Player Matchup

Chaac
Chaac
C4RR
Chaac
Level 122
God Stats
5W - 3L
1,641 SR
Queue Stats
254W - 230L
1,548 Elo+
Party 1
Cerberus
Cerberus
Redfoxx6289
Cerberus
Level 60
God Stats
7W - 5L
1,557 SR
Queue Stats
135W - 149L
1,470 Elo+
Party 1
Xing Tian
Xing Tian
TheOneNdOnlyCarr
Xing Tian
Level 79
God Stats
2W - 1L
1,499 SR
Queue Stats
190W - 169L
1,506 Elo+
Party 1
Ra
Ra
Xx_RC-CARR_xX
Ra
Level 62
God Stats
6W - 5L
1,497 SR
Queue Stats
143W - 132L
1,525 Elo+
Party 1
Jing Wei
Jing Wei
ťħįçç
Jing Wei
Level 103
God Stats
3W - 5L
1,511 SR
Queue Stats
192W - 174L
1,550 Elo+
Solo
Team Averages
Level 85
1,541 SR
1,520 Elo+

VS

Team Averages
Level 143
1,549 SR
1,494 Elo+
Sobek
Sobek
Duyosmike
Sobek
Level 128
God Stats
2W - 1L
1,759 SR
Queue Stats
158W - 188L
1,486 Elo+
Party 2
Lancelot
Lancelot
ElJoKeer97
Lancelot
Level 157
God Stats
3W - 3L
1,527 SR
Queue Stats
110W - 128L
1,506 Elo+
Party 2
King Arthur
King Arthur
Gabriel2731
King Arthur
Level 122
God Stats
3W - 7L
1,448 SR
Queue Stats
156W - 175L
1,499 Elo+
Party 2
Cernunnos
Cernunnos
Swampstalker50
Cernunnos
Level 148
God Stats
4W - 3L
1,424 SR
Queue Stats
349W - 342L
1,455 Elo+
Solo
Ra
Ra
xL3gendx3
Ra
Level 158
God Stats
20W - 20L
1,589 SR
Queue Stats
658W - 738L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
C4RR
Chaac
14
0 / 4 / 2
8,195
546
9,114
15,905
9,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Redfoxx6289
Cerberus
12
1 / 0 / 7
8,083
539
3,622
10,108
6,936
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Xing Tian
14
2 / 0 / 4
7,713
514
3,912
9,918
3,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 1 / 2
8,882
592
3,159
5,153
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
ťħįçç
Jing Wei
15
7 / 2 / 2
9,184
612
10,073
12,617
3,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Duyosmike
Sobek
11
1 / 3 / 1
6,777
452
4,555
10,476
7,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
ElJoKeer97
Lancelot
12
2 / 4 / 3
7,212
481
5,847
10,566
4,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Gabriel2731
King Arthur
14
2 / 1 / 1
8,743
583
9,823
14,104
11,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Swampstalker50
Cernunnos
12
0 / 5 / 1
6,973
465
7,405
10,707
2,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 1 / 0
8,936
596
4,517
4,334
1,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
14
Kills
7
7
Deaths
14
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
C4RR
Chaac
0
4
2
0.25
L
Sobek
Duyosmike
Sobek
1
3
1
0.5
L
Lancelot
ElJoKeer97
Lancelot
2
4
3
0.88
L
King Arthur
Gabriel2731
King Arthur
2
1
1
2.5
W
Cerberus
Redfoxx6289
Cerberus
1
0
7
4.5
L
Cernunnos
Swampstalker50
Cernunnos
0
5
1
0.1
W
Xing Tian
2
0
4
4
W
4
1
2
5
L
2
1
0
2
W
Jing Wei
ťħįçç
Jing Wei
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,880
Damage
32,147
53,701
Taken
50,187
26,343
Mitigated
28,113
20,055
Healing
9,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
C4RR
Chaac
9,114
1,146
0
3,691
15,905
9,685
0
751
15,154
0
54,348
L
Sobek
Duyosmike
Sobek
4,555
253
0
2,100
10,476
7,730
0
3,194
7,134
17,441
0
L
Lancelot
ElJoKeer97
Lancelot
5,847
890
0
723
10,566
4,503
0
1,939
8,553
0
48,190
L
King Arthur
Gabriel2731
King Arthur
9,823
795
0
3,227
14,104
11,974
0
1,665
12,399
0
67,888
W
Cerberus
Redfoxx6289
Cerberus
3,622
128
0
3,612
10,108
6,936
201
2,691
7,293
24,134
0
L
Cernunnos
Swampstalker50
Cernunnos
7,405
3,610
0
1,863
10,707
2,905
0
1,485
9,182
0
47,841
W
Xing Tian
3,912
139
0
3,107
9,918
3,955
0
2,730
7,010
54,006
0
W
3,159
206
2,380
1,995
5,153
2,006
399
1,924
3,097
59,539
192
L
4,517
66
242
1,375
4,334
1,001
0
2,066
2,228
82,212
471
W
Jing Wei
ťħįçç
Jing Wei
10,073
8,372
0
5,270
12,617
3,761
879
1,382
11,191
0
67,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,057
Gold Earned
38,641
456
Minions Killed
473
0
Camps Cleared
0
1,616,185
Distance Traveled
1,635,317
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,195
546
108
7
0
314,949
1
L
Sobek
6,777
452
23
2
0
351,271
2
L
Lancelot
7,212
481
73
5
0
394,080
1
L
King Arthur
8,743
583
116
8
0
304,114
7
W
Cerberus
8,083
539
31
2
0
308,175
7
L
Cernunnos
6,973
465
76
5
0
270,734
0
W
Xing Tian
7,713
514
83
6
0
354,226
0
W
Ra
8,882
592
123
8
0
333,531
2
L
Ra
8,936
596
185
12
0
315,118
0
W
Jing Wei
9,184
612
111
7
0
305,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role