Player Matchup

Jing Wei
Jing Wei
DanThePizzamanTv
Jing Wei
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,020 Elo+
Solo
Discordia
Discordia
ITS_MR_PICKLE_2U
Discordia
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 57L
1,301 Elo+
Party 2
Ares
Ares
StevenRayJr7
Ares
Level 119
God Stats
7W - 9L
1,512 SR
Queue Stats
90W - 98L
1,411 Elo+
Party 2
Team Averages
Level 92
1,504 SR
1,244 Elo+

VS

Team Averages
Level 65
1,478 SR
1,338 Elo+
Janus
Janus
PnC-SHOTTAS
Janus
Level 80
God Stats
12W - 7L
1,521 SR
Queue Stats
26W - 43L
1,306 Elo+
Party 1
Mulan
Mulan
Zephyrspk
Mulan
Level 29
God Stats
2W - 2L
1,265 SR
Queue Stats
21W - 33L
1,336 Elo+
Party 1
Cthulhu
Cthulhu
weedmunchkin420
Cthulhu
Level 87
God Stats
6W - 2L
1,647 SR
Queue Stats
238W - 244L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,615
662
2,011
6,069
2,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
13
1 / 6 / 1
7,524
752
6,581
6,557
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 1
6,782
678
4,220
11,032
10,326
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 4
8,435
844
5,259
6,182
2,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Zephyrspk
Mulan
15
6 / 0 / 4
9,385
939
10,957
10,538
7,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 3 / 4
8,860
886
5,216
8,090
5,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
2
Kills
11
11
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Discordia
1
6
1
0.25
W
2
0
4
4
L
1
2
1
0.75
W
Mulan
Zephyrspk
Mulan
6
0
4
8
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,812
Damage
21,432
23,658
Taken
24,810
15,169
Mitigated
14,899
2,121
Healing
2,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,011
1,243
333
1,038
6,069
2,477
0
2,601
3,250
0
7,884
L
Discordia
6,581
211
0
250
6,557
2,366
0
1,583
4,763
22,518
420
W
5,259
192
0
240
6,182
2,067
251
3,366
2,510
20,136
0
L
4,220
87
0
500
11,032
10,326
0
5,609
5,058
9,989
0
W
Mulan
Zephyrspk
Mulan
10,957
1,707
0
669
10,538
7,679
0
4,763
5,357
0
25,735
W
5,216
397
706
527
8,090
5,153
0
1,691
6,257
28,105
1,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,921
Gold Earned
26,680
56
Minions Killed
124
0
Camps Cleared
0
509,916
Distance Traveled
564,605
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,615
662
13
1
0
138,453
2
L
Discordia
7,524
752
38
4
0
176,009
0
W
Janus
8,435
844
35
4
0
190,914
0
L
Ares
6,782
678
5
1
0
195,454
1
W
Mulan
9,385
939
33
3
0
197,026
0
W
Cthulhu
8,860
886
56
6
0
176,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role