Player Matchup

King Arthur
King Arthur
FireTWM
King Arthur
Level 114
God Stats
3W - 5L
1,284 SR
Queue Stats
37W - 40L
1,293 Elo+
Party 1
Athena
Athena
KJsinx
Athena
Level 100
God Stats
9W - 4L
1,598 SR
Queue Stats
110W - 107L
1,514 Elo+
Party 2
Poseidon
Poseidon
Layax75
Poseidon
Level 46
God Stats
2W - 2L
1,378 SR
Queue Stats
43W - 32L
1,422 Elo+
Party 1
Chronos
Chronos
Quickmepg115
Chronos
Level 124
God Stats
21W - 11L
1,632 SR
Queue Stats
166W - 163L
1,504 Elo+
Party 2
Da Ji
Da Ji
Redicce
Da Ji
Level 107
God Stats
10W - 6L
1,392 SR
Queue Stats
63W - 56L
1,341 Elo+
Party 1
Team Averages
Level 98
1,457 SR
1,414 Elo+

VS

Team Averages
Level 61
1,442 SR
1,425 Elo+
Thanatos
Thanatos
AxelVortex
Thanatos
Level 123
God Stats
36W - 38L
1,458 SR
Queue Stats
158W - 159L
1,422 Elo+
Party 3
Baron Samedi
Baron Samedi
ESKIDUCHI
Baron Samedi
Level 27
God Stats
6W - 10L
1,382 SR
Queue Stats
84W - 108L
1,403 Elo+
Party 3
Anubis
Anubis
Fripaloski
Anubis
Level 27
God Stats
6W - 5L
1,572 SR
Queue Stats
59W - 80L
1,347 Elo+
Party 3
Nemesis
Nemesis
GiovaniCrack582
Nemesis
Level 46
God Stats
5W - 5L
1,395 SR
Queue Stats
217W - 218L
1,433 Elo+
Party 3
Bacchus
Bacchus
TwoZulu93
Bacchus
Level 82
God Stats
1W - 2L
1,402 SR
Queue Stats
43W - 45L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FireTWM
King Arthur
14
3 / 3 / 3
8,421
561
6,302
12,375
10,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Athena
KJsinx
Athena
14
3 / 1 / 10
7,773
518
7,726
9,693
7,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Layax75
Poseidon
14
3 / 3 / 6
8,193
546
5,807
6,722
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Quickmepg115
Chronos
14
4 / 0 / 5
8,135
542
10,746
5,445
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Da Ji
Redicce
Da Ji
16
7 / 1 / 3
8,772
585
10,213
10,195
4,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AxelVortex
Thanatos
11
1 / 2 / 1
6,946
463
5,066
14,909
7,173
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
ESKIDUCHI
Baron Samedi
13
1 / 4 / 4
7,406
494
4,792
10,849
3,800
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Anubis
Fripaloski
Anubis
11
0 / 6 / 3
6,494
433
4,080
8,520
3,398
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

13
2 / 4 / 0
6,927
462
4,932
12,216
4,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
TwoZulu93
Bacchus
14
4 / 4 / 1
8,947
596
8,519
15,683
17,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
20
Kills
8
8
Deaths
20
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AxelVortex
Thanatos
1
2
1
0.75
L
Baron Samedi
ESKIDUCHI
Baron Samedi
1
4
4
0.75
W
King Arthur
FireTWM
King Arthur
3
3
3
1.5
L
Anubis
Fripaloski
Anubis
0
6
3
0.25
L
2
4
0
0.5
W
Athena
KJsinx
Athena
3
1
10
8
W
Poseidon
Layax75
Poseidon
3
3
6
2
W
Chronos
Quickmepg115
Chronos
4
0
5
6.5
W
Da Ji
Redicce
Da Ji
7
1
3
8.5
L
Bacchus
TwoZulu93
Bacchus
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,794
Damage
27,389
44,430
Taken
62,177
26,813
Mitigated
36,511
11,585
Healing
21,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AxelVortex
Thanatos
5,066
722
0
9,344
14,909
7,173
0
7,881
6,108
0
28,612
L
Baron Samedi
ESKIDUCHI
Baron Samedi
4,792
434
0
2,794
10,849
3,800
0
4,903
5,806
44,294
2,278
W
King Arthur
FireTWM
King Arthur
6,302
517
0
1,040
12,375
10,746
0
6,660
5,715
0
46,033
L
Anubis
Fripaloski
Anubis
4,080
357
0
2,224
8,520
3,398
144
4,576
3,456
37,457
1,319
L
4,932
1,317
0
1,850
12,216
4,210
0
4,000
8,070
0
47,483
W
Athena
KJsinx
Athena
7,726
960
118
1,947
9,693
7,711
271
3,249
6,444
29,335
0
W
Poseidon
Layax75
Poseidon
5,807
520
0
1,313
6,722
2,241
437
3,185
3,537
47,812
0
W
Chronos
Quickmepg115
Chronos
10,746
4,746
0
2,560
5,445
1,826
2,371
1,687
3,758
51,203
320
W
Da Ji
Redicce
Da Ji
10,213
1,732
0
4,607
10,195
4,289
440
2,198
7,997
0
60,939
L
Bacchus
TwoZulu93
Bacchus
8,519
1,237
0
4,831
15,683
17,930
10
1,058
14,527
45,724
1,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,294
Gold Earned
36,720
392
Minions Killed
341
0
Camps Cleared
0
1,537,168
Distance Traveled
1,497,119
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,946
463
43
3
0
319,954
0
L
Baron Samedi
7,406
494
78
5
0
272,638
0
W
King Arthur
8,421
561
87
6
0
297,258
4
L
Anubis
6,494
433
63
4
0
270,992
0
L
Nemesis
6,927
462
69
5
0
349,900
0
W
Athena
7,773
518
39
3
0
340,849
0
W
Poseidon
8,193
546
85
6
0
286,803
0
W
Chronos
8,135
542
96
6
0
301,626
0
W
Da Ji
8,772
585
85
6
0
310,632
4
L
Bacchus
8,947
596
88
6
0
283,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role