Player Matchup

Ullr
Ullr
 
Ullr
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
GrowingFaith
Ne Zha
Level 158
God Stats
2W - 0L
1,750 SR
Queue Stats
55W - 38L
1,647 Elo+
Party 2
Mulan
Mulan
GusM570_
Mulan
Level 127
God Stats
6W - 2L
1,257 SR
Queue Stats
184W - 161L
1,571 Elo+
Solo
Ra
Ra
JuiceManTheFirst
Ra
Level 88
God Stats
14W - 6L
1,720 SR
Queue Stats
216W - 181L
1,498 Elo+
Party 1
Janus
Janus
herbicidejones
Janus
Level 127
God Stats
5W - 10L
1,445 SR
Queue Stats
405W - 395L
1,450 Elo+
Party 1
Team Averages
Level 141
1,534 SR
1,533 Elo+

VS

Team Averages
Level 113
1,568 SR
1,525 Elo+
Bellona
Bellona
DuckX_OverlordX
Bellona
Level 123
God Stats
1W - 6L
1,280 SR
Queue Stats
261W - 255L
1,487 Elo+
Party 3
Athena
Athena
Lerossan
Athena
Level 109
God Stats
14W - 19L
1,453 SR
Queue Stats
430W - 416L
1,569 Elo+
Solo
Charybdis
Charybdis
ScrumReaper
Charybdis
Level 67
God Stats
4W - 2L
1,970 SR
Queue Stats
157W - 130L
1,532 Elo+
Party 3
Thanatos
Thanatos
Scrumkid
Thanatos
Level 126
God Stats
8W - 8L
1,500 SR
Queue Stats
227W - 209L
1,442 Elo+
Party 3
Nu Wa
Nu Wa
TheHappyFry
Nu Wa
Level 141
God Stats
26W - 21L
1,636 SR
Queue Stats
223W - 186L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
5 / 1 / 6
7,866
715
7,440
7,235
1,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
11
6 / 1 / 3
7,193
654
4,856
9,574
6,571
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mulan
GusM570_
Mulan
12
2 / 0 / 0
7,515
683
8,759
9,325
4,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 1 / 0
6,760
615
1,116
4,216
1,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 1 / 0
5,892
536
2,220
6,077
1,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,345
486
4,650
9,890
6,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
Lerossan
Athena
6
0 / 5 / 0
4,550
414
820
6,468
4,119
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
ScrumReaper
Charybdis
9
0 / 7 / 1
5,244
477
4,194
10,052
2,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Thanatos
Scrumkid
Thanatos
11
2 / 0 / 1
6,237
567
2,628
7,532
2,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 0 / 2
7,214
656
6,630
3,882
869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
13
Kills
4
4
Deaths
14
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
1
6
8
L
0
2
0
0
W
Ne Zha
6
1
3
7.5
W
Mulan
GusM570_
Mulan
2
0
0
2
W
0
1
0
0
L
Athena
Lerossan
Athena
0
5
0
0
L
Charybdis
ScrumReaper
Charybdis
0
7
1
0.07
L
Thanatos
Scrumkid
Thanatos
2
0
1
2.5
L
2
0
2
3
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,391
Damage
18,922
36,427
Taken
37,824
15,665
Mitigated
16,317
11,735
Healing
12,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
7,440
2,679
0
1,235
7,235
1,967
1,859
709
6,410
0
60,578
L
4,650
1,065
0
1,981
9,890
6,599
0
0
9,890
0
30,725
W
Ne Zha
4,856
1,069
0
3,337
9,574
6,571
444
1,623
7,789
0
25,162
W
Mulan
GusM570_
Mulan
8,759
1,526
0
2,632
9,325
4,671
351
805
8,374
0
53,096
W
1,116
98
168
1,283
4,216
1,006
156
1,598
2,418
49,354
531
L
Athena
Lerossan
Athena
820
308
0
946
6,468
4,119
0
0
6,468
12,967
0
L
Charybdis
ScrumReaper
Charybdis
4,194
1,861
0
1,244
10,052
2,318
0
0
10,052
0
33,623
L
Thanatos
Scrumkid
Thanatos
2,628
565
0
7,840
7,532
2,412
0
1,641
5,787
0
49,198
L
6,630
774
0
500
3,882
869
0
1,379
2,291
52,345
0
W
2,220
125
0
3,080
6,077
1,450
0
1,869
3,986
39,516
1,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,226
Gold Earned
28,590
422
Minions Killed
341
0
Camps Cleared
0
1,191,534
Distance Traveled
1,059,967
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,866
715
108
10
0
194,783
0
L
Bellona
5,345
486
63
6
0
212,961
2
W
Ne Zha
7,193
654
38
3
0
248,392
0
W
Mulan
7,515
683
100
9
0
222,855
0
W
Ra
6,760
615
100
9
0
265,923
3
L
Athena
4,550
414
16
1
0
151,651
0
L
Charybdis
5,244
477
58
5
0
202,257
0
L
Thanatos
6,237
567
90
8
0
278,454
0
L
Nu Wa
7,214
656
114
10
0
214,644
1
W
Janus
5,892
536
76
7
0
259,581
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role