Player Matchup

Cthulhu
Cthulhu
MonkieDLuffy
Cthulhu
Level 117
God Stats
1W - 2L
1,311 SR
Queue Stats
112W - 98L
1,531 Elo+
Party 3
Amaterasu
Amaterasu
SleazySalesman83
Amaterasu
Level 107
God Stats
3W - 6L
1,472 SR
Queue Stats
126W - 133L
1,488 Elo+
Party 2
Thanatos
Thanatos
ZaWarudoG2H
Thanatos
Level 148
God Stats
0W - 2L
1,336 SR
Queue Stats
140W - 124L
1,536 Elo+
Party 3
Rama
Rama
Zelpie
Rama
Level 149
God Stats
0W - 1L
1,375 SR
Queue Stats
153W - 135L
1,539 Elo+
Party 3
Zeus
Zeus
temmie_da_boss
Zeus
Level 88
God Stats
4W - 15L
1,289 SR
Queue Stats
353W - 328L
1,542 Elo+
Party 2
Team Averages
Level 122
1,356 SR
1,527 Elo+

VS

Team Averages
Level 155
1,546 SR
1,510 Elo+
Lancelot
Lancelot
Gaboo2257
Lancelot
Level 153
God Stats
33W - 21L
1,601 SR
Queue Stats
289W - 278L
1,494 Elo+
Solo
Ymir
Ymir
HughBaijin
Ymir
Level 126
God Stats
24W - 15L
1,620 SR
Queue Stats
386W - 366L
1,549 Elo+
Party 1
Ix Chel
Ix Chel
KingFrills
Ix Chel
Level 231
God Stats
15W - 15L
1,509 SR
Queue Stats
294W - 288L
1,533 Elo+
Solo
Ra
Ra
MazPowers
Ra
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 50L
1,437 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Pianoriff88
Ah Muzen Cab
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 155L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MonkieDLuffy
Cthulhu
10
0 / 4 / 2
6,105
470
5,034
12,971
8,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
11
0 / 4 / 1
6,188
476
1,225
10,624
3,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
ZaWarudoG2H
Thanatos
13
5 / 8 / 0
7,739
595
8,106
15,187
6,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Rama
Zelpie
Rama
11
0 / 3 / 1
6,046
465
3,171
9,367
2,727
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 6 / 0
6,599
508
5,479
7,470
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Gaboo2257
Lancelot
14
12 / 3 / 4
8,866
682
11,384
9,322
4,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 0 / 8
8,259
635
5,189
10,177
7,577
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
KingFrills
Ix Chel
15
4 / 1 / 3
9,033
695
9,054
7,408
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
5 / 1 / 4
8,810
678
3,750
7,518
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Pianoriff88
Ah Muzen Cab
13
3 / 0 / 4
7,192
553
7,773
6,947
2,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
5
Kills
25
25
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Gaboo2257
Lancelot
12
3
4
4.67
W
1
0
8
5
W
Ix Chel
KingFrills
Ix Chel
4
1
3
5.5
W
5
1
4
7
L
Cthulhu
MonkieDLuffy
Cthulhu
0
4
2
0.25
W
Ah Muzen Cab
Pianoriff88
Ah Muzen Cab
3
0
4
5
L
Amaterasu
0
4
1
0.13
L
Thanatos
ZaWarudoG2H
Thanatos
5
8
0
0.63
L
Rama
Zelpie
Rama
0
3
1
0.17
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,015
Damage
37,150
55,619
Taken
41,372
23,774
Mitigated
19,760
17,304
Healing
11,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Gaboo2257
Lancelot
11,384
2,551
0
761
9,322
4,325
0
1,979
7,151
0
52,736
W
5,189
726
0
2,566
10,177
7,577
285
2,907
7,153
27,195
3,535
W
Ix Chel
KingFrills
Ix Chel
9,054
1,645
296
3,872
7,408
2,855
0
561
6,847
62,506
2,174
W
3,750
696
552
2,444
7,518
2,683
290
2,333
4,963
58,265
293
L
Cthulhu
MonkieDLuffy
Cthulhu
5,034
229
46
2,702
12,971
8,796
0
5,412
7,436
21,953
0
W
Ah Muzen Cab
Pianoriff88
Ah Muzen Cab
7,773
3,021
0
1,292
6,947
2,320
1,241
2,131
4,745
0
51,900
L
Amaterasu
1,225
175
0
3,688
10,624
3,976
0
3,553
7,071
0
32,836
L
Thanatos
ZaWarudoG2H
Thanatos
8,106
1,438
0
7,225
15,187
6,072
0
4,719
10,358
0
43,472
L
Rama
Zelpie
Rama
3,171
2,557
0
2,576
9,367
2,727
0
1,314
8,053
0
42,138
L
5,479
640
0
1,067
7,470
2,203
168
2,178
5,210
41,171
625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,677
Gold Earned
42,160
340
Minions Killed
455
0
Camps Cleared
0
1,362,420
Distance Traveled
1,431,057
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,866
682
87
7
0
345,742
0
W
Ymir
8,259
635
51
4
0
276,936
2
W
Ix Chel
9,033
695
110
8
0
252,748
0
W
Ra
8,810
678
116
9
0
295,816
4
L
Cthulhu
6,105
470
40
3
0
280,143
2
W
Ah Muzen Cab
7,192
553
91
7
0
259,815
0
L
Amaterasu
6,188
476
65
5
0
282,847
0
L
Thanatos
7,739
595
72
6
0
297,354
0
L
Rama
6,046
465
81
6
0
267,735
1
L
Zeus
6,599
508
82
6
0
234,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role