Player Matchup

Hercules
Hercules
Elite_King11219
Hercules
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,739 Elo+
Party 1
Maui
Maui
HawaiianWizard-
Maui
Level 129
God Stats
0W - 2L
1,685 SR
Queue Stats
5W - 9L
1,401 Elo+
Party 1
Ra
Ra
It_b3_lik3_that7
Ra
Level 66
God Stats
9W - 4L
1,662 SR
Queue Stats
144W - 144L
1,511 Elo+
Solo
Kukulkan
Kukulkan
Pass_Lane_honcho
Kukulkan
Level 96
God Stats
56W - 41L
1,601 SR
Queue Stats
425W - 433L
1,486 Elo+
Solo
Cerberus
Cerberus
StroughDOGG
Cerberus
Level 66
God Stats
55W - 47L
1,556 SR
Queue Stats
408W - 427L
1,511 Elo+
Solo
Team Averages
Level 101
1,601 SR
1,530 Elo+

VS

Team Averages
Level 126
1,490 SR
1,479 Elo+
Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
J2SGA
Fenrir
Level 147
God Stats
2W - 2L
1,316 SR
Queue Stats
28W - 33L
1,472 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SandySphinx
Morgan Le Fay
Level 53
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 12L
1,437 Elo+
Solo
Cthulhu
Cthulhu
XCorruptEntityX
Cthulhu
Level 118
God Stats
7W - 7L
1,500 SR
Queue Stats
16W - 21L
1,434 Elo+
Party 2
Discordia
Discordia
disclosure98
Discordia
Level 156
God Stats
63W - 47L
1,635 SR
Queue Stats
169W - 151L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
0 / 5 / 2
6,919
988
1,050
9,288
3,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 5 / 2
7,133
1,019
6,011
8,899
2,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 1 / 2
7,610
1,087
10,238
6,520
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 3 / 2
7,486
1,069
4,827
6,676
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cerberus
StroughDOGG
Cerberus
11
0 / 0 / 0
6,378
911
491
564
225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

266

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
1 / 0 / 10
8,548
1,221
3,833
6,090
2,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
J2SGA
Fenrir
13
7 / 0 / 3
8,513
1,216
6,423
2,453
1,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
SandySphinx
Morgan Le Fay
13
3 / 2 / 6
7,969
1,138
5,354
6,612
2,103
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

13
2 / 1 / 6
7,796
1,114
6,287
7,502
6,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
disclosure98
Discordia
13
1 / 1 / 6
7,198
1,028
7,760
2,994
1,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
4
Kills
14
14
Deaths
4
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
0
10
6
L
Hercules
0
5
2
0.2
L
1
5
2
0.4
L
2
1
2
3
W
Fenrir
J2SGA
Fenrir
7
0
3
8.5
L
1
3
2
0.67
W
Morgan Le Fay
SandySphinx
Morgan Le Fay
3
2
6
3
L
Cerberus
StroughDOGG
Cerberus
0
0
0
0
W
2
1
6
5
W
Discordia
disclosure98
Discordia
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,617
Damage
29,657
31,947
Taken
25,651
10,932
Mitigated
13,222
2,679
Healing
5,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,833
2,341
0
2,351
6,090
2,130
0
4,295
1,621
0
31,030
L
Hercules
1,050
389
0
1,121
9,288
3,402
0
5,512
3,501
0
3,720
L
6,011
250
0
320
8,899
2,976
0
5,149
3,346
11,148
341
L
10,238
402
295
735
6,520
1,908
0
4,594
1,624
22,926
734
W
Fenrir
J2SGA
Fenrir
6,423
1,179
0
479
2,453
1,292
0
2,252
155
0
7,878
L
4,827
138
0
0
6,676
2,421
0
2,488
3,878
32,781
0
W
Morgan Le Fay
SandySphinx
Morgan Le Fay
5,354
424
0
1,939
6,612
2,103
0
5,517
842
11,698
468
L
Cerberus
StroughDOGG
Cerberus
491
0
0
208
564
225
0
288
272
1,082
67
W
6,287
389
162
402
7,502
6,459
0
5,601
1,613
17,105
1,665
W
Discordia
disclosure98
Discordia
7,760
90
75
191
2,994
1,238
0
2,482
454
15,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,526
Gold Earned
40,024
120
Minions Killed
148
3
Camps Cleared
9
542,444
Distance Traveled
685,731
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,548
1,221
73
10
8
130,337
0
L
Hercules
6,919
988
4
1
0
125,271
0
L
Maui
7,133
1,019
14
2
2
115,771
0
L
Ra
7,610
1,087
44
6
0
153,912
0
W
Fenrir
8,513
1,216
1
0
0
167,553
0
L
Kukulkan
7,486
1,069
55
8
0
123,343
0
W
Morgan Le Fay
7,969
1,138
17
2
1
125,297
0
L
Cerberus
6,378
911
3
0
1
24,147
0
W
Cthulhu
7,796
1,114
31
4
0
130,527
0
W
Discordia
7,198
1,028
26
4
0
132,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role