Player Matchup

Raijin
Raijin
FrenchGoose2
Raijin
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 59L
1,421 Elo+
Party 2
Izanami
Izanami
NPCGingerr
Izanami
Level 128
God Stats
19W - 23L
1,374 SR
Queue Stats
49W - 66L
1,412 Elo+
Party 2
Hercules
Hercules
Quiet Ech0
Hercules
Level 148
God Stats
2W - 1L
1,544 SR
Queue Stats
45W - 53L
1,462 Elo+
Party 2
Cthulhu
Cthulhu
glarexfate
Cthulhu
Level 156
God Stats
2W - 2L
1,428 SR
Queue Stats
81W - 67L
1,540 Elo+
Party 2
Ao Kuang
Ao Kuang
untouchablue2
Ao Kuang
Level 133
God Stats
6W - 3L
1,546 SR
Queue Stats
234W - 209L
1,530 Elo+
Solo
Team Averages
Level 134
1,478 SR
1,473 Elo+

VS

Team Averages
Level 137
1,587 SR
1,531 Elo+
Hercules
Hercules
FearmeFOOL
Hercules
Level 185
God Stats
5W - 3L
1,786 SR
Queue Stats
372W - 319L
1,545 Elo+
Party 1
Apollo
Apollo
KagetanexHiruko
Apollo
Level 165
God Stats
5W - 10L
1,471 SR
Queue Stats
347W - 308L
1,543 Elo+
Party 1
Zeus
Zeus
Krispy Ice101
Zeus
Level 186
God Stats
1W - 2L
1,493 SR
Queue Stats
389W - 344L
1,545 Elo+
Party 1
Geb
Geb
RealBigStepper
Geb
Level 64
God Stats
1W - 1L
1,686 SR
Queue Stats
48W - 37L
1,521 Elo+
Party 3
Susano
Susano
verymediocre19
Susano
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 112L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
6 / 2 / 6
6,563
656
5,328
5,004
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
NPCGingerr
Izanami
10
2 / 2 / 5
6,568
657
5,515
6,122
2,177
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hercules
Quiet Ech0
Hercules
10
5 / 0 / 9
6,653
665
5,836
7,303
5,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
glarexfate
Cthulhu
12
2 / 0 / 6
6,970
697
5,962
5,036
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ao Kuang
untouchablue2
Ao Kuang
11
7 / 0 / 4
6,436
644
5,927
8,489
2,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FearmeFOOL
Hercules
10
1 / 3 / 0
5,345
535
4,247
10,109
6,891
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 3 / 3
5,582
558
4,507
7,830
2,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 5 / 0
5,226
523
1,910
4,931
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 6 / 1
4,991
499
2,353
10,632
3,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 5 / 1
5,531
553
3,485
9,282
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
22
Kills
4
4
Deaths
22
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
FearmeFOOL
Hercules
1
3
0
0.33
W
Raijin
6
2
6
4.5
L
0
3
3
0.5
L
0
5
0
0
W
Izanami
NPCGingerr
Izanami
2
2
5
2.25
W
Hercules
Quiet Ech0
Hercules
5
0
9
9.5
L
1
6
1
0.25
W
Cthulhu
glarexfate
Cthulhu
2
0
6
5
W
Ao Kuang
untouchablue2
Ao Kuang
7
0
4
9
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,568
Damage
16,502
31,954
Taken
42,784
14,744
Mitigated
16,137
12,070
Healing
11,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
FearmeFOOL
Hercules
4,247
1,323
0
5,058
10,109
6,891
0
7,073
3,036
0
28,329
W
Raijin
5,328
298
0
455
5,004
1,700
0
1,190
3,814
28,347
1,029
L
4,507
2,673
0
2,225
7,830
2,131
0
829
7,001
0
39,671
L
1,910
153
0
410
4,931
1,437
0
2,878
2,053
29,856
933
W
Izanami
NPCGingerr
Izanami
5,515
3,897
0
2,056
6,122
2,177
2,288
621
5,501
0
46,815
W
Hercules
Quiet Ech0
Hercules
5,836
1,656
0
4,058
7,303
5,265
0
1,388
5,915
0
16,810
L
2,353
605
736
994
10,632
3,345
0
2,594
8,038
12,080
0
W
Cthulhu
glarexfate
Cthulhu
5,962
253
75
1,700
5,036
2,954
0
324
4,712
44,062
2,847
W
Ao Kuang
untouchablue2
Ao Kuang
5,927
1,313
0
3,726
8,489
2,648
0
828
7,661
36,316
0
L
3,485
515
0
2,525
9,282
2,333
0
3,539
5,743
0
23,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,190
Gold Earned
26,675
301
Minions Killed
246
0
Camps Cleared
0
1,108,626
Distance Traveled
970,760
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,345
535
51
5
0
203,751
2
W
Raijin
6,563
656
53
5
0
209,107
0
L
Apollo
5,582
558
58
6
0
176,086
0
L
Zeus
5,226
523
72
7
0
162,539
0
W
Izanami
6,568
657
91
9
0
181,834
0
W
Hercules
6,653
665
17
2
0
247,346
2
L
Geb
4,991
499
19
2
0
206,368
1
W
Cthulhu
6,970
697
81
8
0
221,486
2
W
Ao Kuang
6,436
644
59
6
0
248,853
0
L
Susano
5,531
553
46
5
0
222,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role