Player Matchup

Eset
Eset
FruityPebbles07
Eset
Level 66
God Stats
3W - 8L
1,407 SR
Queue Stats
215W - 201L
1,529 Elo+
Party 2
Hercules
Hercules
JackieWelles
Hercules
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 5L
1,149 Elo+
Party 3
Maman Brigitte
Maman Brigitte
TheLawman674
Maman Brigitte
Level 154
God Stats
1W - 0L
1,282 SR
Queue Stats
6W - 7L
1,452 Elo+
Party 3
Mulan
Mulan
binofbuckets
Mulan
Level 78
God Stats
4W - 3L
1,355 SR
Queue Stats
78W - 74L
1,510 Elo+
Party 2
Hachiman
Hachiman
vggvgg
Hachiman
Level 143
God Stats
5W - 0L
1,876 SR
Queue Stats
196W - 173L
1,492 Elo+
Party 2
Team Averages
Level 92
1,484 SR
1,426 Elo+

VS

Team Averages
Level 87
1,487 SR
1,601 Elo+
Nu Wa
Nu Wa
Hirschy
Nu Wa
Level 147
God Stats
6W - 7L
1,710 SR
Queue Stats
185W - 207L
1,479 Elo+
Solo
Amaterasu
Amaterasu
MugiwaraGabe
Amaterasu
Level 105
God Stats
1W - 1L
1,397 SR
Queue Stats
115W - 130L
1,383 Elo+
Solo
Cthulhu
Cthulhu
Muraraa
Cthulhu
Level 8
God Stats
1W - 1L
1,329 SR
Queue Stats
2W - 2L
1,784 Elo+
Party 1
Neith
Neith
PeTerCrAzY
Neith
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 25L
1,687 Elo+
Party 1
Mercury
Mercury
SERTIBAS
Mercury
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 17L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
8,040
536
2,180
8,502
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
JackieWelles
Hercules
14
4 / 1 / 9
9,274
618
7,520
11,367
8,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Maman Brigitte
TheLawman674
Maman Brigitte
15
5 / 3 / 5
8,972
598
5,847
13,038
3,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 3 / 5
9,186
612
10,607
14,451
8,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
vggvgg
Hachiman
17
5 / 0 / 2
10,415
694
7,962
6,461
2,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Hirschy
Nu Wa
15
7 / 3 / 1
8,633
576
13,400
6,827
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
MugiwaraGabe
Amaterasu
12
0 / 4 / 3
7,158
477
5,433
13,991
10,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cthulhu
Muraraa
Cthulhu
10
1 / 3 / 0
6,514
434
3,253
8,780
4,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
11
0 / 3 / 1
6,535
436
3,284
6,005
1,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
SERTIBAS
Mercury
11
1 / 5 / 3
6,581
439
4,293
12,494
3,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
18
Kills
9
12
Deaths
18
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
5
1
0.3
L
Nu Wa
Hirschy
Nu Wa
7
3
1
2.5
W
Hercules
JackieWelles
Hercules
4
1
9
8.5
L
Amaterasu
MugiwaraGabe
Amaterasu
0
4
3
0.38
L
Cthulhu
Muraraa
Cthulhu
1
3
0
0.33
L
Neith
0
3
1
0.17
L
Mercury
SERTIBAS
Mercury
1
5
3
0.5
W
Maman Brigitte
TheLawman674
Maman Brigitte
5
3
5
2.5
W
3
3
5
1.83
W
Hachiman
vggvgg
Hachiman
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,116
Damage
29,663
53,819
Taken
48,097
25,242
Mitigated
23,010
17,033
Healing
11,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,180
183
152
1,344
8,502
2,149
0
3,916
4,175
54,929
1,341
L
Nu Wa
Hirschy
Nu Wa
13,400
2,228
0
718
6,827
2,266
0
2,428
4,399
57,855
0
W
Hercules
JackieWelles
Hercules
7,520
1,377
0
3,637
11,367
8,686
113
4,218
6,898
0
37,825
L
Amaterasu
MugiwaraGabe
Amaterasu
5,433
1,431
0
2,704
13,991
10,890
0
169
13,822
0
42,451
L
Cthulhu
Muraraa
Cthulhu
3,253
454
1,427
1,719
8,780
4,371
0
1,581
7,199
22,493
0
L
Neith
3,284
892
0
730
6,005
1,546
50
172
5,833
0
40,939
L
Mercury
SERTIBAS
Mercury
4,293
1,819
0
3,986
12,494
3,937
0
3,554
8,940
0
36,419
W
Maman Brigitte
TheLawman674
Maman Brigitte
5,847
593
0
5,490
13,038
3,594
444
3,577
9,212
61,900
492
W
10,607
1,191
0
2,159
14,451
8,341
8
1,787
12,018
0
57,830
W
Hachiman
vggvgg
Hachiman
7,962
4,613
0
4,251
6,461
2,472
0
2,405
3,964
0
91,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,887
Gold Earned
35,421
520
Minions Killed
385
0
Camps Cleared
0
1,581,697
Distance Traveled
1,498,066
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,040
536
112
7
0
304,989
1
L
Nu Wa
8,633
576
98
7
0
310,710
2
W
Hercules
9,274
618
61
4
0
321,329
6
L
Amaterasu
7,158
477
82
5
0
285,828
5
L
Cthulhu
6,514
434
35
2
0
303,336
0
L
Neith
6,535
436
98
7
0
280,780
4
L
Mercury
6,581
439
72
5
0
317,412
7
W
Maman Brigitte
8,972
598
103
7
0
363,184
3
W
Mulan
9,186
612
94
6
0
296,268
0
W
Hachiman
10,415
694
150
10
0
295,927
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role