Player Matchup

Ah Puch
Ah Puch
Hermoso_Diablo47
Ah Puch
Level 134
God Stats
2W - 2L
1,626 SR
Queue Stats
63W - 59L
1,532 Elo+
Party 1
Cthulhu
Cthulhu
Khaphre
Cthulhu
Level 108
God Stats
2W - 2L
1,725 SR
Queue Stats
28W - 30L
1,521 Elo+
Party 1
Ne Zha
Ne Zha
the_monkeybox247
Ne Zha
Level 43
God Stats
0W - 1L
1,771 SR
Queue Stats
31W - 51L
1,416 Elo+
Party 1
Team Averages
Level 95
1,707 SR
1,490 Elo+

VS

Team Averages
Level 136
1,453 SR
1,278 Elo+
Baron Samedi
Baron Samedi
Adixz13
Baron Samedi
Level 143
God Stats
1W - 0L
1,358 SR
Queue Stats
5W - 4L
1,482 Elo+
Solo
Chiron
Chiron
Fowler392
Chiron
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,180 Elo+
Party 2
Mulan
Mulan
Marrs35
Mulan
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 11L
1,173 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
7,870
787
11,550
7,893
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cthulhu
Khaphre
Cthulhu
14
1 / 2 / 2
8,253
825
5,138
10,970
8,859
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 6 / 0
8,008
801
3,143
7,676
3,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Adixz13
Baron Samedi
15
4 / 0 / 8
9,160
916
7,265
6,667
4,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chiron
Fowler392
Chiron
15
4 / 1 / 8
8,894
889
4,867
7,338
2,028
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mulan
Marrs35
Mulan
15
6 / 3 / 6
9,287
929
9,845
12,469
10,149
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
14
14
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Adixz13
Baron Samedi
4
0
8
8
W
Chiron
Fowler392
Chiron
4
1
8
8
L
1
6
1
0.25
L
Cthulhu
Khaphre
Cthulhu
1
2
2
1
W
Mulan
Marrs35
Mulan
6
3
6
3
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,831
Damage
21,977
26,539
Taken
26,474
15,440
Mitigated
16,345
1,994
Healing
9,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Adixz13
Baron Samedi
7,265
185
795
2,820
6,667
4,168
90
4,295
2,274
34,654
518
W
Chiron
Fowler392
Chiron
4,867
1,462
129
2,412
7,338
2,028
0
5,918
1,289
0
25,698
L
11,550
71
0
560
7,893
3,198
105
1,901
5,972
35,441
595
L
Cthulhu
Khaphre
Cthulhu
5,138
146
0
1,234
10,970
8,859
0
2,976
7,905
15,105
806
W
Mulan
Marrs35
Mulan
9,845
1,400
0
3,090
12,469
10,149
0
5,379
6,799
0
29,333
L
3,143
668
0
200
7,676
3,383
0
2,287
5,319
0
13,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,131
Gold Earned
27,341
115
Minions Killed
164
0
Camps Cleared
0
522,009
Distance Traveled
558,491
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,160
916
65
7
0
180,005
0
W
Chiron
8,894
889
65
7
0
188,711
2
L
Ah Puch
7,870
787
55
6
0
165,740
0
L
Cthulhu
8,253
825
50
5
0
198,254
0
W
Mulan
9,287
929
34
3
0
189,775
0
L
Ne Zha
8,008
801
10
1
0
158,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role