Player Matchup

Hercules
Hercules
Hawke16437
Hercules
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,757 Elo+
Party 2
The Morrigan
The Morrigan
Jean54
The Morrigan
Level 153
God Stats
0W - 1L
1,479 SR
Queue Stats
6W - 6L
1,567 Elo+
Party 2
Raijin
Raijin
Kenenyah7
Raijin
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,583 Elo+
Party 2
Lancelot
Lancelot
Pathryck97
Lancelot
Level 127
God Stats
5W - 5L
1,616 SR
Queue Stats
437W - 456L
1,514 Elo+
Party 2
Maui
Maui
Windexdeluxe
Maui
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,474 Elo+
Solo
Team Averages
Level 131
1,519 SR
1,579 Elo+

VS

Team Averages
Level 133
1,500 SR
1,505 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Argyros Tiger
Anubis
Level 158
God Stats
1W - 1L
1,256 SR
Queue Stats
52W - 51L
1,499 Elo+
Solo
Artemis
Artemis
Dude Pest
Artemis
Level 125
God Stats
8W - 5L
1,789 SR
Queue Stats
136W - 145L
1,491 Elo+
Party 1
Nox
Nox
Shadow12041
Nox
Level 149
God Stats
3W - 1L
1,631 SR
Queue Stats
161W - 125L
1,593 Elo+
Solo
Ganesha
Ganesha
ZealousZeke
Ganesha
Level 141
God Stats
4W - 3L
1,324 SR
Queue Stats
192W - 198L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hawke16437
Hercules
12
1 / 5 / 5
7,468
679
2,610
10,395
9,797
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Morrigan
Jean54
The Morrigan
15
2 / 3 / 5
8,337
758
5,116
5,869
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Raijin
Kenenyah7
Raijin
15
1 / 2 / 3
7,913
719
6,758
7,453
2,633
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Pathryck97
Lancelot
13
0 / 5 / 3
6,972
634
2,873
9,436
2,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 4 / 3
8,125
739
3,640
7,872
3,020
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 2 / 8
8,265
751
5,979
4,587
1,734
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 1 / 9
10,186
926
10,413
6,478
3,865
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Dude Pest
Artemis
15
5 / 2 / 9
8,892
808
8,994
5,343
2,303
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 1 / 6
8,856
805
4,661
4,298
1,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
ZealousZeke
Ganesha
14
0 / 1 / 15
8,931
812
4,877
8,780
8,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
66
7
Kills
19
19
Deaths
7
19
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
2
8
3
W
8
1
9
12.5
W
Artemis
Dude Pest
Artemis
5
2
9
4.75
L
Hercules
Hawke16437
Hercules
1
5
5
0.7
L
The Morrigan
Jean54
The Morrigan
2
3
5
1.5
L
Raijin
Kenenyah7
Raijin
1
2
3
1.25
L
Lancelot
Pathryck97
Lancelot
0
5
3
0.3
W
4
1
6
7
L
3
4
3
1.13
W
Ganesha
ZealousZeke
Ganesha
0
1
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,997
Damage
34,924
41,025
Taken
29,486
19,177
Mitigated
18,661
8,699
Healing
8,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,979
520
760
264
4,587
1,734
196
1,796
2,791
16,529
0
W
10,413
156
707
1,713
6,478
3,865
106
2,714
3,764
32,007
0
W
Artemis
Dude Pest
Artemis
8,994
4,108
924
604
5,343
2,303
1,272
3,061
2,282
0
19,547
L
Hercules
Hawke16437
Hercules
2,610
189
637
2,050
10,395
9,797
0
5,195
5,200
0
6,872
L
The Morrigan
Jean54
The Morrigan
5,116
787
406
1,033
5,869
1,497
0
4,675
1,194
20,354
791
L
Raijin
Kenenyah7
Raijin
6,758
342
170
1,319
7,453
2,633
285
4,516
2,937
24,870
453
L
Lancelot
Pathryck97
Lancelot
2,873
331
1,331
1,753
9,436
2,230
0
5,988
3,448
0
9,578
W
4,661
260
454
783
4,298
1,972
0
2,058
2,240
14,628
544
L
3,640
607
0
0
7,872
3,020
0
5,100
2,772
7,265
1,068
W
Ganesha
ZealousZeke
Ganesha
4,877
169
553
1,877
8,780
8,787
0
5,008
3,772
8,673
872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,815
Gold Earned
45,130
109
Minions Killed
133
0
Camps Cleared
0
949,109
Distance Traveled
1,016,988
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,265
751
29
3
0
217,691
0
W
Anubis
10,186
926
49
4
0
202,469
0
W
Artemis
8,892
808
32
3
0
180,879
0
L
Hercules
7,468
679
12
1
0
194,394
0
L
The Morrigan
8,337
758
36
3
0
185,656
0
L
Raijin
7,913
719
40
4
0
172,336
0
L
Lancelot
6,972
634
12
1
0
222,911
0
W
Nox
8,856
805
23
2
0
203,224
0
L
Maui
8,125
739
9
1
0
173,812
0
W
Ganesha
8,931
812
0
0
0
212,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role