Player Matchup

Loki
Loki
Gold III
 
Loki
Gold III
Level 268
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold III
D3LivesMatter
Apollo
Gold III
Level 125
God Stats
9W - 8L
1,489 SR
Queue Stats
163W - 154L
1,489 MMR
Solo
Poseidon
Poseidon
Bronze III
Knickš
Poseidon
Bronze III
Level 95
God Stats
1W - 0L
1,795 SR
Queue Stats
4W - 1L
1,500 MMR
Party 1
Nox
Nox
Gold III
NoxThePowerful
Nox
Gold III
Level 63
God Stats
79W - 77L
1,534 SR
Queue Stats
100W - 105L
1,476 MMR
Solo
King Arthur
King Arthur
Silver II
icerod
King Arthur
Silver II
Level 149
God Stats
3W - 1L
1,594 SR
Queue Stats
4W - 2L
1,511 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 140
1,582 SR
1,495 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,529 SR
1,496 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold III
Chaacernaut66
Ah Muzen Cab
Gold III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 42L
1,473 MMR
Solo
Thor
Thor
Gold III
Legan2001
Thor
Gold III
Level 63
God Stats
17W - 10L
1,744 SR
Queue Stats
60W - 62L
1,557 MMR
Solo
Ix Chel
Ix Chel
Silver I
Qxyst
Ix Chel
Silver I
Level 111
God Stats
0W - 1L
1,308 SR
Queue Stats
23W - 33L
1,481 MMR
Solo
Ganesha
Ganesha
Gold V
jj2001
Ganesha
Gold V
Level 69
God Stats
19W - 21L
1,607 SR
Queue Stats
45W - 53L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold III
liveedi
Jormungandr
Gold III
Level 223
God Stats
9W - 12L
1,484 SR
Queue Stats
341W - 352L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
5 / 0 / 5
9,801
613
7,212
11,231
4,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

16
4 / 3 / 2
9,735
608
9,762
11,275
4,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Knickš
Poseidon
17
7 / 4 / 5
9,989
624
12,519
11,096
3,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 3 / 5
9,399
587
5,425
9,436
5,911
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
icerod
King Arthur
16
2 / 2 / 1
9,662
604
14,025
17,237
16,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Bans
CharybdisThanatosGebMedusa

VS

Bans
RavanaAthenaGilgameshBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Chaacernaut66
Ah Muzen Cab
14
3 / 6 / 3
8,192
512
9,368
12,597
3,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thor
14
5 / 5 / 2
8,150
509
5,984
12,004
4,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ix Chel
Qxyst
Ix Chel
12
1 / 6 / 0
7,189
449
5,941
10,037
3,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
jj2001
Ganesha
13
1 / 3 / 5
8,156
510
5,883
13,420
10,705
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jormungandr
liveedi
Jormungandr
15
2 / 1 / 0
8,443
528
10,761
15,440
18,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
21
Kills
12
12
Deaths
21
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
0
5
7.5
L
Ah Muzen Cab
Chaacernaut66
Ah Muzen Cab
3
6
3
0.75
W
4
3
2
1.67
W
Poseidon
Knickš
Poseidon
7
4
5
2.38
L
Thor
5
5
2
1.2
W
3
3
5
1.83
L
Ix Chel
Qxyst
Ix Chel
1
6
0
0.17
W
King Arthur
icerod
King Arthur
2
2
1
1.25
L
Ganesha
jj2001
Ganesha
1
3
5
1.17
L
Jormungandr
liveedi
Jormungandr
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,943
Damage
37,937
60,275
Taken
63,498
35,217
Mitigated
40,527
12,334
Healing
12,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,212
2,050
0
0
11,231
4,462
0
1,619
9,486
0
79,308
L
Ah Muzen Cab
Chaacernaut66
Ah Muzen Cab
9,368
2,855
0
857
12,597
3,645
0
3,998
8,599
0
64,641
W
9,762
6,246
0
4,002
11,275
4,452
3,352
1,108
10,167
0
89,664
W
Poseidon
Knickš
Poseidon
12,519
2,438
0
2,862
11,096
3,423
0
3,431
7,398
85,767
0
L
Thor
5,984
1,424
0
420
12,004
4,439
0
3,213
8,791
0
50,493
W
5,425
664
0
1,893
9,436
5,911
0
4,371
4,873
21,804
629
L
Ix Chel
Qxyst
Ix Chel
5,941
608
700
1,701
10,037
3,164
0
4,003
6,034
37,557
989
W
King Arthur
icerod
King Arthur
14,025
1,628
0
3,577
17,237
16,969
0
10,826
6,295
0
74,283
L
Ganesha
jj2001
Ganesha
5,883
301
0
3,735
13,420
10,705
0
6,503
6,917
17,861
0
L
Jormungandr
liveedi
Jormungandr
10,761
2,410
0
4,646
15,440
18,574
0
120
15,320
66,009
8,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,586
Gold Earned
40,130
597
Minions Killed
403
0
Camps Cleared
0
1,719,324
Distance Traveled
1,579,511
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,801
613
123
8
0
410,469
4
L
Ah Muzen Cab
8,192
512
115
7
0
311,516
0
W
Apollo
9,735
608
157
10
0
323,162
0
W
Poseidon
9,989
624
129
8
0
344,763
1
L
Thor
8,150
509
84
5
0
350,706
1
W
Nox
9,399
587
50
3
0
319,295
5
L
Ix Chel
7,189
449
85
5
0
275,071
0
W
King Arthur
9,662
604
138
9
0
321,635
0
L
Ganesha
8,156
510
2
0
0
343,509
4
L
Jormungandr
8,443
528
117
7
0
298,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role