Player Matchup

Olorun
Olorun
Skeletonmyth
Olorun
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,442 Elo+
Solo
Achilles
Achilles
minimumbles89
Achilles
Level 157
God Stats
1W - 2L
1,564 SR
Queue Stats
31W - 35L
1,485 Elo+
Party 2
Janus
Janus
ohMega781
Janus
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 21L
1,527 Elo+
Party 2
Team Averages
Level 126
1,521 SR
1,485 Elo+

VS

Team Averages
Level 134
1,497 SR
1,492 Elo+
King Arthur
King Arthur
 
King Arthur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
aluzic
Surtr
Level 129
God Stats
10W - 4L
1,403 SR
Queue Stats
146W - 144L
1,456 Elo+
Party 1
Vulcan
Vulcan
sargent womack2
Vulcan
Level 152
God Stats
64W - 61L
1,589 SR
Queue Stats
333W - 346L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
6
0 / 1 / 0
4,357
726
1,014
2,097
531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
minimumbles89
Achilles
9
1 / 3 / 1
5,120
853
4,570
7,958
5,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
ohMega781
Janus
10
1 / 3 / 1
5,374
896
1,095
3,011
774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 0 / 4
6,037
1,006
3,658
6,533
4,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Surtr
aluzic
Surtr
10
3 / 1 / 3
6,253
1,042
2,694
4,670
1,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 2
5,780
963
4,294
2,619
824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
7
7
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
0
4
4
L
Olorun
0
1
0
0
W
Surtr
aluzic
Surtr
3
1
3
4.5
L
Achilles
minimumbles89
Achilles
1
3
1
0.5
L
Janus
ohMega781
Janus
1
3
1
0.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,679
Damage
10,646
13,066
Taken
13,822
7,093
Mitigated
6,778
1,826
Healing
1,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,658
330
0
255
6,533
4,154
274
800
5,637
0
16,231
L
Olorun
1,014
269
60
550
2,097
531
0
571
1,381
3,654
140
W
Surtr
aluzic
Surtr
2,694
1,064
0
1,465
4,670
1,800
623
779
3,817
385
13,825
L
Achilles
minimumbles89
Achilles
4,570
1,869
0
1,216
7,958
5,788
0
2,413
5,218
0
11,059
L
Janus
ohMega781
Janus
1,095
249
0
0
3,011
774
0
887
2,033
12,563
0
W
4,294
35
0
150
2,619
824
719
307
2,242
15,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,851
Gold Earned
18,070
43
Minions Killed
79
0
Camps Cleared
0
263,697
Distance Traveled
392,672
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,037
1,006
28
5
0
141,458
0
L
Olorun
4,357
726
9
2
0
39,424
0
W
Surtr
6,253
1,042
30
5
0
125,333
1
L
Achilles
5,120
853
11
2
0
109,520
0
L
Janus
5,374
896
23
4
0
114,753
0
W
Vulcan
5,780
963
21
4
0
125,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role