Player Matchup

King Arthur
King Arthur
GREEDYxINFIDEL
King Arthur
Level 126
God Stats
182W - 174L
1,394 SR
Queue Stats
379W - 383L
1,393 Elo+
Party 2
Thanatos
Thanatos
Raxan4
Thanatos
Level 25
God Stats
2W - 5L
1,358 SR
Queue Stats
97W - 100L
1,414 Elo+
Party 1
Charybdis
Charybdis
The__Audacity__
Charybdis
Level 62
God Stats
26W - 19L
1,539 SR
Queue Stats
302W - 263L
1,478 Elo+
Solo
Hercules
Hercules
kushmanjarrett94
Hercules
Level 155
God Stats
2W - 4L
1,357 SR
Queue Stats
263W - 276L
1,404 Elo+
Party 2
Ra
Ra
sluvine
Ra
Level 97
God Stats
108W - 95L
1,560 SR
Queue Stats
308W - 303L
1,519 Elo+
Party 1
Team Averages
Level 93
1,441 SR
1,442 Elo+

VS

Team Averages
Level 115
1,507 SR
1,423 Elo+
Ah Muzen Cab
Ah Muzen Cab
CLASSICxBBE
Ah Muzen Cab
Level 109
God Stats
6W - 15L
1,318 SR
Queue Stats
209W - 215L
1,452 Elo+
Party 3
Zhong Kui
Zhong Kui
Forevernin
Zhong Kui
Level 128
God Stats
24W - 14L
1,618 SR
Queue Stats
415W - 394L
1,391 Elo+
Solo
Horus
Horus
Lavisalt
Horus
Level 103
God Stats
9W - 2L
1,783 SR
Queue Stats
219W - 219L
1,456 Elo+
Party 3
Cthulhu
Cthulhu
OlivandersWandz
Cthulhu
Level 127
God Stats
12W - 10L
1,536 SR
Queue Stats
95W - 124L
1,373 Elo+
Solo
Loki
Loki
TheTinyToast
Loki
Level 110
God Stats
2W - 5L
1,280 SR
Queue Stats
193W - 198L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GREEDYxINFIDEL
King Arthur
11
3 / 1 / 0
6,427
643
3,951
5,523
4,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Thanatos
Raxan4
Thanatos
8
0 / 3 / 0
4,690
469
2,078
6,887
1,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charybdis
The__Audacity__
Charybdis
9
0 / 1 / 0
5,156
516
3,205
5,750
1,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

5
0 / 0 / 0
3,983
398
776
2,785
760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 2 / 0
5,363
536
2,643
5,534
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CLASSICxBBE
Ah Muzen Cab
10
0 / 0 / 2
5,427
543
2,940
4,669
1,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Forevernin
Zhong Kui
10
2 / 0 / 0
5,448
545
1,988
3,430
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Horus
Lavisalt
Horus
9
0 / 2 / 1
4,904
490
2,052
7,582
4,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 0 / 1
5,083
508
3,350
6,983
3,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 1 / 1
6,226
623
4,798
8,439
2,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
3
Kills
7
7
Deaths
3
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CLASSICxBBE
Ah Muzen Cab
0
0
2
1
W
Zhong Kui
Forevernin
Zhong Kui
2
0
0
2
L
King Arthur
GREEDYxINFIDEL
King Arthur
3
1
0
3
W
Horus
Lavisalt
Horus
0
2
1
0.25
W
0
0
1
0.5
L
Thanatos
Raxan4
Thanatos
0
3
0
0
W
5
1
1
5.5
L
Charybdis
The__Audacity__
Charybdis
0
1
0
0
L
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,653
Damage
15,128
26,479
Taken
31,103
10,058
Mitigated
14,263
11,359
Healing
12,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CLASSICxBBE
Ah Muzen Cab
2,940
745
0
720
4,669
1,312
0
0
4,669
0
36,032
W
Zhong Kui
Forevernin
Zhong Kui
1,988
47
0
737
3,430
2,137
0
439
2,839
29,926
357
L
King Arthur
GREEDYxINFIDEL
King Arthur
3,951
312
0
1,070
5,523
4,016
0
0
5,203
0
36,944
W
Horus
Lavisalt
Horus
2,052
1,104
80
2,232
7,582
4,167
0
0
7,582
0
21,410
W
3,350
74
1,250
2,645
6,983
3,973
0
1,585
5,130
19,494
0
L
Thanatos
Raxan4
Thanatos
2,078
558
0
4,602
6,887
1,955
0
1,864
5,023
0
18,238
W
4,798
1,636
0
5,127
8,439
2,674
0
147
8,240
0
43,143
L
Charybdis
The__Audacity__
Charybdis
3,205
1,540
0
2,699
5,750
1,581
0
754
4,996
0
32,000
L
776
0
0
345
2,785
760
0
330
2,455
0
9,101
L
2,643
198
581
2,062
5,534
1,746
0
2,332
3,202
36,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,619
Gold Earned
27,088
239
Minions Killed
282
0
Camps Cleared
0
937,684
Distance Traveled
1,057,969
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,427
543
67
7
0
202,642
2
W
Zhong Kui
5,448
545
56
6
0
205,125
0
L
King Arthur
6,427
643
57
6
0
190,120
0
W
Horus
4,904
490
44
4
0
184,818
0
W
Cthulhu
5,083
508
28
3
0
214,717
2
L
Thanatos
4,690
469
40
4
0
207,270
1
W
Loki
6,226
623
87
9
0
250,667
1
L
Charybdis
5,156
516
66
7
0
199,638
0
L
Hercules
3,983
398
10
1
0
123,001
1
L
Ra
5,363
536
66
7
0
217,655
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role