Player Matchup

Ra
Ra
GODBLACKSMITS
Ra
Level 78
God Stats
1W - 4L
1,390 SR
Queue Stats
5W - 21L
1,360 Elo+
Party 2
Thor
Thor
Pajasus
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,355 Elo+
Party 2
Cthulhu
Cthulhu
elliotBZ
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,282 Elo+
Party 2
Team Averages
Level 30
1,463 SR
1,332 Elo+

VS

Team Averages
Level 144
1,467 SR
1,461 Elo+
Ullr
Ullr
 
Ullr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
MarQozLC
Zhong Kui
Level 147
God Stats
6W - 1L
1,402 SR
Queue Stats
142W - 190L
1,418 Elo+
Party 1
Thor
Thor
N1C0L4Z
Thor
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 37L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 3
10,021
1,002
5,697
9,922
3,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
Pajasus
Thor
11
1 / 10 / 1
7,436
744
2,870
11,695
3,868
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
elliotBZ
Cthulhu
15
2 / 6 / 3
8,773
877
8,804
17,223
15,687
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
11 / 3 / 9
10,740
1,074
15,509
9,388
3,295
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
MarQozLC
Zhong Kui
16
4 / 3 / 15
9,900
990
10,444
10,603
6,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Thor
N1C0L4Z
Thor
15
8 / 2 / 7
9,712
971
8,648
8,225
2,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
7
Kills
23
23
Deaths
8
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
11
3
9
5.17
L
4
7
3
0.79
W
Zhong Kui
MarQozLC
Zhong Kui
4
3
15
3.83
W
Thor
N1C0L4Z
Thor
8
2
7
5.75
L
Thor
Pajasus
Thor
1
10
1
0.15
L
Cthulhu
elliotBZ
Cthulhu
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,371
Damage
34,601
38,840
Taken
28,216
22,890
Mitigated
12,816
1,405
Healing
8,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
15,509
7,296
0
1,626
9,388
3,295
815
5,588
3,800
0
38,309
L
5,697
215
426
480
9,922
3,335
111
1,210
8,696
28,730
175
W
Zhong Kui
MarQozLC
Zhong Kui
10,444
1,480
54
4,127
10,603
6,935
880
4,363
6,240
37,446
604
W
Thor
N1C0L4Z
Thor
8,648
2,662
0
2,466
8,225
2,586
175
3,660
4,565
0
26,031
L
Thor
Pajasus
Thor
2,870
674
0
499
11,695
3,868
182
3,740
7,933
0
8,612
L
Cthulhu
elliotBZ
Cthulhu
8,804
356
0
0
17,223
15,687
0
5,140
11,915
17,037
835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,230
Gold Earned
30,352
84
Minions Killed
145
0
Camps Cleared
0
490,629
Distance Traveled
551,203
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,740
1,074
43
4
0
184,569
0
L
Ra
10,021
1,002
45
5
0
157,003
0
W
Zhong Kui
9,900
990
72
7
0
172,256
0
W
Thor
9,712
971
30
3
0
194,378
2
L
Thor
7,436
744
15
2
0
144,610
0
L
Cthulhu
8,773
877
24
2
0
189,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role