Player Matchup

Thor
Thor
 
Thor
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
HorrorsoftheDeep
Bellona
Level 226
God Stats
2W - 3L
1,355 SR
Queue Stats
113W - 124L
1,557 Elo+
Party 2
Tiamat
Tiamat
MattDuck
Tiamat
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 94L
1,605 Elo+
Party 2
Cupid
Cupid
UrWifesNewbf96
Cupid
Level 157
God Stats
18W - 12L
1,682 SR
Queue Stats
467W - 443L
1,506 Elo+
Party 2
Thoth
Thoth
Yaęl
Thoth
Level 146
God Stats
0W - 2L
1,348 SR
Queue Stats
105W - 83L
1,606 Elo+
Party 2
Team Averages
Level 161
1,477 SR
1,555 Elo+

VS

Team Averages
Level 147
1,528 SR
1,613 Elo+
Chiron
Chiron
ChinoDelRay
Chiron
Level 129
God Stats
1W - 1L
1,344 SR
Queue Stats
35W - 27L
1,599 Elo+
Party 1
Nemesis
Nemesis
InimiGod
Nemesis
Level 158
God Stats
9W - 0L
1,968 SR
Queue Stats
56W - 23L
1,710 Elo+
Party 1
Bakasura
Bakasura
J03s
Bakasura
Level 142
God Stats
1W - 0L
1,324 SR
Queue Stats
12W - 12L
1,539 Elo+
Solo
Janus
Janus
Plutooooo
Janus
Level 156
God Stats
4W - 2L
1,471 SR
Queue Stats
123W - 92L
1,596 Elo+
Party 1
Bake Kujira
Bake Kujira
Seκrom
Bake Kujira
Level 149
God Stats
1W - 2L
1,532 SR
Queue Stats
100W - 80L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
2
0 / 2 / 0
3,324
416
350
1,845
451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 2 / 0
5,550
694
5,457
5,299
3,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
MattDuck
Tiamat
8
0 / 2 / 1
4,556
570
2,791
6,555
3,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 3 / 0
4,863
608
4,193
5,608
1,451
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Yaęl
Thoth
10
0 / 3 / 0
5,068
634
609
3,881
883
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
5 / 1 / 0
5,720
715
4,766
4,971
1,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nemesis
InimiGod
Nemesis
10
3 / 0 / 4
5,634
704
3,325
5,629
1,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
J03s
Bakasura
10
1 / 2 / 1
5,375
672
809
6,666
2,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Janus
Plutooooo
Janus
11
3 / 0 / 2
5,912
739
3,625
2,913
699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
Seκrom
Bake Kujira
8
0 / 0 / 4
4,598
575
2,401
6,966
3,240
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
3
Kills
12
12
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
2
0
0
W
Chiron
5
1
0
5
L
2
2
0
1
W
Nemesis
InimiGod
Nemesis
3
0
4
5
W
Bakasura
J03s
Bakasura
1
2
1
0.75
L
Tiamat
MattDuck
Tiamat
0
2
1
0.25
W
Janus
Plutooooo
Janus
3
0
2
4
W
Bake Kujira
Seκrom
Bake Kujira
0
0
4
2
L
1
3
0
0.33
L
Thoth
Yaęl
Thoth
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,400
Damage
14,926
23,188
Taken
27,145
10,101
Mitigated
9,290
6,804
Healing
8,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
350
111
0
265
1,845
451
0
434
1,309
0
3,967
W
Chiron
4,766
1,787
236
2,089
4,971
1,550
0
768
4,203
0
40,480
L
5,457
1,824
0
1,442
5,299
3,351
0
1,018
3,968
0
33,590
W
Nemesis
InimiGod
Nemesis
3,325
1,335
0
680
5,629
1,775
0
492
5,101
0
32,225
W
Bakasura
J03s
Bakasura
809
362
0
3,502
6,666
2,026
17
0
6,313
0
25,499
L
Tiamat
MattDuck
Tiamat
2,791
369
54
2,485
6,555
3,965
0
1,728
4,727
12,273
0
W
Janus
Plutooooo
Janus
3,625
163
0
681
2,913
699
0
917
1,996
38,086
0
W
Bake Kujira
Seκrom
Bake Kujira
2,401
1,226
0
1,488
6,966
3,240
0
1,223
5,678
12,942
0
L
4,193
2,754
58
2,000
5,608
1,451
0
878
4,730
0
30,872
L
Thoth
Yaęl
Thoth
609
68
0
500
3,881
883
0
1,612
2,157
38,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,361
Gold Earned
27,239
244
Minions Killed
278
0
Camps Cleared
0
757,436
Distance Traveled
938,321
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,324
416
8
1
0
41,650
0
W
Chiron
5,720
715
70
9
0
161,624
2
L
Bellona
5,550
694
72
9
0
198,180
0
W
Nemesis
5,634
704
51
6
0
201,439
0
W
Bakasura
5,375
672
64
8
0
205,230
0
L
Tiamat
4,556
570
30
4
0
193,408
0
W
Janus
5,912
739
80
10
0
181,140
1
W
Bake Kujira
4,598
575
13
2
0
188,888
4
L
Cupid
4,863
608
62
8
0
156,434
0
L
Thoth
5,068
634
72
9
0
167,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role