Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Elite_King11219
Hachiman
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,400 Elo+
Party 1
Artio
Artio
EvilShadowDragon
Artio
Level 229
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 37L
1,557 Elo+
Party 1
Odin
Odin
HawaiianWizard-
Odin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,551 Elo+
Party 1
Nu Wa
Nu Wa
Te_Tane
Nu Wa
Level 140
God Stats
4W - 5L
1,541 SR
Queue Stats
258W - 263L
1,411 Elo+
Solo
Team Averages
Level 163
1,508 SR
1,484 Elo+

VS

Team Averages
Level 137
1,549 SR
1,515 Elo+
Arachne
Arachne
Dxnhxz
Arachne
Level 68
God Stats
13W - 9L
1,634 SR
Queue Stats
464W - 446L
1,521 Elo+
Party 2
Sol
Sol
M85RIPPER
Sol
Level 157
God Stats
6W - 4L
1,448 SR
Queue Stats
81W - 75L
1,467 Elo+
Solo
Discordia
Discordia
Th3mythic4l
Discordia
Level 136
God Stats
6W - 8L
1,438 SR
Queue Stats
193W - 172L
1,560 Elo+
Solo
Cu Chulainn
Cu Chulainn
lecutusin
Cu Chulainn
Level 168
God Stats
7W - 7L
1,553 SR
Queue Stats
387W - 374L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
ll-Ludwig-ll
Kumbhakarna
Level 158
God Stats
17W - 14L
1,673 SR
Queue Stats
505W - 484L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
0 / 3 / 0
6,499
500
5,559
11,121
9,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
10
3 / 2 / 1
6,619
509
6,681
9,988
3,441
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 2 / 3
6,986
537
4,913
15,140
13,722
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 2 / 3
5,964
459
4,229
8,945
3,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Te_Tane
Nu Wa
12
0 / 3 / 2
6,726
517
5,211
6,255
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dxnhxz
Arachne
13
3 / 0 / 4
7,082
545
7,595
12,869
4,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 3 / 1
6,621
509
4,109
5,636
1,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Discordia
Th3mythic4l
Discordia
13
4 / 2 / 4
7,737
595
7,936
5,903
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
lecutusin
Cu Chulainn
13
4 / 0 / 0
7,873
606
10,301
11,947
8,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
ll-Ludwig-ll
Kumbhakarna
9
0 / 2 / 1
5,743
442
3,686
10,315
6,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
7
Kills
12
12
Deaths
7
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
3
0
0
W
Arachne
Dxnhxz
Arachne
3
0
4
5
L
Hachiman
3
2
1
1.75
L
3
2
3
2.25
L
1
2
3
1.25
W
1
3
1
0.5
L
Nu Wa
Te_Tane
Nu Wa
0
3
2
0.33
W
Discordia
Th3mythic4l
Discordia
4
2
4
3
W
Cu Chulainn
lecutusin
Cu Chulainn
4
0
0
4
W
Kumbhakarna
ll-Ludwig-ll
Kumbhakarna
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,593
Damage
33,627
51,449
Taken
46,670
31,218
Mitigated
22,217
11,323
Healing
16,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,559
522
0
1,800
11,121
9,116
0
584
10,537
0
41,469
W
Arachne
Dxnhxz
Arachne
7,595
5,263
0
7,270
12,869
4,424
0
1,458
11,378
0
57,191
L
Hachiman
6,681
3,735
0
2,682
9,988
3,441
620
3,555
6,433
0
42,301
L
4,913
405
1,000
3,787
15,140
13,722
0
5,244
9,896
19,188
1,450
L
4,229
1,647
0
1,804
8,945
3,056
0
1,495
7,450
0
33,241
W
4,109
1,858
0
1,427
5,636
1,384
750
1,368
4,268
40,462
1,378
L
Nu Wa
Te_Tane
Nu Wa
5,211
1,269
0
250
6,255
1,883
18
4,539
1,716
47,059
0
W
Discordia
Th3mythic4l
Discordia
7,936
192
0
1,534
5,903
1,710
0
2,571
3,252
51,877
1,519
W
Cu Chulainn
lecutusin
Cu Chulainn
10,301
1,604
0
2,839
11,947
8,366
0
1,011
10,264
282
55,319
W
Kumbhakarna
ll-Ludwig-ll
Kumbhakarna
3,686
155
0
3,814
10,315
6,333
0
3,546
6,732
18,981
309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,794
Gold Earned
35,056
314
Minions Killed
345
0
Camps Cleared
0
1,292,591
Distance Traveled
1,239,182
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,499
500
85
7
0
263,512
0
W
Arachne
7,082
545
83
6
0
310,311
2
L
Hachiman
6,619
509
63
5
0
238,245
1
L
Artio
6,986
537
22
2
0
251,050
0
L
Odin
5,964
459
48
4
0
278,495
0
W
Sol
6,621
509
70
5
0
177,294
0
L
Nu Wa
6,726
517
96
7
0
261,289
4
W
Discordia
7,737
595
81
6
0
248,472
0
W
Cu Chulainn
7,873
606
82
6
0
222,310
0
W
Kumbhakarna
5,743
442
29
2
0
280,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role