Player Matchup

Nox
Nox
Platinum I
 
Nox
Platinum I
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Platinum I
Kímg
Baba Yaga
Platinum I
Level 196
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 216L
1,975 MMR
Solo
Artemis
Artemis
Platinum II
StDk
Artemis
Platinum II
Level 235
God Stats
1W - 1L
1,332 SR
Queue Stats
171W - 153L
1,878 MMR
Solo
Jormungandr
Jormungandr
Platinum II
lDevicel
Jormungandr
Platinum II
Level 151
God Stats
2W - 5L
1,601 SR
Queue Stats
171W - 174L
1,938 MMR
Solo
Scylla
Scylla
Platinum I
ºKoneko
Scylla
Platinum I
Level 156
God Stats
54W - 30L
1,667 SR
Queue Stats
77W - 67L
1,878 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 185
1,520 SR
1,834 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 159
1,449 SR
1,919 MMR
Khepri
Khepri
Platinum III
Enmusted
Khepri
Platinum III
Level 169
God Stats
1W - 2L
1,211 SR
Queue Stats
168W - 156L
1,853 MMR
Solo
Poseidon
Poseidon
Platinum II
KuroEvo
Poseidon
Platinum II
Level 177
God Stats
1W - 1L
1,187 SR
Queue Stats
172W - 158L
1,831 MMR
Party 1
Cerberus
Cerberus
Platinum I
R4JIN
Cerberus
Platinum I
Level 127
God Stats
38W - 32L
1,700 SR
Queue Stats
346W - 335L
1,990 MMR
Solo
Bakasura
Bakasura
Platinum I
XavierGod7
Bakasura
Platinum I
Level 165
God Stats
4W - 5L
1,581 SR
Queue Stats
130W - 125L
1,964 MMR
Solo
Charybdis
Charybdis
Diamond V
Ñeda
Charybdis
Diamond V
Level 157
God Stats
19W - 20L
1,567 SR
Queue Stats
363W - 341L
1,955 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
0 / 2 / 0
6,584
470
2,576
8,670
3,182
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baba Yaga
Kímg
Baba Yaga
12
0 / 5 / 0
6,956
497
1,772
8,494
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
StDk
Artemis
12
0 / 5 / 0
6,496
464
6,434
8,944
2,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
lDevicel
Jormungandr
12
1 / 5 / 0
7,209
515
11,747
12,906
7,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Scylla
ºKoneko
Scylla
11
0 / 3 / 1
6,443
460
4,200
6,858
1,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GebKumbhakarnaCthulhuAgni

VS

Bans
FreyaThorLancelotAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Enmusted
Khepri
12
0 / 0 / 8
7,580
541
2,970
6,009
4,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
KuroEvo
Poseidon
15
4 / 0 / 5
8,517
608
9,086
6,078
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
R4JIN
Cerberus
14
5 / 0 / 5
7,593
542
5,333
11,609
4,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bakasura
XavierGod7
Bakasura
15
4 / 1 / 1
8,749
625
7,185
16,481
10,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
Ñeda
Charybdis
16
7 / 0 / 0
9,279
663
7,952
10,052
4,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
20
20
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
2
0
0
W
Khepri
Enmusted
Khepri
0
0
8
4
W
Poseidon
KuroEvo
Poseidon
4
0
5
6.5
L
Baba Yaga
Kímg
Baba Yaga
0
5
0
0
W
Cerberus
R4JIN
Cerberus
5
0
5
7.5
L
Artemis
StDk
Artemis
0
5
0
0
W
Bakasura
XavierGod7
Bakasura
4
1
1
4.5
L
Jormungandr
lDevicel
Jormungandr
1
5
0
0.2
L
Scylla
ºKoneko
Scylla
0
3
1
0.17
W
Charybdis
Ñeda
Charybdis
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,729
Damage
32,526
45,872
Taken
50,229
17,278
Mitigated
25,062
11,445
Healing
31,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,576
420
0
3,395
8,670
3,182
0
3,603
4,967
32,618
733
W
Khepri
Enmusted
Khepri
2,970
308
2,771
2,074
6,009
4,191
0
2,138
3,871
12,729
292
W
Poseidon
KuroEvo
Poseidon
9,086
2,088
0
1,288
6,078
1,924
0
3,577
2,501
84,072
0
L
Baba Yaga
Kímg
Baba Yaga
1,772
430
0
1,305
8,494
3,197
387
5,272
2,923
42,098
686
W
Cerberus
R4JIN
Cerberus
5,333
212
0
6,397
11,609
4,390
0
2,811
8,798
50,572
1,006
L
Artemis
StDk
Artemis
6,434
1,501
0
651
8,944
2,249
0
1,961
6,983
0
47,609
W
Bakasura
XavierGod7
Bakasura
7,185
4,402
0
13,225
16,481
10,432
365
10,425
6,056
0
49,964
L
Jormungandr
lDevicel
Jormungandr
11,747
5,492
0
3,726
12,906
7,197
0
2,361
9,395
55,291
1,374
L
Scylla
ºKoneko
Scylla
4,200
546
0
2,368
6,858
1,453
0
3,179
3,344
47,083
0
W
Charybdis
Ñeda
Charybdis
7,952
3,610
0
6,161
10,052
4,125
134
1,367
8,685
0
85,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,688
Gold Earned
41,718
416
Minions Killed
551
0
Camps Cleared
0
1,290,721
Distance Traveled
1,516,844
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,584
470
56
4
0
260,377
7
W
Khepri
7,580
541
23
2
0
303,214
4
W
Poseidon
8,517
608
152
11
0
317,412
7
L
Baba Yaga
6,956
497
90
6
0
240,349
0
W
Cerberus
7,593
542
104
7
0
328,105
0
L
Artemis
6,496
464
99
7
0
242,955
2
W
Bakasura
8,749
625
127
9
0
286,747
3
L
Jormungandr
7,209
515
79
6
0
224,012
3
L
Scylla
6,443
460
92
7
0
323,028
0
W
Charybdis
9,279
663
145
10
0
281,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role