Player Matchup

Anhur
Anhur
 
Anhur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
Grimlyn3351
Camazotz
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
304W - 315L
1,440 Elo+
Party 2
Eset
Eset
Neuronical
Eset
Level 120
God Stats
17W - 13L
1,682 SR
Queue Stats
26W - 21L
1,584 Elo+
Party 2
Bakasura
Bakasura
Sasukane-Yt
Bakasura
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,305 Elo+
Solo
Cthulhu
Cthulhu
TsF Mackey
Cthulhu
Level 66
God Stats
38W - 32L
1,526 SR
Queue Stats
51W - 61L
1,365 Elo+
Party 2
Team Averages
Level 118
1,542 SR
1,439 Elo+

VS

Team Averages
Level 115
1,561 SR
1,454 Elo+
Arachne
Arachne
 
Arachne
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BPKORZ
Cthulhu
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,462 Elo+
Party 3
Artemis
Artemis
El tuerto2642
Artemis
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 51L
1,444 Elo+
Solo
Nu Wa
Nu Wa
Joseph1701
Nu Wa
Level 89
God Stats
17W - 12L
1,605 SR
Queue Stats
63W - 63L
1,423 Elo+
Party 1
Nike
Nike
YayaDime
Nike
Level 155
God Stats
8W - 2L
1,701 SR
Queue Stats
79W - 82L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
0 / 2 / 1
4,358
436
1,996
6,198
1,492
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Camazotz
Grimlyn3351
Camazotz
8
0 / 6 / 0
4,653
465
1,297
9,906
2,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
2 / 1 / 0
5,977
598
2,678
4,354
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Sasukane-Yt
Bakasura
10
1 / 1 / 1
5,277
528
1,442
8,225
2,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
TsF Mackey
Cthulhu
8
2 / 3 / 0
5,236
524
4,159
7,394
4,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
3 / 1 / 2
5,807
581
2,986
7,058
1,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
BPKORZ
Cthulhu
9
3 / 2 / 2
5,629
563
3,556
5,107
3,136
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
9
0 / 0 / 5
5,134
513
4,949
3,159
914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
9
0 / 2 / 5
5,433
543
3,699
2,776
590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
12
7 / 0 / 1
7,000
700
7,137
5,833
4,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
5
Kills
13
13
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
1
0.25
W
Arachne
 
Arachne
3
1
2
4
W
Cthulhu
BPKORZ
Cthulhu
3
2
2
2
W
Artemis
0
0
5
2.5
L
Camazotz
Grimlyn3351
Camazotz
0
6
0
0
W
Nu Wa
0
2
5
1.25
L
2
1
0
2
L
Bakasura
Sasukane-Yt
Bakasura
1
1
1
1.5
L
Cthulhu
TsF Mackey
Cthulhu
2
3
0
0.67
W
Nike
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,572
Damage
22,327
36,077
Taken
23,933
12,521
Mitigated
11,520
11,054
Healing
5,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,996
680
0
1,417
6,198
1,492
0
1,944
4,254
0
19,218
W
Arachne
 
Arachne
2,986
2,377
0
2,938
7,058
1,989
162
669
6,214
0
28,451
W
Cthulhu
BPKORZ
Cthulhu
3,556
113
0
488
5,107
3,136
0
2,316
2,791
17,746
0
W
Artemis
4,949
2,823
0
1,090
3,159
914
0
1,495
1,664
0
22,798
L
Camazotz
Grimlyn3351
Camazotz
1,297
43
0
2,875
9,906
2,305
0
475
8,845
0
25,572
W
Nu Wa
3,699
752
0
0
2,776
590
0
2,009
767
28,462
251
L
2,678
193
0
790
4,354
1,263
0
1,834
2,520
46,127
0
L
Bakasura
Sasukane-Yt
Bakasura
1,442
1,097
0
4,021
8,225
2,638
0
1,116
7,109
0
32,895
L
Cthulhu
TsF Mackey
Cthulhu
4,159
351
223
1,728
7,394
4,823
0
1,816
5,503
17,484
1,002
W
Nike
7,137
461
0
1,277
5,833
4,891
0
65
5,768
0
41,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,501
Gold Earned
29,003
286
Minions Killed
241
0
Camps Cleared
0
970,908
Distance Traveled
939,233
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,358
436
41
4
0
161,088
0
W
Arachne
5,807
581
64
6
0
220,050
1
W
Cthulhu
5,629
563
23
2
0
195,724
4
W
Artemis
5,134
513
42
4
0
174,259
0
L
Camazotz
4,653
465
48
5
0
186,514
0
W
Nu Wa
5,433
543
50
5
0
159,836
0
L
Eset
5,977
598
92
9
0
182,768
5
L
Bakasura
5,277
528
68
7
0
233,739
0
L
Cthulhu
5,236
524
37
4
0
206,799
1
W
Nike
7,000
700
62
6
0
189,364
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role