Player Matchup

Achilles
Achilles
Deathdeal94
Achilles
Level 143
God Stats
3W - 1L
1,519 SR
Queue Stats
166W - 156L
1,499 Elo+
Solo
Neith
Neith
XxsolisrulzxX
Neith
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,300 Elo+
Solo
Bacchus
Bacchus
hIdmycup
Bacchus
Level 20
God Stats
6W - 4L
1,587 SR
Queue Stats
14W - 29L
1,323 Elo+
Party 2
King Arthur
King Arthur
swing gurb
King Arthur
Level 25
God Stats
11W - 13L
1,411 SR
Queue Stats
14W - 22L
1,379 Elo+
Party 2
Sol
Sol
viodis
Sol
Level 109
God Stats
2W - 1L
1,405 SR
Queue Stats
16W - 42L
1,297 Elo+
Party 2
Team Averages
Level 90
1,484 SR
1,359 Elo+

VS

Team Averages
Level 57
1,611 SR
1,447 Elo+
Ratatoskr
Ratatoskr
Alpharionus
Ratatoskr
Level 105
God Stats
0W - 1L
1,481 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
Chaq1
Ymir
Level 29
God Stats
0W - 1L
1,933 SR
Queue Stats
0W - 2L
1,267 Elo+
Party 1
Bellona
Bellona
MimiBigBoy
Bellona
Level 24
God Stats
0W - 1L
1,565 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
NorthernStar
Neith
Level 108
God Stats
3W - 3L
1,629 SR
Queue Stats
5W - 6L
1,469 Elo+
Party 1
Nu Wa
Nu Wa
SpiceAndNuts
Nu Wa
Level 20
God Stats
0W - 1L
1,446 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Deathdeal94
Achilles
13
2 / 1 / 2
7,398
569
1,722
12,202
7,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
6 / 0 / 0
8,206
631
5,058
7,993
2,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
hIdmycup
Bacchus
11
0 / 0 / 4
7,008
539
3,261
8,514
7,942
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
swing gurb
King Arthur
13
4 / 1 / 2
7,846
604
6,290
8,353
4,321
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sol
viodis
Sol
15
3 / 2 / 2
8,410
647
8,338
9,677
3,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Alpharionus
Ratatoskr
8
1 / 6 / 0
5,565
428
3,317
7,876
2,106
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Chaq1
Ymir
10
0 / 1 / 2
6,244
480
3,759
7,604
4,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
MimiBigBoy
Bellona
9
0 / 2 / 0
5,215
401
1,986
8,440
7,581
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
2 / 2 / 0
6,320
486
6,784
7,909
2,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

9
0 / 4 / 0
5,241
403
6,728
7,320
2,165
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
15
Kills
3
4
Deaths
15
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Alpharionus
Ratatoskr
1
6
0
0.17
L
Ymir
Chaq1
Ymir
0
1
2
1
W
Achilles
Deathdeal94
Achilles
2
1
2
3
L
Bellona
MimiBigBoy
Bellona
0
2
0
0
L
2
2
0
1
L
0
4
0
0
W
6
0
0
6
W
Bacchus
hIdmycup
Bacchus
0
0
4
2
W
King Arthur
swing gurb
King Arthur
4
1
2
5
W
Sol
viodis
Sol
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,669
Damage
22,574
46,739
Taken
39,149
25,856
Mitigated
19,125
14,094
Healing
6,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Alpharionus
Ratatoskr
3,317
898
0
847
7,876
2,106
0
1,029
6,847
0
20,142
L
Ymir
Chaq1
Ymir
3,759
531
0
1,529
7,604
4,759
0
5,020
2,584
21,487
2,160
W
Achilles
Deathdeal94
Achilles
1,722
313
0
2,181
12,202
7,361
252
1,103
11,099
0
58,525
L
Bellona
MimiBigBoy
Bellona
1,986
472
0
786
8,440
7,581
14
0
8,440
0
18,966
L
6,784
2,098
0
1,820
7,909
2,514
0
4,781
3,128
0
47,016
L
6,728
2,703
0
1,565
7,320
2,165
75
769
6,551
30,784
0
W
5,058
1,764
0
3,302
7,993
2,837
358
4,725
3,268
0
68,556
W
Bacchus
hIdmycup
Bacchus
3,261
469
0
2,335
8,514
7,942
0
2,893
5,621
19,174
1,760
W
King Arthur
swing gurb
King Arthur
6,290
1,156
0
1,697
8,353
4,321
318
295
8,058
0
50,659
W
Sol
viodis
Sol
8,338
4,430
0
4,579
9,677
3,395
1,131
1,822
7,855
80,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,868
Gold Earned
28,585
417
Minions Killed
226
0
Camps Cleared
0
1,304,033
Distance Traveled
1,246,710
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
5,565
428
35
3
0
280,032
2
L
Ymir
6,244
480
33
3
0
251,782
0
W
Achilles
7,398
569
90
7
0
269,453
0
L
Bellona
5,215
401
24
2
0
252,454
1
L
Neith
6,320
486
97
7
0
235,450
4
L
Nu Wa
5,241
403
37
3
0
226,992
1
W
Neith
8,206
631
116
9
0
242,249
0
W
Bacchus
7,008
539
25
2
0
275,424
1
W
King Arthur
7,846
604
69
5
0
262,193
0
W
Sol
8,410
647
117
9
0
254,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role