Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Galilath
Thor
Level 158
God Stats
2W - 3L
1,288 SR
Queue Stats
51W - 42L
1,585 Elo+
Solo
Sylvanus
Sylvanus
VideoEazy
Sylvanus
Level 54
God Stats
2W - 1L
1,448 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
gerkinss
Hou Yi
Level 86
God Stats
4W - 2L
1,408 SR
Queue Stats
82W - 101L
1,456 Elo+
Solo
Team Averages
Level 131
1,429 SR
1,508 Elo+

VS

Team Averages
Level 133
1,376 SR
1,422 Elo+
Scylla
Scylla
 
Scylla
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Ranabarana
Ne Zha
Level 171
God Stats
1W - 2L
1,427 SR
Queue Stats
104W - 93L
1,586 Elo+
Party 3
Achilles
Achilles
Ssw99
Achilles
Level 121
God Stats
0W - 1L
1,291 SR
Queue Stats
6W - 20L
1,388 Elo+
Party 1
Atlas
Atlas
ltyling
Atlas
Level 108
God Stats
1W - 2L
1,163 SR
Queue Stats
2W - 15L
1,240 Elo+
Party 1
Charybdis
Charybdis
xomegaxz
Charybdis
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 25L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
3 / 0 / 1
8,204
746
7,163
6,033
2,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
 
Nu Wa
14
1 / 2 / 5
7,291
663
5,302
5,237
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
13
5 / 1 / 2
7,088
644
4,093
6,605
2,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
VideoEazy
Sylvanus
12
3 / 2 / 7
7,102
646
6,870
9,148
8,570
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
gerkinss
Hou Yi
12
5 / 0 / 4
7,355
669
6,041
6,717
2,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
1 / 2 / 2
6,699
609
3,055
4,754
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Ranabarana
Ne Zha
12
3 / 2 / 1
6,245
568
4,705
8,669
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Ssw99
Achilles
8
0 / 4 / 1
5,248
477
2,681
10,691
6,510
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Atlas
ltyling
Atlas
10
0 / 4 / 0
5,595
509
2,227
11,205
6,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Charybdis
xomegaxz
Charybdis
10
1 / 5 / 0
5,737
522
3,374
7,677
1,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
17
Kills
5
5
Deaths
17
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
3
0
1
3.5
W
Nu Wa
 
Nu Wa
1
2
5
1.75
L
Scylla
 
Scylla
1
2
2
1
W
Thor
5
1
2
6
L
Ne Zha
Ranabarana
Ne Zha
3
2
1
1.75
L
Achilles
Ssw99
Achilles
0
4
1
0.13
W
Sylvanus
VideoEazy
Sylvanus
3
2
7
3.25
W
Hou Yi
gerkinss
Hou Yi
5
0
4
7
L
Atlas
ltyling
Atlas
0
4
0
0
L
Charybdis
xomegaxz
Charybdis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,469
Damage
16,042
33,740
Taken
42,996
16,956
Mitigated
18,162
15,717
Healing
9,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
7,163
3,017
0
2,495
6,033
2,892
0
1,867
3,816
0
67,929
W
Nu Wa
 
Nu Wa
5,302
850
0
996
5,237
1,270
7
1,757
3,338
50,171
1,163
L
Scylla
 
Scylla
3,055
172
0
742
4,754
1,208
0
2,060
2,462
42,282
935
W
Thor
4,093
1,255
0
3,482
6,605
2,080
488
673
5,894
0
53,377
L
Ne Zha
Ranabarana
Ne Zha
4,705
1,230
0
4,534
8,669
2,515
0
1,856
6,700
0
45,321
L
Achilles
Ssw99
Achilles
2,681
919
0
1,126
10,691
6,510
0
4,388
6,115
0
13,667
W
Sylvanus
VideoEazy
Sylvanus
6,870
2,007
1,569
4,066
9,148
8,570
250
310
8,798
33,623
3,359
W
Hou Yi
gerkinss
Hou Yi
6,041
4,061
0
3,109
6,717
2,144
426
0
6,717
0
42,399
L
Atlas
ltyling
Atlas
2,227
820
0
1,357
11,205
6,142
0
269
10,542
26,547
1,202
L
Charybdis
xomegaxz
Charybdis
3,374
1,608
0
1,904
7,677
1,787
0
2,476
5,141
0
37,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,040
Gold Earned
29,524
445
Minions Killed
363
0
Camps Cleared
0
1,167,402
Distance Traveled
1,240,352
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,204
746
122
11
0
229,359
1
W
Nu Wa
7,291
663
109
10
0
235,133
4
L
Scylla
6,699
609
114
10
0
254,457
3
W
Thor
7,088
644
83
8
0
255,690
0
L
Ne Zha
6,245
568
89
8
0
299,864
0
L
Achilles
5,248
477
17
2
0
253,058
0
W
Sylvanus
7,102
646
50
5
0
209,562
0
W
Hou Yi
7,355
669
81
7
0
237,658
0
L
Atlas
5,595
509
60
5
0
194,360
2
L
Charybdis
5,737
522
83
8
0
238,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role