Player Matchup

Hercules
Hercules
Ahsdog
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Poseidon
Poseidon
Dolph96
Poseidon
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
bigbrander
Medusa
Level 83
God Stats
3W - 2L
1,782 SR
Queue Stats
29W - 28L
1,376 Elo+
Party 2
Team Averages
Level 36
1,594 SR
1,459 Elo+

VS

Team Averages
Level 69
1,500 SR
1,223 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
MrZwayne
Nemesis
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 23L
1,139 Elo+
Party 1
Scylla
Scylla
Plasmyc
Scylla
Level 54
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 19L
1,030 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ahsdog
Hercules
15
1 / 4 / 4
9,415
673
7,395
20,872
11,962
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
Dolph96
Poseidon
15
0 / 8 / 5
9,494
678
6,015
9,590
1,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
bigbrander
Medusa
16
4 / 4 / 1
10,420
744
9,072
10,120
2,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
4 / 0 / 8
11,404
815
8,301
8,741
11,089
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
MrZwayne
Nemesis
19
6 / 1 / 10
12,342
882
13,540
13,031
15,083
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
Plasmyc
Scylla
18
6 / 4 / 6
12,283
877
11,672
9,186
3,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
5
Kills
16
16
Deaths
5
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
0
8
8
L
Hercules
Ahsdog
Hercules
1
4
4
0.75
L
Poseidon
Dolph96
Poseidon
0
8
5
0.31
W
Nemesis
MrZwayne
Nemesis
6
1
10
11
W
Scylla
Plasmyc
Scylla
6
4
6
2.25
L
Medusa
bigbrander
Medusa
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,482
Damage
33,513
40,582
Taken
30,958
16,808
Mitigated
29,853
8,282
Healing
13,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,301
1,846
5,705
4,563
8,741
11,089
727
2,507
6,234
27,356
359
L
Hercules
Ahsdog
Hercules
7,395
2,494
0
5,172
20,872
11,962
0
9,009
11,831
0
23,220
L
Poseidon
Dolph96
Poseidon
6,015
803
0
1,030
9,590
1,931
0
5,058
4,530
17,472
0
W
Nemesis
MrZwayne
Nemesis
13,540
4,627
0
1,806
13,031
15,083
675
2,433
10,598
0
35,767
W
Scylla
Plasmyc
Scylla
11,672
335
0
965
9,186
3,681
1,774
1,868
7,318
43,987
0
L
Medusa
bigbrander
Medusa
9,072
3,301
0
2,080
10,120
2,915
120
5,937
4,178
0
30,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,329
Gold Earned
36,029
115
Minions Killed
138
0
Camps Cleared
0
667,613
Distance Traveled
766,229
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,404
815
26
2
0
231,077
0
L
Hercules
9,415
673
38
3
0
235,556
0
L
Poseidon
9,494
678
32
2
0
198,182
0
W
Nemesis
12,342
882
29
2
0
290,662
0
W
Scylla
12,283
877
83
6
0
244,490
0
L
Medusa
10,420
744
45
3
0
233,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role