Player Matchup

Horus
Horus
 
Horus
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
D0000000t
Ah Puch
Level 111
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 19L
1,649 Elo+
Solo
Nu Wa
Nu Wa
Toxic_Bunny36
Nu Wa
Level 142
God Stats
84W - 71L
1,495 SR
Queue Stats
284W - 308L
1,466 Elo+
Solo
Hades
Hades
kaisercronos
Hades
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 43L
1,496 Elo+
Solo
Team Averages
Level 141
1,499 SR
1,522 Elo+

VS

Team Averages
Level 114
1,430 SR
1,491 Elo+
Anubis
Anubis
 
Anubis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Alberto19785
Izanami
Level 125
God Stats
34W - 48L
1,417 SR
Queue Stats
1,258W - 1,317L
1,424 Elo+
Solo
Shiva
Shiva
coco真coooool
Shiva
Level 60
God Stats
6W - 5L
1,199 SR
Queue Stats
157W - 153L
1,572 Elo+
Solo
Discordia
Discordia
nadkulinich
Discordia
Level 123
God Stats
53W - 51L
1,536 SR
Queue Stats
377W - 410L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 0 / 7
6,725
1,345
2,911
3,136
1,748
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
 
Danzaburou
11
3 / 2 / 3
6,248
1,250
3,477
3,048
703
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
D0000000t
Ah Puch
11
2 / 1 / 7
6,638
1,328
7,384
3,843
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 0 / 6
6,748
1,350
3,098
3,120
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 2 / 5
5,874
1,175
1,108
3,230
1,575
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

371

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 3 / 3
6,555
1,311
6,211
5,196
2,320
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rama
 
Rama
10
1 / 3 / 2
5,712
1,142
1,808
4,980
1,199
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Izanami
Alberto19785
Izanami
10
2 / 1 / 2
6,075
1,215
2,094
2,703
660
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 3 / 3
6,077
1,215
4,957
8,268
5,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
nadkulinich
Discordia
9
0 / 0 / 0
4,910
982
0
292
73

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
10
Kills
5
5
Deaths
10
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
7
4.5
W
Danzaburou
 
Danzaburou
3
2
3
2.25
L
Anubis
 
Anubis
2
3
3
1.17
L
Rama
 
Rama
1
3
2
0.67
L
Izanami
Alberto19785
Izanami
2
1
2
3
W
Ah Puch
D0000000t
Ah Puch
2
1
7
5.5
W
3
0
6
6
L
0
3
3
0.5
W
1
2
5
1.75
L
Discordia
nadkulinich
Discordia
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,978
Damage
15,070
16,377
Taken
21,439
5,941
Mitigated
9,821
4,438
Healing
2,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,911
425
480
1,837
3,136
1,748
0
1,053
1,842
0
4,450
W
Danzaburou
 
Danzaburou
3,477
381
0
170
3,048
703
0
1,021
1,944
0
9,663
L
Anubis
 
Anubis
6,211
201
0
985
5,196
2,320
0
3,488
1,635
19,841
0
L
Rama
 
Rama
1,808
1,288
0
0
4,980
1,199
0
1,708
3,229
0
8,272
L
Izanami
Alberto19785
Izanami
2,094
925
0
166
2,703
660
0
1,169
1,470
0
12,741
W
Ah Puch
D0000000t
Ah Puch
7,384
183
0
535
3,843
1,144
0
1,278
2,402
19,454
84
W
3,098
965
0
1,170
3,120
771
0
847
2,175
20,173
440
L
4,957
638
110
1,107
8,268
5,569
0
4,400
3,685
0
20,505
W
1,108
124
100
146
3,230
1,575
0
1,791
1,439
4,534
86
L
Discordia
nadkulinich
Discordia
0
0
0
0
292
73
0
228
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,233
Gold Earned
29,329
109
Minions Killed
124
7
Camps Cleared
4
476,835
Distance Traveled
362,585
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,725
1,345
2
0
0
108,135
0
W
Danzaburou
6,248
1,250
9
2
2
87,390
0
L
Anubis
6,555
1,311
40
8
1
87,744
0
L
Rama
5,712
1,142
19
4
1
84,225
0
L
Izanami
6,075
1,215
23
5
1
88,292
1
W
Ah Puch
6,638
1,328
41
8
0
93,126
0
W
Nu Wa
6,748
1,350
50
10
5
105,334
0
L
Shiva
6,077
1,215
42
8
1
102,324
0
W
Hades
5,874
1,175
7
1
0
82,850
0
L
Discordia
4,910
982
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role