Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Jara Soy
Hercules
Level 110
God Stats
2W - 2L
1,750 SR
Queue Stats
124W - 135L
1,578 Elo+
Party 1
Chang'e
Chang'e
Lynchbox09
Chang'e
Level 124
God Stats
0W - 1L
1,401 SR
Queue Stats
25W - 29L
1,425 Elo+
Solo
Team Averages
Level 132
1,550 SR
1,501 Elo+

VS

Team Averages
Level 164
1,662 SR
1,545 Elo+
Nu Wa
Nu Wa
MAG1KILLA
Nu Wa
Level 197
God Stats
33W - 17L
1,663 SR
Queue Stats
98W - 87L
1,538 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MizfitzR97
Ah Muzen Cab
Level 151
God Stats
15W - 13L
1,610 SR
Queue Stats
426W - 452L
1,543 Elo+
Solo
Surtr
Surtr
ProHunterX8
Surtr
Level 144
God Stats
4W - 2L
1,714 SR
Queue Stats
403W - 425L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
0 / 3 / 1
6,969
697
5,207
9,225
3,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
Jara Soy
Hercules
12
1 / 3 / 1
7,057
706
4,167
10,379
8,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Lynchbox09
Chang'e
12
2 / 3 / 0
7,217
722
3,008
6,769
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
MAG1KILLA
Nu Wa
16
7 / 0 / 0
9,497
950
9,406
2,499
853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
MizfitzR97
Ah Muzen Cab
13
0 / 1 / 6
7,883
788
5,977
5,578
2,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 2 / 5
8,150
815
7,603
7,861
6,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
9
9
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
3
1
0.17
L
Hercules
Jara Soy
Hercules
1
3
1
0.5
L
Chang'e
Lynchbox09
Chang'e
2
3
0
0.67
W
Nu Wa
MAG1KILLA
Nu Wa
7
0
0
7
W
Ah Muzen Cab
MizfitzR97
Ah Muzen Cab
0
1
6
3
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,382
Damage
22,986
26,373
Taken
15,938
14,011
Mitigated
9,810
6,082
Healing
3,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,207
837
0
1,805
9,225
3,939
0
3,622
5,454
0
27,802
L
Hercules
Jara Soy
Hercules
4,167
1,005
0
1,826
10,379
8,196
0
3,874
6,083
0
16,207
L
Chang'e
Lynchbox09
Chang'e
3,008
132
1,048
1,403
6,769
1,876
0
2,621
4,021
18,031
246
W
Nu Wa
MAG1KILLA
Nu Wa
9,406
4,532
248
853
2,499
853
1,180
435
2,027
30,959
370
W
Ah Muzen Cab
MizfitzR97
Ah Muzen Cab
5,977
1,409
0
580
5,578
2,254
1,200
525
4,981
0
27,794
W
7,603
2,679
0
1,647
7,861
6,703
102
2,080
5,442
1,364
16,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,243
Gold Earned
25,530
118
Minions Killed
127
0
Camps Cleared
0
533,114
Distance Traveled
566,783
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,969
697
54
5
0
175,028
0
L
Hercules
7,057
706
26
3
0
196,403
0
L
Chang'e
7,217
722
38
4
0
161,683
5
W
Nu Wa
9,497
950
61
6
0
182,484
0
W
Ah Muzen Cab
7,883
788
43
4
0
186,308
0
W
Surtr
8,150
815
23
2
0
197,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role