercules
pandamonium193
Hercules
Level 127
God Stats
8W - 16L
1,427 SR
Queue Stats
299W - 278L
1,572 Elo+
Party 1
Team Averages
Level 118
1,505 SR
1,554 Elo+

VS

Team Averages
Level 143
1,498 SR
1,545 Elo+
Achilles
Achilles
IApocalypticI
Achilles
Level 124
God Stats
1W - 1L
1,497 SR
Queue Stats
118W - 104L
1,537 Elo+
Party 2
Xing Tian
Xing Tian
Phil725
Xing Tian
Level 149
God Stats
5W - 0L
1,736 SR
Queue Stats
305W - 255L
1,577 Elo+
Solo
Janus
Janus
Thunderous69
Janus
Level 145
God Stats
1W - 4L
1,118 SR
Queue Stats
97W - 93L
1,523 Elo+
Party 2
Zhong Kui
Zhong Kui
hayGobble
Zhong Kui
Level 170
God Stats
9W - 3L
1,747 SR
Queue Stats
299W - 187L
1,603 Elo+
Solo
Hercules
Hercules
laura1287
Hercules
Level 126
God Stats
6W - 9L
1,392 SR
Queue Stats
439W - 429L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AlsoUpi
Serqet
14
3 / 7 / 5
7,789
779
5,864
11,364
5,040
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
SaucyyiQ
Amaterasu
14
1 / 4 / 7
7,861
786
6,652
15,765
11,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Fafnir
15
3 / 3 / 7
9,220
922
9,982
15,246
17,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
mathhewbeast
Tsukuyomi
13
1 / 6 / 6
7,588
759
10,257
10,056
3,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
14
4 / 5 / 6
8,404
840
10,886
18,114
17,734
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IApocalypticI
Achilles
16
9 / 4 / 8
9,494
949
9,054
10,051
9,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Phil725
Xing Tian
15
1 / 3 / 18
9,155
916
9,459
12,749
16,505
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 1 / 13
9,851
985
15,171
8,107
3,265
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
hayGobble
Zhong Kui
17
5 / 2 / 13
10,242
1,024
15,155
12,587
8,740
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hercules
laura1287
Hercules
15
6 / 2 / 12
9,353
935
9,977
12,097
9,407
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
89
12
Kills
25
25
Deaths
12
31
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Serqet
AlsoUpi
Serqet
3
7
5
0.79
W
Achilles
IApocalypticI
Achilles
9
4
8
3.25
W
Xing Tian
Phil725
Xing Tian
1
3
18
3.33
L
Amaterasu
SaucyyiQ
Amaterasu
1
4
7
1.13
W
4
1
13
10.5
W
Zhong Kui
hayGobble
Zhong Kui
5
2
13
5.75
L
Fafnir
3
3
7
2.17
W
Hercules
laura1287
Hercules
6
2
12
6
L
Tsukuyomi
mathhewbeast
Tsukuyomi
1
6
6
0.67
L
Hercules
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,641
Damage
58,816
70,545
Taken
55,591
55,387
Mitigated
47,850
21,371
Healing
14,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
AlsoUpi
Serqet
5,864
1,156
189
2,183
11,364
5,040
0
5,087
5,952
0
8,029
W
Achilles
IApocalypticI
Achilles
9,054
2,024
270
1,747
10,051
9,933
911
1,118
8,701
0
10,052
W
Xing Tian
Phil725
Xing Tian
9,459
326
0
1,302
12,749
16,505
174
1,630
10,506
15,517
0
L
Amaterasu
SaucyyiQ
Amaterasu
6,652
1,076
845
5,122
15,765
11,492
0
7,995
7,281
0
11,110
W
15,171
396
333
1,544
8,107
3,265
250
2,931
4,642
31,751
2,266
W
Zhong Kui
hayGobble
Zhong Kui
15,155
960
344
5,349
12,587
8,740
1,518
2,665
9,922
31,827
1,011
L
Fafnir
9,982
2,191
2,178
3,461
15,246
17,596
0
6,914
7,914
18,385
0
W
Hercules
laura1287
Hercules
9,977
2,781
704
3,204
12,097
9,407
659
1,638
9,704
0
14,696
L
Tsukuyomi
mathhewbeast
Tsukuyomi
10,257
1,298
146
404
10,056
3,525
0
6,349
3,489
0
31,679
L
Hercules
10,886
1,913
1,505
5,338
18,114
17,734
0
10,319
7,139
0
13,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,862
Gold Earned
48,095
86
Minions Killed
113
0
Camps Cleared
0
977,408
Distance Traveled
982,136
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,789
779
2
0
0
195,805
0
W
Achilles
9,494
949
1
0
0
170,555
0
W
Xing Tian
9,155
916
4
0
0
204,816
0
L
Amaterasu
7,861
786
17
2
0
223,509
0
W
Janus
9,851
985
61
6
0
211,568
0
W
Zhong Kui
10,242
1,024
38
4
0
207,790
0
L
Fafnir
9,220
922
16
2
0
179,595
0
W
Hercules
9,353
935
9
1
0
187,407
0
L
Tsukuyomi
7,588
759
45
5
0
178,421
0
L
Hercules
8,404
840
6
1
0
200,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role