Player Matchup

Danzaburou
Danzaburou
AlexDG1
Danzaburou
Level 128
God Stats
4W - 8L
1,463 SR
Queue Stats
463W - 490L
1,504 Elo+
Party 3
Odin
Odin
ELS Lime
Odin
Level 128
God Stats
8W - 8L
1,533 SR
Queue Stats
104W - 158L
1,518 Elo+
Party 3
Kuzenbo
Kuzenbo
IVlike6
Kuzenbo
Level 146
God Stats
0W - 2L
1,306 SR
Queue Stats
544W - 572L
1,534 Elo+
Party 3
Serqet
Serqet
Live From 903
Serqet
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 72L
1,501 Elo+
Party 3
Baba Yaga
Baba Yaga
LukiasCM
Baba Yaga
Level 110
God Stats
6W - 12L
1,473 SR
Queue Stats
145W - 203L
1,533 Elo+
Party 3
Team Averages
Level 128
1,455 SR
1,518 Elo+

VS

Team Averages
Level 126
1,503 SR
1,517 Elo+
Geb
Geb
Astrobunz
Geb
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 183L
1,509 Elo+
Party 2
Chaac
Chaac
BushDidIt3764
Chaac
Level 99
God Stats
17W - 21L
1,490 SR
Queue Stats
426W - 438L
1,427 Elo+
Party 2
Da Ji
Da Ji
VQT1
Da Ji
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
132W - 111L
1,528 Elo+
Party 1
Artemis
Artemis
boofboofy
Artemis
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 44L
1,605 Elo+
Party 1
Atlas
Atlas
iggyboyslugy33
Atlas
Level 127
God Stats
9W - 7L
1,526 SR
Queue Stats
128W - 94L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlexDG1
Danzaburou
8
0 / 4 / 1
4,608
461
5,445
6,617
1,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
9
0 / 5 / 1
5,048
505
1,730
7,630
3,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
IVlike6
Kuzenbo
8
0 / 4 / 3
5,105
511
2,806
10,528
8,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

9
2 / 2 / 0
5,131
513
2,580
7,422
2,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
LukiasCM
Baba Yaga
11
0 / 1 / 1
5,956
596
2,973
4,057
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 0
7,240
724
6,074
7,344
4,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 1
5,304
530
3,590
10,781
8,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Da Ji
VQT1
Da Ji
10
4 / 2 / 7
5,949
595
4,277
6,911
2,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
boofboofy
Artemis
11
4 / 0 / 5
5,857
586
6,756
5,621
1,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 0 / 3
6,398
640
3,611
4,277
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
2
Kills
16
16
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AlexDG1
Danzaburou
0
4
1
0.13
W
4
0
0
4
W
1
2
1
0.75
L
Odin
0
5
1
0.1
L
Kuzenbo
IVlike6
Kuzenbo
0
4
3
0.38
L
2
2
0
1
L
Baba Yaga
LukiasCM
Baba Yaga
0
1
1
0.5
W
Da Ji
VQT1
Da Ji
4
2
7
3.75
W
Artemis
boofboofy
Artemis
4
0
5
6.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,534
Damage
24,308
36,254
Taken
34,934
17,291
Mitigated
18,304
7,041
Healing
13,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AlexDG1
Danzaburou
5,445
2,264
0
1,976
6,617
1,559
0
1,096
5,465
0
29,396
W
6,074
1,467
0
2,795
7,344
4,472
0
558
6,736
41,979
2,489
W
3,590
247
0
3,960
10,781
8,159
0
1,390
9,116
0
21,670
L
Odin
1,730
426
0
759
7,630
3,437
0
4,822
2,253
0
28,752
L
Kuzenbo
IVlike6
Kuzenbo
2,806
1,107
0
2,083
10,528
8,800
98
337
10,160
11,919
1,287
L
2,580
877
0
818
7,422
2,361
0
1,497
5,807
0
33,200
L
Baba Yaga
LukiasCM
Baba Yaga
2,973
148
0
1,405
4,057
1,134
0
954
2,919
36,850
476
W
Da Ji
VQT1
Da Ji
4,277
768
0
3,830
6,911
2,336
0
808
6,065
0
37,026
W
Artemis
boofboofy
Artemis
6,756
3,152
0
1,774
5,621
1,733
0
1,588
3,953
0
35,257
W
3,611
874
290
1,037
4,277
1,604
0
725
3,292
35,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,848
Gold Earned
30,748
275
Minions Killed
326
0
Camps Cleared
0
1,045,405
Distance Traveled
1,048,217
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,608
461
40
4
0
179,519
0
W
Geb
7,240
724
81
8
0
195,351
4
W
Chaac
5,304
530
28
3
0
194,303
0
L
Odin
5,048
505
55
6
0
177,328
0
L
Kuzenbo
5,105
511
21
2
0
207,449
2
L
Serqet
5,131
513
58
6
0
261,895
0
L
Baba Yaga
5,956
596
101
10
0
219,214
0
W
Da Ji
5,949
595
63
6
0
239,831
0
W
Artemis
5,857
586
81
8
0
185,151
0
W
Atlas
6,398
640
73
7
0
233,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role