Player Matchup

Bacchus
Bacchus
Ballzy123
Bacchus
Level 149
God Stats
20W - 23L
1,515 SR
Queue Stats
54W - 61L
1,488 Elo+
Solo
Anubis
Anubis
Chewy Clam
Anubis
Level 129
God Stats
5W - 6L
1,313 SR
Queue Stats
128W - 135L
1,413 Elo+
Party 3
Nut
Nut
Cootlick
Nut
Level 25
God Stats
3W - 0L
1,624 SR
Queue Stats
5W - 3L
1,805 Elo+
Party 1
Awilix
Awilix
Leonestro
Awilix
Level 67
God Stats
3W - 4L
1,344 SR
Queue Stats
78W - 64L
1,430 Elo+
Party 1
Surtr
Surtr
uNick5040
Surtr
Level 165
God Stats
12W - 10L
1,487 SR
Queue Stats
115W - 112L
1,425 Elo+
Party 3
Team Averages
Level 107
1,457 SR
1,512 Elo+

VS

Team Averages
Level 91
1,561 SR
1,492 Elo+
Surtr
Surtr
BlackReaper3047
Surtr
Level 115
God Stats
7W - 5L
1,732 SR
Queue Stats
172W - 157L
1,511 Elo+
Party 2
Fenrir
Fenrir
Glizzyknight101
Fenrir
Level 69
God Stats
4W - 3L
1,783 SR
Queue Stats
90W - 93L
1,536 Elo+
Party 2
Baron Samedi
Baron Samedi
Guts66667803
Baron Samedi
Level 62
God Stats
18W - 9L
1,590 SR
Queue Stats
51W - 60L
1,433 Elo+
Party 2
Erlang Shen
Erlang Shen
JokeFer
Erlang Shen
Level 63
God Stats
1W - 4L
1,414 SR
Queue Stats
22W - 31L
1,474 Elo+
Solo
Rama
Rama
kodaB
Rama
Level 146
God Stats
12W - 15L
1,285 SR
Queue Stats
481W - 440L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ballzy123
Bacchus
9
4 / 2 / 6
6,368
637
4,186
8,736
6,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Chewy Clam
Anubis
11
3 / 0 / 4
6,614
661
5,372
3,873
1,738
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
6 / 0 / 5
7,566
757
6,679
4,673
1,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
Leonestro
Awilix
10
4 / 1 / 5
6,184
618
3,632
6,259
2,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
uNick5040
Surtr
10
0 / 4 / 1
5,522
552
3,872
8,424
7,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 0
6,840
684
6,895
9,557
6,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 3 / 2
5,326
533
2,623
7,823
2,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Baron Samedi
Guts66667803
Baron Samedi
10
0 / 4 / 1
5,155
516
3,782
5,906
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
JokeFer
Erlang Shen
8
0 / 4 / 2
4,657
466
3,076
8,133
5,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
kodaB
Rama
10
0 / 5 / 0
5,273
527
2,878
6,467
1,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
17
Kills
6
7
Deaths
17
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Ballzy123
Bacchus
4
2
6
3.5
L
5
1
0
5
W
Anubis
Chewy Clam
Anubis
3
0
4
5
W
6
0
5
8.5
L
1
3
2
0.67
L
Baron Samedi
Guts66667803
Baron Samedi
0
4
1
0.13
L
Erlang Shen
JokeFer
Erlang Shen
0
4
2
0.25
W
Awilix
Leonestro
Awilix
4
1
5
6.5
L
Rama
kodaB
Rama
0
5
0
0
W
Surtr
uNick5040
Surtr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,741
Damage
19,254
31,965
Taken
37,886
19,790
Mitigated
18,042
10,090
Healing
10,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Ballzy123
Bacchus
4,186
351
0
2,666
8,736
6,865
0
1,299
7,236
16,920
1,167
L
6,895
2,444
0
3,884
9,557
6,754
0
1,795
7,254
731
47,249
W
Anubis
Chewy Clam
Anubis
5,372
217
0
1,271
3,873
1,738
151
1,940
1,860
44,633
2,171
W
6,679
4,891
0
3,441
4,673
1,446
704
0
4,673
0
55,325
L
2,623
480
0
1,702
7,823
2,832
0
1,212
6,611
0
33,992
L
Baron Samedi
Guts66667803
Baron Samedi
3,782
76
94
1,083
5,906
1,160
0
3,391
2,515
29,209
0
L
Erlang Shen
JokeFer
Erlang Shen
3,076
1,276
0
2,365
8,133
5,443
0
2,015
6,118
0
22,040
W
Awilix
Leonestro
Awilix
3,632
1,651
0
1,124
6,259
2,325
0
587
5,562
0
30,487
L
Rama
kodaB
Rama
2,878
2,368
0
1,592
6,467
1,853
0
802
5,665
0
33,722
W
Surtr
uNick5040
Surtr
3,872
1,299
0
1,588
8,424
7,416
0
311
8,113
262
33,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,254
Gold Earned
27,251
320
Minions Killed
296
0
Camps Cleared
0
1,060,537
Distance Traveled
1,082,852
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,368
637
15
2
0
219,111
2
L
Surtr
6,840
684
78
8
0
215,798
0
W
Anubis
6,614
661
90
9
0
190,929
2
W
Nut
7,566
757
100
10
0
203,625
2
L
Fenrir
5,326
533
61
6
0
234,633
0
L
Baron Samedi
5,155
516
60
6
0
199,059
4
L
Erlang Shen
4,657
466
39
4
0
235,010
3
W
Awilix
6,184
618
51
5
0
252,959
0
L
Rama
5,273
527
58
6
0
198,352
0
W
Surtr
5,522
552
64
6
0
193,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role