Player Matchup

Apollo
Apollo
EnterTxt
Apollo
Level 119
God Stats
3W - 3L
1,403 SR
Queue Stats
66W - 47L
1,594 Elo+
Party 3
Gilgamesh
Gilgamesh
OmgEmanuel-_-
Gilgamesh
Level 61
God Stats
8W - 5L
1,552 SR
Queue Stats
102W - 102L
1,445 Elo+
Party 2
Anubis
Anubis
Soreflower668
Anubis
Level 116
God Stats
8W - 5L
1,419 SR
Queue Stats
58W - 58L
1,484 Elo+
Party 3
Thanatos
Thanatos
Yesys-BF
Thanatos
Level 22
God Stats
32W - 30L
1,415 SR
Queue Stats
48W - 56L
1,389 Elo+
Party 2
Cerberus
Cerberus
oxXTabbycatXxo
Cerberus
Level 147
God Stats
8W - 6L
1,443 SR
Queue Stats
213W - 205L
1,475 Elo+
Solo
Team Averages
Level 93
1,447 SR
1,477 Elo+

VS

Team Averages
Level 79
1,547 SR
1,445 Elo+
Tsukuyomi
Tsukuyomi
Cerronox
Tsukuyomi
Level 122
God Stats
3W - 4L
1,548 SR
Queue Stats
148W - 143L
1,451 Elo+
Party 1
Merlin
Merlin
DaSwedishMeatboi
Merlin
Level 127
God Stats
1W - 5L
1,400 SR
Queue Stats
194W - 185L
1,461 Elo+
Party 1
Anhur
Anhur
Nerotika
Anhur
Level 7
God Stats
1W - 2L
1,786 SR
Queue Stats
28W - 29L
1,392 Elo+
Party 1
Achilles
Achilles
VERYberry_44
Achilles
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 45L
1,484 Elo+
Party 1
Cthulhu
Cthulhu
joaquin2644
Cthulhu
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 120L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
EnterTxt
Apollo
12
7 / 0 / 6
7,227
723
7,235
6,148
1,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
OmgEmanuel-_-
Gilgamesh
13
1 / 0 / 0
6,942
694
4,115
5,311
3,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 2 / 7
6,719
672
9,712
7,848
2,996
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
Yesys-BF
Thanatos
9
4 / 0 / 4
5,600
560
2,683
4,798
1,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
13
1 / 0 / 1
7,021
702
3,003
5,990
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cerronox
Tsukuyomi
10
1 / 4 / 0
5,192
519
2,848
8,360
1,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 0
5,936
594
1,912
3,459
740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anhur
Nerotika
Anhur
8
1 / 4 / 0
4,638
464
3,867
7,210
963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
VERYberry_44
Achilles
10
0 / 0 / 0
5,711
571
1,450
8,349
7,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cthulhu
joaquin2644
Cthulhu
8
0 / 6 / 2
5,056
506
3,709
11,843
5,360
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
16
Kills
2
2
Deaths
16
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Cerronox
Tsukuyomi
1
4
0
0.25
L
0
2
0
0
W
Apollo
EnterTxt
Apollo
7
0
6
10
L
Anhur
Nerotika
Anhur
1
4
0
0.25
W
Gilgamesh
OmgEmanuel-_-
Gilgamesh
1
0
0
1
W
3
2
7
3.25
L
Achilles
VERYberry_44
Achilles
0
0
0
0
W
Thanatos
Yesys-BF
Thanatos
4
0
4
6
L
Cthulhu
joaquin2644
Cthulhu
0
6
2
0.17
W
Cerberus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,748
Damage
13,786
30,095
Taken
39,221
11,791
Mitigated
15,958
15,285
Healing
8,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Cerronox
Tsukuyomi
2,848
723
0
2,867
8,360
1,876
0
1,851
6,509
0
33,556
L
1,912
159
0
445
3,459
740
0
1,903
1,556
37,025
0
W
Apollo
EnterTxt
Apollo
7,235
4,747
0
3,933
6,148
1,816
0
1,724
4,424
0
43,432
L
Anhur
Nerotika
Anhur
3,867
1,964
0
496
7,210
963
0
4,052
3,158
0
15,484
W
Gilgamesh
OmgEmanuel-_-
Gilgamesh
4,115
1,065
0
306
5,311
3,531
0
56
5,255
0
43,468
W
9,712
487
0
3,837
7,848
2,996
258
1,652
6,196
44,871
541
L
Achilles
VERYberry_44
Achilles
1,450
114
0
2,195
8,349
7,019
0
0
8,349
0
32,352
W
Thanatos
Yesys-BF
Thanatos
2,683
669
0
4,501
4,798
1,254
0
333
4,465
0
19,375
L
Cthulhu
joaquin2644
Cthulhu
3,709
313
0
2,069
11,843
5,360
0
4,797
7,046
21,990
0
W
Cerberus
3,003
71
0
2,708
5,990
2,194
0
1,856
4,134
60,553
3,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,509
Gold Earned
26,533
435
Minions Killed
285
0
Camps Cleared
0
1,014,817
Distance Traveled
1,019,468
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,192
519
75
8
0
242,436
0
L
Merlin
5,936
594
86
9
0
195,386
0
W
Apollo
7,227
723
75
8
0
214,082
0
L
Anhur
4,638
464
25
3
0
194,044
0
W
Gilgamesh
6,942
694
88
9
0
192,605
0
W
Anubis
6,719
672
60
6
0
207,087
0
L
Achilles
5,711
571
76
8
0
188,844
0
W
Thanatos
5,600
560
47
5
0
171,154
0
L
Cthulhu
5,056
506
23
2
0
198,758
0
W
Cerberus
7,021
702
165
17
0
229,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role